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Searched refs:YK_ALT (Results 1 – 4 of 4) sorted by relevance

/dports/games/yadex/yadex-1.7.0/src/
H A Dinput.cc385 is.key |= YK_ALT; in get_input_status()
523 if (k & YK_ALT) in key_to_string()
526 k ^= YK_ALT; in key_to_string()
H A Devents.cc113 && (event_queue[head] & ~ (YK_ALT | YK_CTRL | YK_SHIFT)) < YK__LAST; in has_key_press_event()
H A Deditloop.cc418 "~About Yadex...", YK_ALT + 'a', 0, in EditorLoop()
1116 else if (is.key == YK_ALT + 'f') in EditorLoop()
1119 else if (is.key == YK_ALT + 'e') in EditorLoop()
1122 else if (is.key == YK_ALT + 's') in EditorLoop()
1125 else if (is.key == YK_ALT + 'v') in EditorLoop()
1128 else if (is.key == YK_ALT + 'm') in EditorLoop()
1131 else if (is.key == YK_ALT + 'o') in EditorLoop()
1134 else if (is.key == YK_ALT + 'c') in EditorLoop()
1137 else if (is.key == YK_ALT + 'h') in EditorLoop()
1173 else if (is.key == YK_ALT + 'a') in EditorLoop()
[all …]
H A Dinput.h112 const inpev_t YK_ALT = 0x8000; variable