Searched refs:YesMessage (Results 1 – 20 of 20) sorted by relevance
74 FString YesMessage, NoMessage; member392 obj.YesMessage = sc->str; in ParseChoiceBlock()633 FString response = choice.YesMessage; in StartConversation()
86 xx(YesMessage)
185 init_yes_or_no ((unsigned char *) buf, YesMessage);
232 #define YesMessage 1 macro
1647 if (flg == YesMessage)