Searched refs:_GetInputValue (Results 1 – 1 of 1) sorted by relevance
470 def _GetInputValue(self, shader, inputName): member in NormalMapTextureChecker526 texAsset = self._GetInputValue(sourceShader, ShaderProps.File)541 if not self._GetInputValue(sourceShader, ShaderProps.SourceColorSpace):550 bias = self._GetInputValue(sourceShader, ShaderProps.Bias)552 scale = self._GetInputValue(sourceShader, ShaderProps.Scale)