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Searched refs:YK_SHIFT (Results 1 – 5 of 5) sorted by relevance

/dports/games/yadex/yadex-1.7.0/src/
H A Dinput.h110 const inpev_t YK_SHIFT = 0x2000; variable
123 #define event_is_key(n) (((n) & (YK_SHIFT-1)) > 0 && ((n) & (YK_SHIFT-1)) < YK__LAST)
H A Dinput.cc381 is.key |= YK_SHIFT; in get_input_status()
528 if (k & YK_SHIFT) in key_to_string()
531 k ^= YK_SHIFT; in key_to_string()
H A Devents.cc113 && (event_queue[head] & ~ (YK_ALT | YK_CTRL | YK_SHIFT)) < YK__LAST; in has_key_press_event()
H A Dlists.cc511 else if (key == YK_F1 + YK_SHIFT // [Shift][F1] : dump image to file in InputNameFromListWithFunc()
H A Deditloop.cc1181 else if (is.key == YK_F1 + YK_SHIFT) in EditorLoop()
1190 else if (is.key == YK_F2 + YK_SHIFT) in EditorLoop()
2018 else if (is.key == YK_INS || is.key == YK_INS + YK_SHIFT) /* 'Ins' */ in EditorLoop()