Searched refs:Xenoborg_GetNewTarget (Results 1 – 1 of 1) sorted by relevance
82 STRATEGYBLOCK *Xenoborg_GetNewTarget(VECTORCH *xenopos, STRATEGYBLOCK *me);774 xenoStatusPointer->Target=Xenoborg_GetNewTarget(&sbPtr->DynPtr->Position,sbPtr); in XenoborgBehaviour()2622 STRATEGYBLOCK *Xenoborg_GetNewTarget(VECTORCH *xenopos, STRATEGYBLOCK *me) { in Xenoborg_GetNewTarget() function