/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/comp/ |
H A D | glsl.std450.comp | 49 _19.res = atan(_19.f32.x, _19.f32.y); 50 _19.res = pow(_19.f32.x, _19.f32.y); 60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z); 62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z); 79 _19.res = min(_19.f32.x, _19.f32.y); 85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z); 86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/comp/ |
H A D | glsl.std450.comp | 49 _19.res = atan(_19.f32.x, _19.f32.y); 50 _19.res = pow(_19.f32.x, _19.f32.y); 60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z); 62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z); 79 _19.res = min(_19.f32.x, _19.f32.y); 85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z); 86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-no-opt/comp/ |
H A D | glsl.std450.comp | 49 _19.res = atan(_19.f32.x, _19.f32.y); 50 _19.res = pow(_19.f32.x, _19.f32.y); 60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z); 62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z); 79 _19.res = min(_19.f32.x, _19.f32.y); 85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z); 86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/comp/ |
H A D | glsl.std450.comp | 49 _19.res = atan(_19.f32.x, _19.f32.y); 50 _19.res = pow(_19.f32.x, _19.f32.y); 60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z); 62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z); 79 _19.res = min(_19.f32.x, _19.f32.y); 85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z); 86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/comp/ |
H A D | glsl.std450.comp | 49 _19.res = atan(_19.f32.x, _19.f32.y); 50 _19.res = pow(_19.f32.x, _19.f32.y); 60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z); 62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z); 79 _19.res = min(_19.f32.x, _19.f32.y); 85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z); 86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/comp/ |
H A D | glsl.std450.comp | 49 _19.res = atan(_19.f32.x, _19.f32.y); 50 _19.res = pow(_19.f32.x, _19.f32.y); 60 _19.res = faceforward(_19.f32.x, _19.f32.y, _19.f32.z); 62 _19.res = refract(_19.f32.x, _19.f32.y, _19.f32.z); 79 _19.res = min(_19.f32.x, _19.f32.y); 85 _19.res = clamp(_19.f32.x, _19.f32.y, _19.f32.z); 86 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 87 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 88 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 90 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl-no-opt/comp/ |
H A D | glsl.std450.comp | 227 _19.res = pow(_19.f32.x, _19.f32.y); 235 _19.res = abs(_19.f32.x - _19.f32.y); 237 _19.res = spvFaceForward(_19.f32.x, _19.f32.y, _19.f32.z); 239 _19.res = spvRefract(_19.f32.x, _19.f32.y, _19.f32.z); 257 _19.ures = min(_19.u32.x, _19.u32.y); 262 _19.res = fast::clamp(_19.f32.x, _19.f32.y, _19.f32.z); 263 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 264 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 265 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 267 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl-no-opt/comp/ |
H A D | glsl.std450.comp | 227 _19.res = pow(_19.f32.x, _19.f32.y); 235 _19.res = abs(_19.f32.x - _19.f32.y); 237 _19.res = spvFaceForward(_19.f32.x, _19.f32.y, _19.f32.z); 239 _19.res = spvRefract(_19.f32.x, _19.f32.y, _19.f32.z); 257 _19.ures = min(_19.u32.x, _19.u32.y); 262 _19.res = fast::clamp(_19.f32.x, _19.f32.y, _19.f32.z); 263 _19.ures = clamp(_19.u32.x, _19.u32.y, _19.u32.z); 264 _19.ires = clamp(_19.s32.x, _19.s32.y, _19.s32.z); 265 _19.res = mix(_19.f32.x, _19.f32.y, _19.f32.z); 267 _19.res = smoothstep(_19.f32.x, _19.f32.y, _19.f32.z); [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-hlsl-no-opt/comp/ |
H A D | glsl.std450.fxconly.comp | 239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 260 _19.Store(8, min(_19.Load(48), _19.Load(52))); 261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36))))); 263 _19.Store(8, max(_19.Load(48), _19.Load(52))); 264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36))))); 265 … _19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); 266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56))); 267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40))))); 268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-hlsl-no-opt/comp/ |
H A D | glsl.std450.fxconly.comp | 239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 260 _19.Store(8, min(_19.Load(48), _19.Load(52))); 261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36))))); 263 _19.Store(8, max(_19.Load(48), _19.Load(52))); 264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36))))); 265 … _19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); 266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56))); 267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40))))); 268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-hlsl-no-opt/comp/ |
H A D | glsl.std450.fxconly.comp | 239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 260 _19.Store(8, min(_19.Load(48), _19.Load(52))); 261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36))))); 263 _19.Store(8, max(_19.Load(48), _19.Load(52))); 264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36))))); 265 … _19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); 266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56))); 267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40))))); 268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-hlsl-no-opt/comp/ |
H A D | glsl.std450.fxconly.comp | 239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 260 _19.Store(8, min(_19.Load(48), _19.Load(52))); 261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36))))); 263 _19.Store(8, max(_19.Load(48), _19.Load(52))); 264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36))))); 265 … _19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); 266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56))); 267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40))))); 268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-hlsl-no-opt/comp/ |
H A D | glsl.std450.fxconly.comp | 239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 260 _19.Store(8, min(_19.Load(48), _19.Load(52))); 261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36))))); 263 _19.Store(8, max(_19.Load(48), _19.Load(52))); 264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36))))); 265 … _19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); 266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56))); 267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40))))); 268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-hlsl-no-opt/comp/ |
H A D | glsl.std450.fxconly.comp | 239 … float4x4 _252 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 250 … float4x4 _264 = asfloat(uint4x4(_19.Load4(128), _19.Load4(144), _19.Load4(160), _19.Load4(176))); 260 _19.Store(8, min(_19.Load(48), _19.Load(52))); 261 _19.Store(4, uint(min(int(_19.Load(32)), int(_19.Load(36))))); 263 _19.Store(8, max(_19.Load(48), _19.Load(52))); 264 _19.Store(4, uint(max(int(_19.Load(32)), int(_19.Load(36))))); 265 … _19.Store(0, asuint(clamp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); 266 _19.Store(8, clamp(_19.Load(48), _19.Load(52), _19.Load(56))); 267 _19.Store(4, uint(clamp(int(_19.Load(32)), int(_19.Load(36)), int(_19.Load(40))))); 268 _19.Store(0, asuint(lerp(asfloat(_19.Load(16)), asfloat(_19.Load(20)), asfloat(_19.Load(24))))); [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/comp/ |
H A D | glsl.std450.comp | 240 _19.res = length(_19.f32.xy); 241 _19.res = distance(_19.f32.xy, _19.f32.zw); 243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw); 247 _19.res = determinant(_19.m2); 248 _19.res = determinant(_19.m3); 249 _19.res = determinant(_19.m4); 250 _19.m2 = spvInverse2x2(_19.m2); 251 _19.m3 = spvInverse3x3(_19.m3); 252 _19.m4 = spvInverse4x4(_19.m4); 284 _19.s32 = spvFindLSB(_19.s32); [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/comp/ |
H A D | glsl.std450.comp | 240 _19.res = length(_19.f32.xy); 241 _19.res = distance(_19.f32.xy, _19.f32.zw); 243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw); 247 _19.res = determinant(_19.m2); 248 _19.res = determinant(_19.m3); 249 _19.res = determinant(_19.m4); 250 _19.m2 = spvInverse2x2(_19.m2); 251 _19.m3 = spvInverse3x3(_19.m3); 252 _19.m4 = spvInverse4x4(_19.m4); 284 _19.s32 = spvFindLSB(_19.s32); [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-msl-no-opt/comp/ |
H A D | glsl.std450.comp | 240 _19.res = length(_19.f32.xy); 241 _19.res = distance(_19.f32.xy, _19.f32.zw); 243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw); 247 _19.res = determinant(_19.m2); 248 _19.res = determinant(_19.m3); 249 _19.res = determinant(_19.m4); 250 _19.m2 = spvInverse2x2(_19.m2); 251 _19.m3 = spvInverse3x3(_19.m3); 252 _19.m4 = spvInverse4x4(_19.m4); 284 _19.s32 = spvFindLSB(_19.s32); [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/comp/ |
H A D | glsl.std450.comp | 240 _19.res = length(_19.f32.xy); 241 _19.res = distance(_19.f32.xy, _19.f32.zw); 243 v2 = faceforward(_19.f32.xy, _19.f32.yz, _19.f32.zw); 247 _19.res = determinant(_19.m2); 248 _19.res = determinant(_19.m3); 249 _19.res = determinant(_19.m4); 250 _19.m2 = spvInverse2x2(_19.m2); 251 _19.m3 = spvInverse3x3(_19.m3); 252 _19.m4 = spvInverse4x4(_19.m4); 284 _19.s32 = spvFindLSB(_19.s32); [all …]
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 26 _4.ints = min(_19, _19); 34 _4.ints = max(_19, _19); 35 _4.uints = uvec4(max(_19, _19)); 39 _4.uints = max(uvec4(_19), uvec4(_19)); 44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19))); [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 26 _4.ints = min(_19, _19); 34 _4.ints = max(_19, _19); 35 _4.uints = uvec4(max(_19, _19)); 39 _4.uints = max(uvec4(_19), uvec4(_19)); 44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19))); [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 26 _4.ints = min(_19, _19); 34 _4.ints = max(_19, _19); 35 _4.uints = uvec4(max(_19, _19)); 39 _4.uints = max(uvec4(_19), uvec4(_19)); 44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19))); [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 26 _4.ints = min(_19, _19); 34 _4.ints = max(_19, _19); 35 _4.uints = uvec4(max(_19, _19)); 39 _4.uints = max(uvec4(_19), uvec4(_19)); 44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19))); [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 26 _4.ints = min(_19, _19); 34 _4.ints = max(_19, _19); 35 _4.uints = uvec4(max(_19, _19)); 39 _4.uints = max(uvec4(_19), uvec4(_19)); 44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19))); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 26 _4.ints = min(_19, _19); 34 _4.ints = max(_19, _19); 35 _4.uints = uvec4(max(_19, _19)); 39 _4.uints = max(uvec4(_19), uvec4(_19)); 44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19))); [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 12 ivec4 _19 = _4.ints; 14 _4.ints = abs(_19); 15 _4.uints = uvec4(abs(_19)); 18 _4.ints = sign(_19); 19 _4.uints = uvec4(sign(_19)); 26 _4.ints = min(_19, _19); 34 _4.ints = max(_19, _19); 35 _4.uints = uvec4(max(_19, _19)); 39 _4.uints = max(uvec4(_19), uvec4(_19)); 44 _4.ints = ivec4(clamp(uvec4(_19), uvec4(_19), uvec4(_19))); [all …]
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