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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/comp/
H A Dglsl.std450.comp49 _19.res = atan(_19.f32.x, _19.f32.y);
50 _19.res = pow(_19.f32.x, _19.f32.y);
60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z);
62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z);
79 _19.res = min(_19.f32.x, _19.f32.y);
85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z);
86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/comp/
H A Dglsl.std450.comp49 _19.res = atan(_19.f32.x, _19.f32.y);
50 _19.res = pow(_19.f32.x, _19.f32.y);
60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z);
62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z);
79 _19.res = min(_19.f32.x, _19.f32.y);
85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z);
86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-no-opt/comp/
H A Dglsl.std450.comp49 _19.res = atan(_19.f32.x, _19.f32.y);
50 _19.res = pow(_19.f32.x, _19.f32.y);
60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z);
62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z);
79 _19.res = min(_19.f32.x, _19.f32.y);
85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z);
86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/comp/
H A Dglsl.std450.comp49 _19.res = atan(_19.f32.x, _19.f32.y);
50 _19.res = pow(_19.f32.x, _19.f32.y);
60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z);
62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z);
79 _19.res = min(_19.f32.x, _19.f32.y);
85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z);
86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/comp/
H A Dglsl.std450.comp49 _19.res = atan(_19.f32.x, _19.f32.y);
50 _19.res = pow(_19.f32.x, _19.f32.y);
60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z);
62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z);
79 _19.res = min(_19.f32.x, _19.f32.y);
85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z);
86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/comp/
H A Dglsl.std450.comp49 _19.res = atan(_19.f32.x, _19.f32.y);
50 _19.res = pow(_19.f32.x, _19.f32.y);
60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z);
62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z);
79 _19.res = min(_19.f32.x, _19.f32.y);
85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z);
86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl-no-opt/comp/
H A Dglsl.std450.comp227 _19.res = pow(_19.f32.x, _19.f32.y);
235 _19.res = abs(_19.f32.x - _19.f32.y);
237 _19.res = spvFaceForward(_19.f32.x, _19.f32.y, _19.f32.z);
239 _19.res = spvRefract(_19.f32.x, _19.f32.y, _19.f32.z);
257 _19.ures = min(_19.u32.x, _19.u32.y);
262 _19.res = fast::clamp(_19.f32.x, _19.f32.y, _19.f32.z);
263 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
264 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
265 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
267 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl-no-opt/comp/
H A Dglsl.std450.comp227 _19.res = pow(_19.f32.x, _19.f32.y);
235 _19.res = abs(_19.f32.x - _19.f32.y);
237 _19.res = spvFaceForward(_19.f32.x, _19.f32.y, _19.f32.z);
239 _19.res = spvRefract(_19.f32.x, _19.f32.y, _19.f32.z);
257 _19.ures = min(_19.u32.x, _19.u32.y);
262 _19.res = fast::clamp(_19.f32.x, _19.f32.y, _19.f32.z);
263 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z);
264 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z);
265 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z);
267 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z);
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-hlsl-no-opt/comp/
H A Dglsl.std450.fxconly.comp239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
260 _19.Store(8, min(_19.Load(48), _19.Load(52)));
261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36)))));
263 _19.Store(8, max(_19.Load(48), _19.Load(52)));
264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36)))));
265_19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56)));
267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40)))));
268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-hlsl-no-opt/comp/
H A Dglsl.std450.fxconly.comp239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
260 _19.Store(8, min(_19.Load(48), _19.Load(52)));
261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36)))));
263 _19.Store(8, max(_19.Load(48), _19.Load(52)));
264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36)))));
265_19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56)));
267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40)))));
268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-hlsl-no-opt/comp/
H A Dglsl.std450.fxconly.comp239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
260 _19.Store(8, min(_19.Load(48), _19.Load(52)));
261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36)))));
263 _19.Store(8, max(_19.Load(48), _19.Load(52)));
264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36)))));
265_19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56)));
267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40)))));
268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-hlsl-no-opt/comp/
H A Dglsl.std450.fxconly.comp239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
260 _19.Store(8, min(_19.Load(48), _19.Load(52)));
261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36)))));
263 _19.Store(8, max(_19.Load(48), _19.Load(52)));
264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36)))));
265_19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56)));
267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40)))));
268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-hlsl-no-opt/comp/
H A Dglsl.std450.fxconly.comp239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
260 _19.Store(8, min(_19.Load(48), _19.Load(52)));
261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36)))));
263 _19.Store(8, max(_19.Load(48), _19.Load(52)));
264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36)))));
265_19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56)));
267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40)))));
268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-hlsl-no-opt/comp/
H A Dglsl.std450.fxconly.comp239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176)));
260 _19.Store(8, min(_19.Load(48), _19.Load(52)));
261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36)))));
263 _19.Store(8, max(_19.Load(48), _19.Load(52)));
264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36)))));
265_19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56)));
267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40)))));
268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24)))));
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/comp/
H A Dglsl.std450.comp240 _19.res = length(_19.f32.xy);
241 _19.res = distance(_19.f32.xy, _19.f32.zw);
243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw);
247 _19.res = determinant(_19.m2);
248 _19.res = determinant(_19.m3);
249 _19.res = determinant(_19.m4);
250 _19.m2 = spvInverse2x2(_19.m2);
251 _19.m3 = spvInverse3x3(_19.m3);
252 _19.m4 = spvInverse4x4(_19.m4);
284 _19.s32 = spvFindLSB(_19.s32);
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/comp/
H A Dglsl.std450.comp240 _19.res = length(_19.f32.xy);
241 _19.res = distance(_19.f32.xy, _19.f32.zw);
243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw);
247 _19.res = determinant(_19.m2);
248 _19.res = determinant(_19.m3);
249 _19.res = determinant(_19.m4);
250 _19.m2 = spvInverse2x2(_19.m2);
251 _19.m3 = spvInverse3x3(_19.m3);
252 _19.m4 = spvInverse4x4(_19.m4);
284 _19.s32 = spvFindLSB(_19.s32);
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-msl-no-opt/comp/
H A Dglsl.std450.comp240 _19.res = length(_19.f32.xy);
241 _19.res = distance(_19.f32.xy, _19.f32.zw);
243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw);
247 _19.res = determinant(_19.m2);
248 _19.res = determinant(_19.m3);
249 _19.res = determinant(_19.m4);
250 _19.m2 = spvInverse2x2(_19.m2);
251 _19.m3 = spvInverse3x3(_19.m3);
252 _19.m4 = spvInverse4x4(_19.m4);
284 _19.s32 = spvFindLSB(_19.s32);
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/comp/
H A Dglsl.std450.comp240 _19.res = length(_19.f32.xy);
241 _19.res = distance(_19.f32.xy, _19.f32.zw);
243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw);
247 _19.res = determinant(_19.m2);
248 _19.res = determinant(_19.m3);
249 _19.res = determinant(_19.m4);
250 _19.m2 = spvInverse2x2(_19.m2);
251 _19.m3 = spvInverse3x3(_19.m3);
252 _19.m4 = spvInverse4x4(_19.m4);
284 _19.s32 = spvFindLSB(_19.s32);
[all …]
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders-no-opt/asm/comp/
H A Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
26 _4.ints = min(_19, _19);
34 _4.ints = max(_19, _19);
35 _4.uints = uvec4(max(_19, _19));
39 _4.uints = max(uvec4(_19), uvec4(_19));
44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19)));
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/asm/comp/
H A Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
26 _4.ints = min(_19, _19);
34 _4.ints = max(_19, _19);
35 _4.uints = uvec4(max(_19, _19));
39 _4.uints = max(uvec4(_19), uvec4(_19));
44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19)));
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/asm/comp/
H A Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
26 _4.ints = min(_19, _19);
34 _4.ints = max(_19, _19);
35 _4.uints = uvec4(max(_19, _19));
39 _4.uints = max(uvec4(_19), uvec4(_19));
44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19)));
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-no-opt/asm/comp/
H A Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
26 _4.ints = min(_19, _19);
34 _4.ints = max(_19, _19);
35 _4.uints = uvec4(max(_19, _19));
39 _4.uints = max(uvec4(_19), uvec4(_19));
44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19)));
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/asm/comp/
H A Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
26 _4.ints = min(_19, _19);
34 _4.ints = max(_19, _19);
35 _4.uints = uvec4(max(_19, _19));
39 _4.uints = max(uvec4(_19), uvec4(_19));
44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19)));
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/asm/comp/
H A Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
26 _4.ints = min(_19, _19);
34 _4.ints = max(_19, _19);
35 _4.uints = uvec4(max(_19, _19));
39 _4.uints = max(uvec4(_19), uvec4(_19));
44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19)));
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/asm/comp/
H A Dglsl-signed-operations.asm.comp12 ivec4 _19 = _4.ints;
14 _4.ints = abs(_19);
15 _4.uints = uvec4(abs(_19));
18 _4.ints = sign(_19);
19 _4.uints = uvec4(sign(_19));
26 _4.ints = min(_19, _19);
34 _4.ints = max(_19, _19);
35 _4.uints = uvec4(max(_19, _19));
39 _4.uints = max(uvec4(_19), uvec4(_19));
44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19)));
[all …]

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