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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/device/
H A Dmouse_w32.cpp60 …(_G(mousex) < _G(boundx1) || _G(mousey) < _G(boundy1) || _G(mousex) > _G(boundx2) || _G(mousey) > in mgetgraphpos()
61 _G(mousex) = CLIP(_G(mousex), _G(boundx1), _G(boundx2)); in mgetgraphpos()
62 _G(mousey) = CLIP(_G(mousey), _G(boundy1), _G(boundy2)); in mgetgraphpos()
87 …(_G(mousex) < _G(boundx1) || _G(mousey) < _G(boundy1) || _G(mousex) > _G(boundx2) || _G(mousey) > in mgetgraphpos()
88 _G(mousex) = Math::Clamp(_G(mousex), _G(boundx1), _G(boundx2)); in mgetgraphpos()
89 _G(mousey) = Math::Clamp(_G(mousey), _G(boundy1), _G(boundy2)); in mgetgraphpos()
111 _G(mousex) -= _G(hotx); in domouse()
112 _G(mousey) -= _G(hoty); in domouse()
120 _G(mousex) += _G(hotx); in domouse()
121 _G(mousey) += _G(hoty); in domouse()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/main/
H A Dupdate.cpp312 if (_G(curLipLinePhoneme) >= _G(splipsync)[_G(curLipLine)].numPhonemes) { in update_sierra_speech()
321 _G(facetalkframe) = _G(splipsync)[_G(curLipLine)].frame[_G(curLipLinePhoneme)]; in update_sierra_speech()
323 if (_G(facetalkframe) >= _G(views)[_G(facetalkview)].loops[_G(facetalkloop)].numFrames) in update_sierra_speech()
348 _G(facetalkwait) = update_lip_sync(_G(facetalkview), _G(facetalkloop), &_G(facetalkframe)); in update_sierra_speech()
355 if ((_G(facetalkframe) >= _G(views)[_G(facetalkview)].loops[_G(facetalkloop)].numFrames) || in update_sierra_speech()
358 if ((_G(facetalkframe) >= _G(views)[_G(facetalkview)].loops[_G(facetalkloop)].numFrames) && in update_sierra_speech()
369_G(facetalkwait) = _G(views)[_G(facetalkview)].loops[_G(facetalkloop)].frames[_G(facetalkframe)].s… in update_sierra_speech()
378 CheckViewFrame(_G(facetalkview), _G(facetalkloop), _G(facetalkframe)); in update_sierra_speech()
382 int thisPic = _G(views)[_G(facetalkview)].loops[_G(facetalkloop)].frames[_G(facetalkframe)].pic; in update_sierra_speech()
402 …const ViewFrame *face_vf = &_G(views)[_G(facetalkview)].loops[_G(facetalkloop)].frames[_G(facetalk… in update_sierra_speech()
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H A Dgame_run.cpp94 if ((_G(in_enters_screen) != 0) & (_G(displayed_room) == _G(starting_room))) in game_loop_check_problems_at_start()
191 …if ((_G(ifacepopped) >= 0) && (_G(mousey) >= _GP(guis)[_G(ifacepopped)].Y + _GP(guis)[_G(ifacepopp… in check_mouse_controls()
198 gui_on_mouse_up(_G(wasongui), _G(wasbutdown)); in check_mouse_controls()
326 _G(display_console) = !_G(display_console); in run_service_key_controls()
342_G(displayed_room), (_G(noWalkBehindsAtAll) ? "(has no walk-behinds)" : ""), _G(playerchar)->x, _G in run_service_key_controls()
343 _G(playerchar)->view + 1, _G(playerchar)->loop, _G(playerchar)->frame, in run_service_key_controls()
351 ff, _G(objs)[ff].x, _G(objs)[ff].y, in run_service_key_controls()
632 _G(new_room_was) = _G(in_new_room); in game_loop_update_events()
637 if (!_G(abort_engine) && (_G(new_room_was) > 0) && (_G(in_new_room) == 0)) { in game_loop_update_events()
683 _G(lastcounter) = _G(loopcounter); in game_loop_update_fps()
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H A Dquit.cpp94 _G(our_eip) = 9016; in quit_shutdown_platform()
107 _G(our_eip) = 9917; in quit_shutdown_audio()
192 strncpy(_G(quit_message), quitmsg, sizeof(_G(quit_message)) - 1); in quit()
193 _G(quit_message)[sizeof(_G(quit_message)) - 1] = '\0'; in quit()
213 _G(our_eip) = 9900; in quit_free()
217 _G(our_eip) = 9020; in quit_free()
223 _G(our_eip) = 9019; in quit_free()
227 _G(our_eip) = 9901; in quit_free()
230 _G(our_eip) = 9902; in quit_free()
234 _G(our_eip) = 9907; in quit_free()
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H A Dmain.cpp56 _G(our_eip) = -999; in main_pre_init()
94 _G(global_argv) = argv; in main_init()
95 _G(global_argc) = argc; in main_init()
103_G(EngineVersion).ShortString.GetCStr(), _G(EngineVersion).LongString.GetCStr(), _G(EngineVersion)… in get_engine_string()
212 _G(justRunSetup) = true; in main_process_cmdline()
223 _G(force_window) = 1; in main_process_cmdline()
256 _G(force_window) = 1; in main_process_cmdline()
258 _G(force_window) = 2; in main_process_cmdline()
297 _G(cmdGameDataPath) = _G(psp_game_file_name); in main_process_cmdline()
301 _G(justTellInfo) = true; in main_process_cmdline()
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H A Dengine.cpp87 _G(our_eip) = -199; in engine_init_backend()
108 _G(want_exit) = 1; in winclosehook()
116 _G(our_eip) = -198; in engine_setup_window()
120 _G(our_eip) = -197; in engine_setup_window()
405 _G(our_eip) = -17; in engine_load_game_data()
573 _G(our_eip) = -7; in engine_init_game_settings()
613 _G(our_eip) = -6; in engine_init_game_settings()
656 _G(our_eip) = -5; in engine_init_game_settings()
823 _G(our_eip) = -4; in engine_init_game_settings()
1109 if (!_G(justTellInfo) && _G(justRunSetup)) { in initialize_engine()
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/dports/misc/rump/buildrump.sh-b914579/src/lib/libc/gen/
H A Dctype_.c123 _G|_R|_P, _G|_R|_P, _G|_R|_P, _G|_R|_P,
124 _G|_R|_P, _G|_R|_P, _G|_R|_P, _G|_R|_P,
125 _G|_R|_P, _G|_R|_P, _G|_R|_P, _G|_R|_P,
126 _D|_G|_R|_X, _D|_G|_R|_X, _D|_G|_R|_X, _D|_G|_R|_X,
127 _D|_G|_R|_X, _D|_G|_R|_X, _D|_G|_R|_X, _D|_G|_R|_X,
128 _D|_G|_R|_X, _D|_G|_R|_X, _G|_R|_P, _G|_R|_P,
129 _G|_R|_P, _G|_R|_P, _G|_R|_P, _G|_R|_P,
132 _A|_G|_R|_U, _A|_G|_R|_U, _A|_G|_R|_U, _A|_G|_R|_U,
136 _A|_G|_R|_U, _A|_G|_R|_U, _A|_G|_R|_U, _G|_R|_P,
137 _G|_R|_P, _G|_R|_P, _G|_R|_P, _G|_R|_P,
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Ddraw.cpp368 _G(gfxDriver)->DestroyDDB(_G(blankImage)); in destroy_blank_image()
1295 …(_G(views)[_G(objs)[aa].view].loops[_G(objs)[aa].loop].frames[_G(objs)[aa].frame].pic == _G(objs)[… in construct_object_gfx()
1382 _G(objcache)[aa].sppic = _G(objs)[aa].num; in construct_object_gfx()
1413 _G(objcache)[aa].xwas = _G(objs)[aa].x; in prepare_objects_for_drawing()
1414 _G(objcache)[aa].ywas = _G(objs)[aa].y; in prepare_objects_for_drawing()
1937 _G(gfxDriver)->UpdateDDBFromBitmap(_G(guibgbmp)[aa], _G(guibg)[aa], isAlpha); in draw_gui_and_overlays()
2134 (_G(mousex) == _G(lastmx)) && (_G(mousey) == _G(lastmy))); in construct_game_screen_overlay()
2155 _G(lastmx) = _G(mousex); in construct_game_screen_overlay()
2156 _G(lastmy) = _G(mousey); in construct_game_screen_overlay()
2163 _G(gfxDriver)->DrawSprite(_G(mousex) - _G(hotx), _G(mousey) - _G(hoty), in construct_game_screen_overlay()
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H A Dglobal_object.cpp71 int xxx = _G(objs)[aa].x, yyy = _G(objs)[aa].y; in GetObjectIDAtRoom()
76 …isflipped = _G(views)[_G(objs)[aa].view].loops[_G(objs)[aa].loop].frames[_G(objs)[aa].frame].flags… in GetObjectIDAtRoom()
144 if (_G(objs)[obn].loop >= _G(views)[vii].numLoops) in SetObjectView()
187 CheckViewFrame(viw, _G(objs)[obn].loop, _G(objs)[obn].frame); in SetObjectFrame()
227 if (loopn < 0 || loopn >= _G(views)[_G(objs)[obn].view].numLoops) in AnimateObjectImpl()
235 if (_G(views)[_G(objs)[obn].view].loops[loopn].numFrames < 1) in AnimateObjectImpl()
257_G(objs)[obn].wait = spdd + _G(views)[_G(objs)[obn].view].loops[loopn].frames[_G(objs)[obn].frame]… in AnimateObjectImpl()
258 int pic = _G(views)[_G(objs)[obn].view].loops[loopn].frames[_G(objs)[obn].frame].pic; in AnimateObjectImpl()
262 CheckViewFrame(_G(objs)[obn].view, loopn, _G(objs)[obn].frame); in AnimateObjectImpl()
297 _G(objs)[obn].on = 2; in MergeObject()
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H A Devent.cpp63 if (_G(abort_engine)) in run_claimable_event()
114 _G(event)[_G(numevents)].type = evtyp; in setevent()
115 _G(event)[_G(numevents)].data1 = ev1; in setevent()
116 _G(event)[_G(numevents)].data2 = ev2; in setevent()
117 _G(event)[_G(numevents)].data3 = ev3; in setevent()
118 _G(event)[_G(numevents)].player = _GP(game).playercharacter; in setevent()
119 _G(numevents)++; in setevent()
136 _G(ccError) = 0; in process_event()
183 if (_G(abort_engine)) in process_event()
372 processallevents(_G(numevents), &_G(event)[0]); in update_events()
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H A Dwalk_behind.cpp45 (_G(walkBehindRight)[ee] - _G(walkBehindLeft)[ee]) + 1, in update_walk_behind_images()
46 (_G(walkBehindBottom)[ee] - _G(walkBehindTop)[ee]) + 1, in update_walk_behind_images()
48 int yy, startX = _G(walkBehindLeft)[ee], startY = _G(walkBehindTop)[ee]; in update_walk_behind_images()
61 _G(gfxDriver)->DestroyDDB(_G(walkBehindBitmap)[ee]); in update_walk_behind_images()
63 _G(walkBehindBitmap)[ee] = _G(gfxDriver)->CreateDDBFromBitmap(wbbmp, false); in update_walk_behind_images()
76 free(_G(walkBehindEndY)); in recache_walk_behinds()
93 _G(gfxDriver)->DestroyDDB(_G(walkBehindBitmap)[ee]); in recache_walk_behinds()
113 if (ee < _G(walkBehindLeft)[tmm]) _G(walkBehindLeft)[tmm] = ee; in recache_walk_behinds()
114 if (rr < _G(walkBehindTop)[tmm]) _G(walkBehindTop)[tmm] = rr; in recache_walk_behinds()
115 if (ee > _G(walkBehindRight)[tmm]) _G(walkBehindRight)[tmm] = ee; in recache_walk_behinds()
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H A Droute_finder_impl.cpp70 _G(lastcx) = x1; in can_see_from()
71 _G(lastcy) = y1; in can_see_from()
78 return !_GP(nav).TraceLine(x1, y1, x2, y2, _G(lastcx), _G(lastcy)); in can_see_from()
106 _G(navpoints)[_G(num_navpoints)++] = MAKE_INTCOORD(x, y); in find_route_jps()
166 if (_G(move_speed_x) == _G(move_speed_y)) { in calculate_move_stage()
173 if (_G(move_speed_x) > _G(move_speed_y)) { in calculate_move_stage()
175 useMoveSpeed = _G(move_speed_y) + fixmul(xproportion, _G(move_speed_x) - _G(move_speed_y)); in calculate_move_stage()
178 …useMoveSpeed = _G(move_speed_x) + fixmul(itofix(1) - xproportion, _G(move_speed_y) - _G(move_speed… in calculate_move_stage()
225 _G(navpoints)[_G(num_navpoints)++] = _G(navpoints)[0]; in find_route()
234 _G(mls)[mlist].numstage = _G(num_navpoints); in find_route()
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H A Droom.cpp222 memcpy(_G(croom)->tsdata, &_G(roominst)->globaldata[0], _G(croom)->tsdatasize); in save_room_data_segment()
252 _G(gfxDriver)->DestroyDDB(_G(roomBackgroundBmp)); in unload_old_room()
319 _G(gfxDriver)->DestroyDDB(_G(actspsbmp)[ff]); in unload_old_room()
326 _G(gfxDriver)->DestroyDDB(_G(actspswbbmp)[ff]); in unload_old_room()
641 _G(objs) = &_G(croom)->obj[0]; in load_new_room()
730 memcpy(&_G(roominst)->globaldata[0], _G(croom)->tsdata, _G(croom)->tsdatasize); in load_new_room()
747 _G(new_room_x) = _G(new_room_y) = SCR_NO_VALUE; in load_new_room()
960 _G(gfxDriver)->DestroyDDB(_G(guibgbmp)[i]); in new_room()
983 _G(starting_room) = _G(displayed_room); in first_room_initialization()
985 _G(mouse_z_was) = _G(sys_mouse_z); in first_room_initialization()
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H A Dsys_events.cpp124 int result = _G(mouse_button_state) | _G(mouse_accum_button_state); in mouse_button_poll()
155 _G(sys_mouse_z)++; in on_mouse_wheel()
157 _G(sys_mouse_z)--; in on_mouse_wheel()
174 _G(butwas) = butis; in mgetbutton()
207 x = _G(mouse_accum_relx); in ags_mouse_get_relxy()
208 y = _G(mouse_accum_rely); in ags_mouse_get_relxy()
209 _G(mouse_accum_relx) = 0; in ags_mouse_get_relxy()
210 _G(mouse_accum_rely) = 0; in ags_mouse_get_relxy()
225 if (_G(sys_mouse_z) == _G(mouse_z_was)) { in ags_check_mouse_wheel()
230 if (_G(sys_mouse_z) > _G(mouse_z_was)) in ags_check_mouse_wheel()
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H A Dbutton.cpp68 _G(animbuts)[_G(numAnimButs)].ongui = guin; in Button_Animate()
69 _G(animbuts)[_G(numAnimButs)].onguibut = objn; in Button_Animate()
71 _G(animbuts)[_G(numAnimButs)].view = view; in Button_Animate()
72 _G(animbuts)[_G(numAnimButs)].loop = loop; in Button_Animate()
73 _G(animbuts)[_G(numAnimButs)].speed = speed; in Button_Animate()
74 _G(animbuts)[_G(numAnimButs)].repeat = repeat; in Button_Animate()
75 _G(animbuts)[_G(numAnimButs)].frame = -1; in Button_Animate()
76 _G(animbuts)[_G(numAnimButs)].wait = 0; in Button_Animate()
223 CheckViewFrame(_G(animbuts)[bu].view, _G(animbuts)[bu].loop, _G(animbuts)[bu].frame); in UpdateAnimatingButton()
232_G(animbuts)[bu].wait = _G(animbuts)[bu].speed + tview->loops[_G(animbuts)[bu].loop].frames[_G(ani… in UpdateAnimatingButton()
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H A Dtimer.cpp38 if (_G(framerate_maxed)) { in GetFrameDuration()
41 return _G(tick_duration); in GetFrameDuration()
46 _G(framerate_maxed) = new_fps >= 1000; in setTimerFps()
53 return _G(framerate_maxed); in isTimerFpsMaxed()
62 _G(next_frame_timestamp) = now; in WaitForNextFrame()
64 while (_G(game_update_suspend)) { in WaitForNextFrame()
66 _G(platform)->YieldCPU(); in WaitForNextFrame()
73 _G(next_frame_timestamp) = now; in WaitForNextFrame()
76 if (_G(next_frame_timestamp) > now) { in WaitForNextFrame()
84 while (_G(game_update_suspend)) { in WaitForNextFrame()
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H A Droute_finder_impl_legacy.cpp83 _G(lastcx) = x; in line_callback()
84 _G(lastcy) = y; in line_callback()
94 _G(lastcx) = x1; in can_see_from()
95 _G(lastcy) = y1; in can_see_from()
109 lastcx_ = _G(lastcx); in get_lastcpos()
110 lastcy_ = _G(lastcy); in get_lastcpos()
149 _G(wallscreen) = wss; in is_route_possible()
691 if (_G(move_speed_x) == _G(move_speed_y)) { in calculate_move_stage()
698 if (_G(move_speed_x) > _G(move_speed_y)) { in calculate_move_stage()
700 useMoveSpeed = _G(move_speed_y) + fixmul(xproportion, _G(move_speed_x) - _G(move_speed_y)); in calculate_move_stage()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/gui/
H A Dgui_dialog.cpp62_G(windowBuffer) = recycle_bitmap(_G(windowBuffer), _G(windowBuffer)->GetColorDepth(), _G(windowPo… in prepare_gui_screen()
67 _G(dialogDDB) = recycle_ddb_bitmap(_G(dialogDDB), _G(windowBuffer), false, opaque); in prepare_gui_screen()
77 _G(gfxDriver)->DestroyDDB(_G(dialogDDB)); in clear_gui_screen()
84 _G(gfxDriver)->UpdateDDBFromBitmap(_G(dialogDDB), _G(windowBuffer), false); in refresh_gui_screen()
85 render_graphics(_G(dialogDDB), _G(windowPosX), _G(windowPosY)); in refresh_gui_screen()
120 _G(lpTemp) = &_G(bufTemp)[0]; in loadgamedialog()
250 _G(lpTemp) = &_G(bufTemp)[0]; in savegamedialog()
251 _G(lpTemp2) = &_G(buffer2)[0]; in savegamedialog()
288 for (_G(numsaves) = 0; _G(numsaves) < (int)saveList.size(); ++_G(numsaves)) { in preparesavegamelist()
291 _G(filenumbers)[_G(numsaves)] = saveList[_G(numsaves)].getSaveSlot(); in preparesavegamelist()
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H A Dcsci_dialog.cpp98 _G(oswi)[drawit].oldtop = _G(topwindowhandle); in CSCIDrawWindow()
100 _G(oswi)[drawit].handle = _G(topwindowhandle); in CSCIDrawWindow()
101 _G(win_x) = xx; in CSCIDrawWindow()
102 _G(win_y) = yy; in CSCIDrawWindow()
111 _G(topwindowhandle) = _G(oswi)[handl].oldtop; in CSCIEraseWindow()
127 prepare_gui_screen(_G(win_x), _G(win_y), _G(win_width), _G(win_height), true); in CSCIWaitMessage()
137 _G(smcode) = 0; in CSCIWaitMessage()
211 _G(vobjs)[usec]->wlevel = _G(topwindowhandle); in CSCICreateControl()
255 const int mousex = _G(mousex) - _G(win_x); in checkcontrols()
256 const int mousey = _G(mousey) - _G(win_y); in checkcontrols()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/script/
H A Dscript.cpp216 _G(gameinstFork) = _G(gameinst)->Fork(); in create_global_script()
319 _G(scripts)[_G(num_scripts)].init(); in PrepareTextScript()
320 _G(scripts)[_G(num_scripts)].inst = sci; in PrepareTextScript()
324 _G(scripts)[_G(num_scripts)].inst = sci->Fork(); in PrepareTextScript()
325 if (_G(scripts)[_G(num_scripts)].inst == nullptr) in PrepareTextScript()
327 _G(scripts)[_G(num_scripts)].forked = 1; in PrepareTextScript()
329 _G(curscript) = &_G(scripts)[_G(num_scripts)]; in PrepareTextScript()
483 if (_G(ccError)) quit(_G(ccErrorString)); in post_script_cleanup()
485 if (_G(scripts)[_G(num_scripts) - 1].forked) in post_script_cleanup()
486 delete _G(scripts)[_G(num_scripts) - 1].inst; in post_script_cleanup()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/game/
H A Dgame_init.cpp135 _G(scrDialog)[i].id = i; in InitAndRegisterDialogs()
158 _G(scrGui)[i].id = -1; in InitAndRegisterGUI()
172 _G(scrGui)[i].id = i; in InitAndRegisterGUI()
182 _G(scrInv)[i].id = i; in InitAndRegisterInvItems()
183 _G(scrInv)[i].reserved = 0; in InitAndRegisterInvItems()
194 _G(scrHotspot)[i].id = i; in InitAndRegisterHotspots()
210 _G(scrRegion)[i].id = i; in InitAndRegisterRegions()
283 speechsync->ReadArrayOfInt16(_G(splipsync)[ee].frame, _G(splipsync)[ee].numPhonemes); in LoadLipsyncData()
338 _G(actsps) = (Bitmap **)calloc(_G(actSpsCount), sizeof(Bitmap *)); in InitGameState()
340 _G(actspswb) = (Bitmap **)calloc(_G(actSpsCount), sizeof(Bitmap *)); in InitGameState()
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/dports/devel/lua-stdlib-normalize/normalize-2.0.3/lib/std/normalize/
H A Dinit.lua52 _G = _G,
173 return _G
506 arg = _G.arg,
532 error = _G.error,
614 next = _G.next,
640 pcall = _G.pcall,
641 print = _G.print,
685 type = _G.type,
843 searchers = _G.package.searchers or _G.package.loaders,
920 F._G = G
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/share/hedgewars/Data/Scripts/
H A DSimpleMission.lua243 _G.sm = {}
248 _G.sm.gameTurns = 0
250 _G.sm.goalGears = {}
252 _G.sm.params = params
254 _G.sm.gameEnded = false
256 _G.sm.playerClan = 0
511 _G.sm.lose(goalText)
513 _G.sm.win()
517 _G.sm.win = function()
526 _G.sm.makeStats(_G.sm.playerClan)
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/dports/games/hedgewars/hedgewars-src-1.0.0/share/hedgewars/Data/Scripts/
H A DSimpleMission.lua243 _G.sm = {}
248 _G.sm.gameTurns = 0
250 _G.sm.goalGears = {}
252 _G.sm.params = params
254 _G.sm.gameEnded = false
256 _G.sm.playerClan = 0
511 _G.sm.lose(goalText)
513 _G.sm.win()
517 _G.sm.win = function()
526 _G.sm.makeStats(_G.sm.playerClan)
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/shared/util/
H A Dlzw.cpp71 _G(pos) = j; in insert()
90 dad[i] = p - _G(node); in insert()
135 _G(node) = (int *)(_G(lzbuffer) + N + F); in lzwcompress()
157 _G(lzbuffer)[i + F] = _G(lzbuffer)[i + F - N] = ch; in lzwcompress()
196 free(_G(lzbuffer)); in lzwcompress()
203 _G(putbytes)++; in myputc()
204 if (_G(putbytes) > _G(maxsize)) in myputc()
208 _G(outbytes)++; in myputc()
220 _G(putbytes) = 0; in lzwexpand()
251 if ((_G(putbytes) >= _G(maxsize)) && (_G(maxsize) > 0)) in lzwexpand()
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