/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/generated/ |
H A D | cave_sprite_func.h | 8 #define ZBUFFER 0 macro 10 #undef ZBUFFER 11 #define ZBUFFER 1 macro 13 #undef ZBUFFER 14 #define ZBUFFER 2 macro 16 #undef ZBUFFER 19 #undef ZBUFFER 24 #undef ZBUFFER 27 #undef ZBUFFER 30 #undef ZBUFFER [all …]
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H A D | psikyo_tile_func.h | 5 #define ZBUFFER 0 macro 67 #undef ZBUFFER
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/generated/ |
H A D | cave_sprite_func.h | 8 #define ZBUFFER 0 macro 10 #undef ZBUFFER 11 #define ZBUFFER 1 macro 13 #undef ZBUFFER 14 #define ZBUFFER 2 macro 16 #undef ZBUFFER 19 #undef ZBUFFER 24 #undef ZBUFFER 27 #undef ZBUFFER 30 #undef ZBUFFER [all …]
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H A D | psikyo_tile_func.h | 5 #define ZBUFFER 0 macro 67 #undef ZBUFFER
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/psikyo/ |
H A D | psikyo_sprite_func.h | 11 #define ZBUFFER 0 macro 20 #undef ZBUFFER 21 #define ZBUFFER 1 macro 30 #undef ZBUFFER 31 #define ZBUFFER 2 macro 40 #undef ZBUFFER 50 #undef ZBUFFER 64 #undef ZBUFFER 74 #undef ZBUFFER 84 #undef ZBUFFER [all …]
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H A D | psikyo_render.h | 79 #if ZBUFFER == 0 84 #elif ZBUFFER == 1 88 #elif ZBUFFER == 2 92 #elif ZBUFFER == 3 100 #if ZBUFFER != 0 145 #if ZBUFFER != 0 155 #if ZBUFFER == 0 169 #if ZBUFFER == 0
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/psikyo/ |
H A D | psikyo_sprite_func.h | 11 #define ZBUFFER 0 macro 20 #undef ZBUFFER 21 #define ZBUFFER 1 macro 30 #undef ZBUFFER 31 #define ZBUFFER 2 macro 40 #undef ZBUFFER 50 #undef ZBUFFER 64 #undef ZBUFFER 74 #undef ZBUFFER 84 #undef ZBUFFER [all …]
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H A D | psikyo_render.h | 79 #if ZBUFFER == 0 84 #elif ZBUFFER == 1 88 #elif ZBUFFER == 2 92 #elif ZBUFFER == 3 100 #if ZBUFFER != 0 145 #if ZBUFFER != 0 155 #if ZBUFFER == 0 169 #if ZBUFFER == 0
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/dports/graphics/geomview/geomview-1.9.5/src/lib/mg/buf/ |
H A D | MGRline.h | 45 #ifdef ZBUFFER in WIDENAME() 55 #ifdef ZBUFFER in WIDENAME() 68 #ifdef ZBUFFER in WIDENAME() 116 #ifdef ZBUFFER in WIDENAME() 149 #ifdef ZBUFFER in WIDENAME() 187 #ifdef ZBUFFER in NAME() 228 #ifdef ZBUFFER in NAME() 238 #ifdef ZBUFFER in NAME() 282 #ifdef ZBUFFER in NAME() 320 #ifdef ZBUFFER in NAME() [all …]
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H A D | MGRdolines.h | 28 #if defined(ZBUFFER) 58 #ifdef ZBUFFER in NAME() 62 #if defined(ZBUFFER) || defined(GOURAUD) in NAME() 90 #if defined(ZBUFFER) || defined(GOURAUD) in NAME() 112 #ifdef ZBUFFER in NAME() 120 #ifdef ZBUFFER in NAME() 165 #undef ZBUFFER
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H A D | mgbufrender.c | 88 #define ZBUFFER macro 96 #define ZBUFFER macro 108 #define ZBUFFER macro
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H A D | mgbufrender24.c | 157 #define ZBUFFER macro 183 #define ZBUFFER macro 207 #define ZBUFFER macro 223 #define ZBUFFER macro
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H A D | MGRpolyscan.h | 32 #if defined(ZBUFFER) 63 #ifdef ZBUFFER in NAME() 213 #undef ZBUFFER
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/dports/devel/allegro/allegro-4.4.3.1/include/allegro/ |
H A D | 3d.h | 83 typedef struct BITMAP ZBUFFER; typedef 85 AL_FUNC(ZBUFFER *, create_zbuffer, (struct BITMAP *bmp)); 86 AL_FUNC(ZBUFFER *, create_sub_zbuffer, (ZBUFFER *parent, int x, int y, int width, int height)); 87 AL_FUNC(void, set_zbuffer, (ZBUFFER *zbuf)); 88 AL_FUNC(void, clear_zbuffer, (ZBUFFER *zbuf, float z)); 89 AL_FUNC(void, destroy_zbuffer, (ZBUFFER *zbuf));
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/cave/ |
H A D | cave_sprite_render_zoom.h | 22 #if ZBUFFER == 0 28 #elif ZBUFFER == 1 34 #elif ZBUFFER == 2 40 #elif ZBUFFER == 3 121 #if ZBUFFER != 0 in FUNCTIONNAME() 134 #if ZBUFFER != 0 in FUNCTIONNAME() 152 #if ZBUFFER != 0 in FUNCTIONNAME() 159 #if ZBUFFER != 0 in FUNCTIONNAME()
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H A D | cave_sprite_render.h | 22 #if ZBUFFER == 0 28 #elif ZBUFFER == 1 34 #elif ZBUFFER == 2 40 #elif ZBUFFER == 3 167 #if ZBUFFER == 0 174 #if ZBUFFER == 0
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/cave/ |
H A D | cave_sprite_render_zoom.h | 22 #if ZBUFFER == 0 28 #elif ZBUFFER == 1 34 #elif ZBUFFER == 2 40 #elif ZBUFFER == 3 121 #if ZBUFFER != 0 in FUNCTIONNAME() 134 #if ZBUFFER != 0 in FUNCTIONNAME() 152 #if ZBUFFER != 0 in FUNCTIONNAME() 159 #if ZBUFFER != 0 in FUNCTIONNAME()
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H A D | cave_sprite_render.h | 22 #if ZBUFFER == 0 28 #elif ZBUFFER == 1 34 #elif ZBUFFER == 2 40 #elif ZBUFFER == 3 167 #if ZBUFFER == 0 174 #if ZBUFFER == 0
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/dports/games/netradiant/netradiant-20150621-src/contrib/prtview/ |
H A D | prtview.cpp | 62 #define ZBUFFER "ZBuffer" macro 89 portals.zbuffer = INIGetInt( ZBUFFER, 1 ); in PrtView_construct() 148 INISetInt( ZBUFFER, portals.zbuffer, "ZBuffer level in 3D window" ); in SaveConfig()
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/dports/graphics/geomview/geomview-1.9.5/src/lib/mg/x11/ |
H A D | mgx11render8.c | 164 #define ZBUFFER macro 177 #define ZBUFFER macro 202 #define ZBUFFER macro 243 #define ZBUFFER macro 252 #define ZBUFFER macro 285 #define ZBUFFER macro
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H A D | mgx11render1.c | 267 #define ZBUFFER macro 277 #define ZBUFFER macro 307 #define ZBUFFER macro 324 #define ZBUFFER macro
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H A D | mgx11render16.c | 173 #define ZBUFFER macro 199 #define ZBUFFER macro 223 #define ZBUFFER macro 241 #define ZBUFFER macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/src/amesa/ |
H A D | raster.h | 42 ZBUFFER* DepthBuffer;
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/prtview/ |
H A D | prtview.cpp | 52 #define ZBUFFER "ZBuffer" macro 95 portals.zbuffer = INIGetInt(ZBUFFER, 1); in InitInstance() 139 INISetInt(ZBUFFER, portals.zbuffer, "ZBuffer level in 3D window"); in SaveConfig()
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/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | TextureUtil.h | 38 extern ZBUFFER * zbuffer;
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