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Searched refs:_CheckDataType (Results 1 – 4 of 4) sorted by relevance

/dports/games/allacrost/allacrost-1.0.2/src/engine/script/
H A Dscript_read.cpp133 return _CheckDataType(type, o); in _DoesDataExist()
145 return _CheckDataType(type, obj); in _DoesDataExist()
166 return _CheckDataType(type, obj); in _DoesDataExist()
171 bool ReadScriptDescriptor::_CheckDataType(int32 type, luabind::object& obj_check) { in _CheckDataType() function in hoa_script::ReadScriptDescriptor
H A Dscript_read.h388 bool _CheckDataType(int32 type, luabind::object& obj_check);
/dports/games/valyriatear/ValyriaTear-1.1.0/src/utils/src/script/
H A Dscript_read.cpp128 return _CheckDataType(type, o); in _DoesDataExist()
140 return _CheckDataType(type, obj); in _DoesDataExist()
160 return _CheckDataType(type, obj); in _DoesDataExist()
163 bool ReadScriptDescriptor::_CheckDataType(int32_t type, luabind::object &obj_check) in _CheckDataType() function in vt_script::ReadScriptDescriptor
H A Dscript_read.h501 bool _CheckDataType(int32_t type, luabind::object &obj_check);