/dports/games/avanor/avanor-0.5.8/game/ |
H A D | mainloc.cpp | 122 XRect shop_rect1(8, 7, 18, 11); in XMainLocation() 150 XRect ozrect(24, 50, 27, 52); in XMainLocation() 209 XRect gr(180, 7, 181, 8); in XMainLocation() 214 XRect gr(180, 6, 181, 7); in XMainLocation() 219 XRect gr(184, 7, 185, 8); in XMainLocation() 224 XRect gr(184, 6, 185, 7); in XMainLocation() 230 XRect gr(175, 15, 176, 16); in XMainLocation() 236 XRect gr(172, 14, 173, 15); in XMainLocation() 240 XRect gr(172, 15, 173, 16); in XMainLocation() 257 XRect gr(153, 4, 156, 7); in XMainLocation() [all …]
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H A D | dwarfcity.cpp | 46 XRect guard_area(1, 16, 10, 19); in XDwarfCityLocation() 57 XRect trect(22, 10, 30, 15); in XDwarfCityLocation() 60 XRect gr(61, 15, 62, 16); in XDwarfCityLocation() 65 XRect gr(63, 15, 64, 16); in XDwarfCityLocation() 70 XRect gr(66, 15, 67, 16); in XDwarfCityLocation() 75 XRect gr(66, 17, 67, 18); in XDwarfCityLocation() 80 XRect gr(68, 15, 69, 16); in XDwarfCityLocation() 85 XRect gr(68, 17, 69, 18); in XDwarfCityLocation() 90 XRect gr(62, 17, 63, 18); in XDwarfCityLocation() 100 XRect t_area(67, 15, 78, 18); in XDwarfCityLocation() [all …]
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H A D | wizard_dungeon.cpp | 91 XRect gr(39, 8, 40, 9); in XAhkUlanCastleLocation() 96 XRect gr(39, 10, 40, 11); in XAhkUlanCastleLocation() 101 XRect gr(47, 8, 48, 9); in XAhkUlanCastleLocation() 106 XRect gr(48, 8, 49, 9); in XAhkUlanCastleLocation() 111 XRect gr(49, 8, 50, 9); in XAhkUlanCastleLocation() 116 XRect gr(47, 10, 48, 11); in XAhkUlanCastleLocation() 121 XRect gr(48, 10, 49, 11); in XAhkUlanCastleLocation() 126 XRect gr(49, 10, 50, 11); in XAhkUlanCastleLocation() 130 XRect gr(50, 9, 51, 10); in XAhkUlanCastleLocation()
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H A D | rat_cell.cpp | 45 XRect r1(1, 1, 10, 5); in XRatCellarLocation() 46 XRect r2(1, 14, 10, 19); in XRatCellarLocation() 47 XRect r3(69, 1, 79, 5); in XRatCellarLocation() 48 XRect r4(69, 14, 79, 19); in XRatCellarLocation() 57 XRect r5(8, 8, 11, 10); in XRatCellarLocation()
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H A D | location.h | 135 void GetFreeXY(XPoint * pt, XRect * area = NULL); 152 …XCreature * NewCreature(CREATURE_NAME cn, XRect * rect = NULL, GROUP_ID gid = GID_NONE, unsigned i… 153 …XCreature * NewCreature(CREATURE_CLASS crc, XRect * rect = NULL, GROUP_ID gid = GID_NONE, unsigned… 155 …XStairWay * NewWay(LOCATION target_ln, STAIRWAYTYPE s_type, XRect * area = NULL); //creates way at… 171 void CreateShop(unsigned int im, XRect * rect, char * sk_name, SHOP_DOOR sd = SHOP_DOOR_UP);
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H A D | location.cpp | 74 void XLocation::GetFreeXY(XPoint * pt, XRect * area) in GetFreeXY() 194 XCreature * XLocation::NewCreature(CREATURE_NAME cn, XRect * rect, GROUP_ID gid, unsigned int ai_fl… in NewCreature() 210 XCreature * XLocation::NewCreature(CREATURE_CLASS crc, XRect * rect, GROUP_ID gid, unsigned int ai_… in NewCreature() 229 XStairWay * XLocation::NewWay(LOCATION target_ln, STAIRWAYTYPE s_type, XRect * area) in NewWay() 245 void XLocation::CreateShop(unsigned int im, XRect * rect, char * sk_name, SHOP_DOOR sd) in CreateShop() 309 XRect tr(115, 60, 180, 80); in CreateRandomCave()
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H A D | dwarfcity.h | 49 XDwarvenTresurePlace(XRect * _area, XLocation * _loc) : XAnyPlace(_area, _loc) {} in XDwarvenTresurePlace() 83 XGasPlace(XRect * _area, XLocation * _loc) : XAnyPlace(_area, _loc) {} in XGasPlace()
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H A D | Mushcave.cpp | 31 XMagicMCPlace(XRect * _area, XLocation * _loc) : XAnyPlace(_area, _loc) {} in XMagicMCPlace() 104 XRect t_area(0, 0, 80, 20); in XMushroomsCaveLocation()
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H A D | cave.cpp | 195 XRect xrecttemp = XRect(x, y, x + l, y + h); in XCave() 211 XRect tr(xc->r); in Intersect()
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H A D | cave.h | 70 XRect r;
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H A D | shop.h | 35 XShop(XRect * _area, ITEM_MASK _im, XLocation * _loc, SHOP_DOOR sd = SHOP_DOOR_UP);
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H A D | Game.cpp | 413 XRect hero_rect(26, 4, 32, 9); in CreateHero() 435 XRect tr(hero_point.x - 1, hero_point.y - 1, hero_point.x + 1, hero_point.y + 1); in CreateHero()
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H A D | shop.cpp | 28 XShop::XShop(XRect * _area, ITEM_MASK _im, XLocation * _loc, SHOP_DOOR sd) in XShop()
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/dports/games/avanor/avanor-0.5.8/helpers/ |
H A D | rect.h | 27 class XRect 32 XRect() {} in XRect() function 34 XRect(int _left, int _top, int _right, int _bottom) in XRect() function 37 XRect(XPoint * lt, XPoint * rb) in XRect() function 40 XRect(XRect * r) in XRect() function 43 void Setup(XRect * r) in Setup() 46 int Intersect(XRect * r);
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H A D | rect.cpp | 24 int XRect::Intersect(XRect * r) in Intersect() 51 int XRect::PointIn(XPoint * pt) in PointIn() 57 int XRect::PointIn(int x, int y) in PointIn() 63 void XRect::Grow(int r) in Grow() 71 int XRect::Width() in Width() 76 int XRect::Hight() in Hight() 81 void XRect::Store(XFile * f) in Store() 89 void XRect::Restore(XFile * f) in Restore()
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/dports/games/avanor/avanor-0.5.8/map/ |
H A D | xanyplace.h | 39 XAnyPlace(XRect * _area, XLocation * _loc); 49 XRect * GetArea() { return &area; } in GetArea() 57 XRect area;
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H A D | xanyplace.cpp | 26 XAnyPlace::XAnyPlace(XRect * _area, XLocation * _loc) : area(_area), XObject() in XAnyPlace()
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/dports/games/avanor/avanor-0.5.8/creature/ |
H A D | std_ai.h | 101 void SetArea(XRect * area, LOCATION ln); 179 XRect guard_area;
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H A D | Std_ai.cpp | 279 XRect map_rect(map_x, map_y, map_x + find_path_deep, map_y + find_path_deep); in FindPath() 951 void XStandardAI::SetArea(XRect * area, LOCATION ln) in SetArea()
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/dports/games/avanor/avanor-0.5.8/other/ |
H A D | xgen.cpp | 91 XRect small_town_area(20, 42, 28, 48); in Run()
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/dports/x11-wm/wmii-devel/wmii+ixp-3.9.2/include/ |
H A D | x11.h | 200 XRectangle XRect(Rectangle r); 287 XRectangle XRect(Rectangle);
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/dports/x11-wm/wmii/wmii-3.6/cmd/wmii/ |
H A D | x11.h | 109 XRectangle XRect(Rectangle r);
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H A D | fns.h | 185 XRectangle XRect(Rectangle);
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H A D | x11.c | 28 XRect(Rectangle r) { in XRect() function
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/dports/games/avanor/avanor-0.5.8/magic/ |
H A D | effect.cpp | 446 …XRect rect(pData->caller->x - 5, pData->caller->y - 5, pData->caller->x + 5, pData->caller->y + 5); in Make()
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