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Searched refs:Z_IN (Results 1 – 2 of 2) sorted by relevance

/dports/games/spacejunk/spacejunk-1.0.5/src/
H A Dzoomcontrol.cpp30 case Z_IN: in draw()
44 state=Z_IN; in pressIn()
52 if (state==Z_IN) release(); in releaseIn()
H A Dzoomcontrol.h29 enum {Z_IN,Z_OUT,Z_NONE} state; enumerator