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/dports/biology/phyml/phyml-3.3.20200621/examples/phyrex/
H A Dh1n1.nxs527 KF647978|Idaho|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
532 KF648133|Florida|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
533 KF648145|Georgia|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
534 KF648155|Vermont|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
535 KF648158|Utah|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
541 KF647928|Texas|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
542 KF647936|Wyoming|12_13|H1N1 ATTTATCATTGACAAGTAA- --------------
543 KF648197|Indiana|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
548 KF648038|Kansas|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
554 KF647902|Iowa|12_13|H1N1 ATTTACCATTGACAAGTAA- --------------
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
23 vec4 c0 = spvWorkaroundRowMajor(_13.M) * (Position * _13.MVPRowMajor);
24 vec4 c1 = spvWorkaroundRowMajor(_13.M) * (spvWorkaroundRowMajor(_13.MVPColMajor) * Position);
25 vec4 c2 = spvWorkaroundRowMajor(_13.M) * (_13.MVPRowMajor * Position);
26 vec4 c3 = spvWorkaroundRowMajor(_13.M) * (Position * spvWorkaroundRowMajor(_13.MVPColMajor));
27 vec4 c4 = _13.MVPRowMajor * Position;
28 vec4 c5 = Position * spvWorkaroundRowMajor(_13.MVPColMajor);
29 vec4 c6 = Position * _13.MVPRowMajor;
30 vec4 c7 = spvWorkaroundRowMajor(_13.MVPColMajor) * Position;
31 vec4 c8 = (spvTranspose(_13.MVPRowMajor) * 2.0) * Position;
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
23 vec4 c0 = spvWorkaroundRowMajor(_13.M) * (Position * _13.MVPRowMajor);
24 vec4 c1 = spvWorkaroundRowMajor(_13.M) * (spvWorkaroundRowMajor(_13.MVPColMajor) * Position);
25 vec4 c2 = spvWorkaroundRowMajor(_13.M) * (_13.MVPRowMajor * Position);
26 vec4 c3 = spvWorkaroundRowMajor(_13.M) * (Position * spvWorkaroundRowMajor(_13.MVPColMajor));
27 vec4 c4 = _13.MVPRowMajor * Position;
28 vec4 c5 = Position * spvWorkaroundRowMajor(_13.MVPColMajor);
29 vec4 c6 = Position * _13.MVPRowMajor;
30 vec4 c7 = spvWorkaroundRowMajor(_13.MVPColMajor) * Position;
31 vec4 c8 = (spvTranspose(_13.MVPRowMajor) * 2.0) * Position;
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
23 vec4 c0 = spvWorkaroundRowMajor(_13.M) * (Position * _13.MVPRowMajor);
24 vec4 c1 = spvWorkaroundRowMajor(_13.M) * (spvWorkaroundRowMajor(_13.MVPColMajor) * Position);
25 vec4 c2 = spvWorkaroundRowMajor(_13.M) * (_13.MVPRowMajor * Position);
26 vec4 c3 = spvWorkaroundRowMajor(_13.M) * (Position * spvWorkaroundRowMajor(_13.MVPColMajor));
27 vec4 c4 = _13.MVPRowMajor * Position;
28 vec4 c5 = Position * spvWorkaroundRowMajor(_13.MVPColMajor);
29 vec4 c6 = Position * _13.MVPRowMajor;
30 vec4 c7 = spvWorkaroundRowMajor(_13.MVPColMajor) * Position;
31 vec4 c8 = (spvTranspose(_13.MVPRowMajor) * 2.0) * Position;
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
23 mat4 _55 = _13.MVPRowMajor;
24 mat4 _61 = spvWorkaroundRowMajor(_13.MVPColMajor);
25 mat4 _80 = spvTranspose(_13.MVPRowMajor) * 2.0;
27_13.M) * (Position * _13.MVPRowMajor)) + (spvWorkaroundRowMajor(_13.M) * (spvWorkaroundRowMajor(_1…
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
23 mat4 _55 = _13.MVPRowMajor;
24 mat4 _61 = spvWorkaroundRowMajor(_13.MVPColMajor);
25 mat4 _80 = spvTranspose(_13.MVPRowMajor) * 2.0;
27_13.M) * (Position * _13.MVPRowMajor)) + (spvWorkaroundRowMajor(_13.M) * (spvWorkaroundRowMajor(_1…
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
23 mat4 _55 = _13.MVPRowMajor;
24 mat4 _61 = spvWorkaroundRowMajor(_13.MVPColMajor);
25 mat4 _80 = spvTranspose(_13.MVPRowMajor) * 2.0;
27_13.M) * (Position * _13.MVPRowMajor)) + (spvWorkaroundRowMajor(_13.M) * (spvWorkaroundRowMajor(_1…
/dports/graphics/dataplot/dataplot-2c1b27601a3b7523449de612613eadeead9a8f70/lib/frmenus/univ/
H A Dinflscal.men71 @IF 3 2 AAD INFLUENCE CURVE _1 _2 _13
73 @IF 3 4 BIWEIGHT SCALE INFLUENCE CURVE _1 _2 _13
75 @IF 3 6 IQ RANGE INFLUENCE CURVE _1 _2 _13
76 @IF 3 7 KURTOSIS INFLUENCE CURVE _1 _2 _13
77 @IF 3 8 MAD INFLUENCE CURVE _1 _2 _13
80 @IF 3 11 RANGE INFLUENCE CURVE _1 _2 _13
81 @IF 3 12 RELATIVE SD INFLUENCE CURVE _1 _2 _13
82 @IF 3 13 SKEWNESS INFLUENCE CURVE _1 _2 _13
84 @IF 3 15 SD OF THE MEAN INFLUENCE CURVE _1 _2 _13
86 @IF 3 17 VARIANCE INFLUENCE CURVE _1 _2 _13
[all …]
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 …((_13.M * (Position * _13.MVPRowMajor)) + (_13.M * (_13.MVPColMajor * Position))) + (_13.M * (_13.…
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 …((_13.M * (Position * _13.MVPRowMajor)) + (_13.M * (_13.MVPColMajor * Position))) + (_13.M * (_13.…
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 …((_13.M * (Position * _13.MVPRowMajor)) + (_13.M * (_13.MVPColMajor * Position))) + (_13.M * (_13.…
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 …((_13.M * (Position * _13.MVPRowMajor)) + (_13.M * (_13.MVPColMajor * Position))) + (_13.M * (_13.…
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/opt/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 …((_13.M * (Position * _13.MVPRowMajor)) + (_13.M * (_13.MVPColMajor * Position))) + (_13.M * (_13.…
/dports/games/blockout/BL_SRC/BlockOut/
H A DBotMatrix.cpp32 this->_11 = _11; this->_12 = _12; this->_13 = _13; in Init33()
42 _11=1.0f; _12=0.0f; _13=0.0f; in Identity()
59 this->_12 = -m1._13; in RotateOX()
60 this->_13 = m1._12; in RotateOX()
82 this->_11 = -m1._13; in RotateOY()
84 this->_13 = m1._11; in RotateOY()
101 this->_11 = m1._11; this->_12 = m1._21; this->_13 = m1._31; in Transpose()
142 this->_12 = m1._13; in RotateNOX()
143 this->_13 = -m1._12; in RotateNOX()
165 this->_11 = m1._13; in RotateNOY()
[all …]
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 vec4 c0 = _13.M * (Position * _13.MVPRowMajor);
17 vec4 c1 = _13.M * (_13.MVPColMajor * Position);
18 vec4 c2 = _13.M * (_13.MVPRowMajor * Position);
19 vec4 c3 = _13.M * (Position * _13.MVPColMajor);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 vec4 c0 = _13.M * (Position * _13.MVPRowMajor);
17 vec4 c1 = _13.M * (_13.MVPColMajor * Position);
18 vec4 c2 = _13.M * (_13.MVPRowMajor * Position);
19 vec4 c3 = _13.M * (Position * _13.MVPColMajor);
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 vec4 c0 = _13.M * (Position * _13.MVPRowMajor);
17 vec4 c1 = _13.M * (_13.MVPColMajor * Position);
18 vec4 c2 = _13.M * (_13.MVPRowMajor * Position);
19 vec4 c3 = _13.M * (Position * _13.MVPColMajor);
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 vec4 c0 = _13.M * (Position * _13.MVPRowMajor);
17 vec4 c1 = _13.M * (_13.MVPColMajor * Position);
18 vec4 c2 = _13.M * (_13.MVPRowMajor * Position);
19 vec4 c3 = _13.M * (Position * _13.MVPColMajor);
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/shaders/legacy/vert/
H A Dtranspose.legacy.vert10 uniform Buffer _13;
16 vec4 c0 = _13.M * (Position * _13.MVPRowMajor);
17 vec4 c1 = _13.M * (_13.MVPColMajor * Position);
18 vec4 c2 = _13.M * (_13.MVPRowMajor * Position);
19 vec4 c3 = _13.M * (Position * _13.MVPColMajor);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/legacy/fragment/
H A Dswitch.legacy.frag9 int _13 = int(vIndexF);
15 if (_13 == 2)
20 else if ((_13 == 4) || (_13 == 5))
25 else if ((_13 == 8) || (_13 == 9))
30 else if (_13 == 10)
39 else if (_13 == 11)
48 else if (_13 == 12)
64 if ((_13 == 10) || (_13 == 20))
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/legacy/fragment/
H A Dswitch.legacy.frag9 int _13 = int(vIndexF);
15 if (_13 == 2)
20 else if ((_13 == 4) || (_13 == 5))
25 else if ((_13 == 8) || (_13 == 9))
30 else if (_13 == 10)
39 else if (_13 == 11)
48 else if (_13 == 12)
64 if ((_13 == 10) || (_13 == 20))
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders/legacy/fragment/
H A Dswitch.legacy.frag9 int _13 = int(vIndexF);
15 if (_13 == 2)
20 else if ((_13 == 4) || (_13 == 5))
25 else if ((_13 == 8) || (_13 == 9))
30 else if (_13 == 10)
39 else if (_13 == 11)
48 else if (_13 == 12)
64 if ((_13 == 10) || (_13 == 20))
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/legacy/fragment/
H A Dswitch.legacy.frag9 int _13 = int(vIndexF);
15 if (_13 == 2)
20 else if ((_13 == 4) || (_13 == 5))
25 else if ((_13 == 8) || (_13 == 9))
30 else if (_13 == 10)
39 else if (_13 == 11)
48 else if (_13 == 12)
64 if ((_13 == 10) || (_13 == 20))
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders-msl/legacy/vert/
H A Dtranspose.legacy.vert23 vertex main0_out main0(main0_in in [[stage_in]], constant Buffer& _13 [[buffer(0)]])
26_13.M * (in.Position * _13.MVPRowMajor)) + (_13.M * (_13.MVPColMajor * in.Position))) + (_13.M * (
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/legacy/vert/
H A Dtranspose.legacy.vert23 vertex main0_out main0(main0_in in [[stage_in]], constant Buffer& _13 [[buffer(0)]])
26_13.M * (in.Position * _13.MVPRowMajor)) + (_13.M * (_13.MVPColMajor * in.Position))) + (_13.M * (

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