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Searched refs:ZERO_THROTTLE (Results 1 – 13 of 13) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/controlconfig/
H A Dcontrolsconfig.h133 ZERO_THROTTLE =32, //!< ZERO_THROTTLE enumerator
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/controlconfig/
H A Dcontrolsconfig.h142 ZERO_THROTTLE =32, //!< ZERO_THROTTLE enumerator
H A Dcontrolsconfigcommon.cpp134 …(ZERO_THROTTLE, KEY_BACKSP, -1, SHIP_TAB, 1, "Set Throttle to Zer… in control_config_common_init_bindings()
310 {"Set Throttle to Zero", ZERO_THROTTLE},
1282 ADD_ENUM_TO_ACTION_MAP(ZERO_THROTTLE) in LoadEnumsIntoActionMap()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamesnd/
H A Dgamesnd.h45 ZERO_THROTTLE = 14, //!< set zero throttle enumerator
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamehelp/
H A Dgameplayhelp.cpp318 gameplay_help_blit_control_line(x_offset, y_offset, ZERO_THROTTLE); in gameplay_help_draw_text()
383 gameplay_help_blit_control_line(x_offset, y_offset,ZERO_THROTTLE); in gameplay_help_draw_text()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/gamehelp/
H A Dgameplayhelp.cpp352 gameplay_help_blit_control_line(x_offset, y_offset,ZERO_THROTTLE); in gameplay_help_draw_text()
415 gameplay_help_blit_control_line(x_offset, y_offset,ZERO_THROTTLE); in gameplay_help_draw_text()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/
H A Dcontrol_info.cpp42 { "ZERO_THROTTLE", ZERO_THROTTLE, 1 },
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/playerman/
H A Dplayercontrol.cpp724 if ( button_info_query(&Player->bi, ZERO_THROTTLE) ) { in read_keyboard_controls()
725 control_used(ZERO_THROTTLE); in read_keyboard_controls()
728 snd_play( gamesnd_get_game_sound(ship_get_sound(Player_obj, GameSounds::ZERO_THROTTLE)), 0.0f ); in read_keyboard_controls()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/
H A Dkeycontrol.cpp271 ZERO_THROTTLE,
2006 case ZERO_THROTTLE: in button_function_critical()
2257 case ZERO_THROTTLE: in button_function()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/
H A Dkeycontrol.cpp308 ZERO_THROTTLE,
2112 case ZERO_THROTTLE: in button_function_critical()
2382 case ZERO_THROTTLE: in button_function()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/playerman/
H A Dplayercontrol.cpp551 if ( button_info_query(&Player->bi, ZERO_THROTTLE) ) { in read_keyboard_controls()
552 control_used(ZERO_THROTTLE); in read_keyboard_controls()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dlua.cpp778 { "ZERO_THROTTLE", ZERO_THROTTLE, 1 },
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship.cpp2237 parse_ship_sound("$ZeroThrottleSnd:", GameSounds::ZERO_THROTTLE, sip); in parse_ship_sounds()