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Searched refs:ZFACTOR (Results 1 – 10 of 10) sorted by relevance

/dports/graphics/dataplot/dataplot-2c1b27601a3b7523449de612613eadeead9a8f70/lib/frmenus/fit/
H A Ddataprli.men40 DELETE ZTERM1 ZFACTOR ZPRED2 ZLOWER ZUPPER
65 LET ZFACTOR = PPF*ZTERM1
68 LET ZLOWER = ZPRED2-RESSD*ZFACTOR
69 LET ZUPPER = ZPRED2+RESSD*ZFACTOR
H A Ddatatoli.men44 DELETE PPFN PPFC ZTERM1 ZTERM2 ZFACTOR ZPRED2 ZLOWER ZUPPER
76 LET ZFACTOR = (SQRT(ZNPAR*PPFF)*ZTERM1) + PPFN*ZTERM2
79 LET ZLOWER = ZPRED2-RESSD*ZFACTOR
80 LET ZUPPER = ZPRED2+RESSD*ZFACTOR
H A Dxhatcoli.men62 LET ZFACTOR = SQRT(ZNPAR*PPF)*ZTERM1
65 LET ZLOWER = ZPRED2-RESSD*ZFACTOR
66 LET ZUPPER = ZPRED2+RESSD*ZFACTOR
H A Dxhatwhcl.men62 LET ZFACTOR = SQRT(ZNPAR*PPF)*ZTERM1
65 LET ZLOWER = ZPRED2-RESSD*ZFACTOR
66 LET ZUPPER = ZPRED2+RESSD*ZFACTOR
/dports/misc/libemos/libemos-4.5.9-Source/interpolation/
H A Djsgggp.F150 REAL ZFACTOR(JPMAX)
261 CALL STRLAT(ALAT(LOOP), RISTRET, 0, ALAT(LOOP), ZFACTOR(LOOP))
387 ZCOSI = ZFACTOR(NXTROW) / ABS( COS(ZLAT*DEG2RAD) )
/dports/games/powder-toy/The-Powder-Toy-95.0/src/graphics/
H A DRenderer.cpp438 …glVertex2i(zoomWindowPosition.X+(zoomScopeSize*ZFACTOR), zoomWindowPosition.Y+(zoomScopeSize*ZFACT… in RenderZoom()
456 glVertex2i(zoomWindowPosition.X+(zoomScopeSize*ZFACTOR), zoomWindowPosition.Y+(i*ZFACTOR)); in RenderZoom()
460 glVertex2i(zoomWindowPosition.X+(i*ZFACTOR), zoomWindowPosition.Y+(zoomScopeSize*ZFACTOR)); in RenderZoom()
469 …glVertex2i(zoomWindowPosition.X+(zoomScopeSize*ZFACTOR), zoomWindowPosition.Y+(zoomScopeSize*ZFACT… in RenderZoom()
499 …(zoomWindowPosition.X-1, zoomWindowPosition.Y-1, zoomScopeSize*ZFACTOR+1, zoomScopeSize*ZFACTOR+1); in RenderZoom()
500 …omWindowPosition.X-2, zoomWindowPosition.Y-2, zoomScopeSize*ZFACTOR+3, zoomScopeSize*ZFACTOR+3, 19… in RenderZoom()
501 …omWindowPosition.X-1, zoomWindowPosition.Y-1, zoomScopeSize*ZFACTOR+1, zoomScopeSize*ZFACTOR+1, 0,… in RenderZoom()
506 for (y=0; y<ZFACTOR-1; y++) in RenderZoom()
507 for (x=0; x<ZFACTOR-1; x++) in RenderZoom()
508 img[(j*ZFACTOR+y+zoomWindowPosition.Y)*(VIDXRES)+(i*ZFACTOR+x+zoomWindowPosition.X)] = pix; in RenderZoom()
[all …]
H A DRenderer.h76 int ZFACTOR; variable
/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/game/
H A DGameModel.cpp885 ren->ZFACTOR = factor; in SetZoomFactor()
891 return ren->ZFACTOR; in GetZoomFactor()
/dports/games/powder-toy/The-Powder-Toy-95.0/src/lua/
H A DLuaScriptInterface.cpp2356 lua_pushnumber(l, luacon_ren->ZFACTOR); in renderer_zoomWindowInfo()
2357 lua_pushnumber(l, luacon_ren->zoomScopeSize * luacon_ren->ZFACTOR); in renderer_zoomWindowInfo()
2371 luacon_ren->ZFACTOR = f; in renderer_zoomWindowInfo()
2391 int windowEdgeRight = luacon_ren->ZFACTOR * s + luacon_ren->zoomWindowPosition.X; in renderer_zoomScopeInfo()
2392 int windowEdgeBottom = luacon_ren->ZFACTOR * s + luacon_ren->zoomWindowPosition.Y; in renderer_zoomScopeInfo()
/dports/math/reduce/Reduce-svn5758-src/packages/alg/
H A Dzfactor.red146 prin2 "ZFACTOR(mcfactor!*): Assuming ";