/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.comp | 38 uImageOutF[_23] = uImageInF[_23].x; 39 uImageOutI[_23] = uImageInI[_23].x; 40 uImageOutU[_23] = uImageInU[_23].x; 43 uImageOutF2[_23] = uImageInF2[_23].xy; 44 uImageOutI2[_23] = uImageInI2[_23].xy; 45 uImageOutU2[_23] = uImageInU2[_23].xy; 48 uImageOutF4[_23] = uImageInF4[_23]; 50 uImageOutI4[_23] = _165; 52 uImageOutU4[_23] = _180; 54 uImageNoFmtF[_23] = _135; [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.nonwritable-uav-texture.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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H A D | image.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.nonwritable-uav-texture.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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H A D | image.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.nonwritable-uav-texture.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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H A D | image.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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H A D | image.nonwritable-uav-texture.comp | 40 uImageOutF[_23] = uImageInF[_23].x; 41 uImageOutI[_23] = uImageInI[_23].x; 42 uImageOutU[_23] = uImageInU[_23].x; 45 uImageOutF2[_23] = uImageInF2[_23].xy; 46 uImageOutI2[_23] = uImageInI2[_23].xy; 47 uImageOutU2[_23] = uImageInU2[_23].xy; 50 uImageOutF4[_23] = uImageInF4[_23]; 52 uImageOutI4[_23] = _165; 54 uImageOutU4[_23] = _180; 56 uImageNoFmtF[_23] = _135; [all …]
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/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/opt/shaders-hlsl/comp/ |
H A D | image.comp | 38 uImageOutF[_23] = uImageInF[_23].x; 39 uImageOutI[_23] = uImageInI[_23].x; 40 uImageOutU[_23] = uImageInU[_23].x; 43 uImageOutF2[_23] = uImageInF2[_23].xy; 44 uImageOutI2[_23] = uImageInI2[_23].xy; 45 uImageOutU2[_23] = uImageInU2[_23].xy; 48 uImageOutF4[_23] = uImageInF4[_23]; 50 uImageOutI4[_23] = _165; 52 uImageOutU4[_23] = _180; 54 uImageNoFmtF[_23] = _135; [all …]
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/dports/games/blockout/BL_SRC/BlockOut/ |
H A D | BotMatrix.cpp | 33 this->_21 = _21; this->_22 = _22; this->_23 = _23; in Init33() 43 _21=0.0f; _22=1.0f; _23=0.0f; in Identity() 63 this->_22 = -m1._23; in RotateOX() 64 this->_23 = m1._22; in RotateOX() 86 this->_21 = -m1._23; in RotateOY() 88 this->_23 = m1._21; in RotateOY() 102 this->_21 = m1._12; this->_22 = m1._22; this->_23 = m1._32; in Transpose() 146 this->_22 = m1._23; in RotateNOX() 147 this->_23 = -m1._22; in RotateNOX() 169 this->_21 = m1._23; in RotateNOY() [all …]
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders/asm/comp/ |
H A D | bitcast_slr.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = _23 >> uvec4(_22); 21 _6._m0 = uvec4(_22) >> _23; 22 _6._m0 = _23 >> _23; 24 _6._m1 = ivec4(_23 >> _23); 26 _6._m1 = ivec4(_23 >> uvec4(_22)); 27 _6._m1 = ivec4(uvec4(_22) >> _23);
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H A D | bitcast_sar.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) >> _22); 21 _6._m0 = uvec4(_22 >> ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) >> ivec4(_23)); 24 _6._m1 = ivec4(_23) >> ivec4(_23); 26 _6._m1 = ivec4(_23) >> _22; 27 _6._m1 = _22 >> ivec4(_23);
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H A D | bitcast_sdiv.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) / _22); 21 _6._m0 = uvec4(_22 / ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) / ivec4(_23)); 24 _6._m1 = ivec4(_23) / ivec4(_23); 26 _6._m1 = ivec4(_23) / _22; 27 _6._m1 = _22 / ivec4(_23);
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders/asm/comp/ |
H A D | bitcast_sar.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) >> _22); 21 _6._m0 = uvec4(_22 >> ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) >> ivec4(_23)); 24 _6._m1 = ivec4(_23) >> ivec4(_23); 26 _6._m1 = ivec4(_23) >> _22; 27 _6._m1 = _22 >> ivec4(_23);
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H A D | bitcast_slr.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = _23 >> uvec4(_22); 21 _6._m0 = uvec4(_22) >> _23; 22 _6._m0 = _23 >> _23; 24 _6._m1 = ivec4(_23 >> _23); 26 _6._m1 = ivec4(_23 >> uvec4(_22)); 27 _6._m1 = ivec4(uvec4(_22) >> _23);
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H A D | bitcast_sdiv.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) / _22); 21 _6._m0 = uvec4(_22 / ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) / ivec4(_23)); 24 _6._m1 = ivec4(_23) / ivec4(_23); 26 _6._m1 = ivec4(_23) / _22; 27 _6._m1 = _22 / ivec4(_23);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/asm/comp/ |
H A D | bitcast_sar.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) >> _22); 21 _6._m0 = uvec4(_22 >> ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) >> ivec4(_23)); 24 _6._m1 = ivec4(_23) >> ivec4(_23); 26 _6._m1 = ivec4(_23) >> _22; 27 _6._m1 = _22 >> ivec4(_23);
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H A D | bitcast_sdiv.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) / _22); 21 _6._m0 = uvec4(_22 / ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) / ivec4(_23)); 24 _6._m1 = ivec4(_23) / ivec4(_23); 26 _6._m1 = ivec4(_23) / _22; 27 _6._m1 = _22 / ivec4(_23);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/asm/comp/ |
H A D | bitcast_sdiv.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) / _22); 21 _6._m0 = uvec4(_22 / ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) / ivec4(_23)); 24 _6._m1 = ivec4(_23) / ivec4(_23); 26 _6._m1 = ivec4(_23) / _22; 27 _6._m1 = _22 / ivec4(_23);
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H A D | bitcast_sar.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) >> _22); 21 _6._m0 = uvec4(_22 >> ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) >> ivec4(_23)); 24 _6._m1 = ivec4(_23) >> ivec4(_23); 26 _6._m1 = ivec4(_23) >> _22; 27 _6._m1 = _22 >> ivec4(_23);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/asm/comp/ |
H A D | bitcast_slr.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = _23 >> uvec4(_22); 21 _6._m0 = uvec4(_22) >> _23; 22 _6._m0 = _23 >> _23; 24 _6._m1 = ivec4(_23 >> _23); 26 _6._m1 = ivec4(_23 >> uvec4(_22)); 27 _6._m1 = ivec4(uvec4(_22) >> _23);
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H A D | bitcast_sdiv.asm.comp | 19 uvec4 _23 = _5._m1; 20 _6._m0 = uvec4(ivec4(_23) / _22); 21 _6._m0 = uvec4(_22 / ivec4(_23)); 22 _6._m0 = uvec4(ivec4(_23) / ivec4(_23)); 24 _6._m1 = ivec4(_23) / ivec4(_23); 26 _6._m1 = ivec4(_23) / _22; 27 _6._m1 = _22 / ivec4(_23);
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