Searched refs:_EnableQI (Results 1 – 4 of 4) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/ |
H A D | ViewMapBuilder.h | 66 bool _EnableQI; variable 98 _EnableQI = true; in ViewMapBuilder() 215 _EnableQI = iBool; in setEnableQI()
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H A D | ViewMapBuilder.cpp | 1400 BoxGrid grid(*source, *density, ioViewMap, _viewpoint, _EnableQI); in ComputeCumulativeVisibility() 1405 SphericalGrid grid(*source, *density, ioViewMap, _viewpoint, _EnableQI); in ComputeCumulativeVisibility() 1438 BoxGrid grid(*source, *density, ioViewMap, _viewpoint, _EnableQI); in ComputeDetailedVisibility() 1443 SphericalGrid grid(*source, *density, ioViewMap, _viewpoint, _EnableQI); in ComputeDetailedVisibility() 2231 if (!_EnableQI) { in ComputeRayCastingVisibility()
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/application/ |
H A D | Controller.cpp | 122 _EnableQI = true; in Controller() 574 vmBuilder.setEnableQI(_EnableQI); in ComputeViewMap() 820 _EnableQI = iBool; in setQuantitativeInvisibility() 825 return _EnableQI; in getQuantitativeInvisibility()
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H A D | Controller.h | 256 bool _EnableQI; variable
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