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Searched refs:_HLine (Results 1 – 13 of 13) sorted by relevance

/dports/games/openmortal/openmortal-0.7/src/
H A Dsge_primitives.cpp643 _HLine(Surface,x1,x2,y1,color); in sge_Rect()
644 _HLine(Surface,x1,x2,y2,color); in sge_Rect()
1105 _HLine(Surface,x-h,x+h,y+k,color); in sge_FilledEllipse()
1107 _HLine(Surface,x-h,x+h,y,color); in sge_FilledEllipse()
1114 _HLine(Surface,x-i,x+i,y+j,color); in sge_FilledEllipse()
1116 _HLine(Surface,x-i,x+i,y,color); in sge_FilledEllipse()
1138 _HLine(Surface,x-j,x+j,y+i,color); in sge_FilledEllipse()
1140 _HLine(Surface,x-j,x+j,y,color); in sge_FilledEllipse()
1147 _HLine(Surface,x-k,x+k,y+h,color); in sge_FilledEllipse()
1149 _HLine(Surface,x-k,x+k,y,color); in sge_FilledEllipse()
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/dports/games/spacejunk/spacejunk-1.0.5/sge030809/
H A Dsge_primitives.cpp1025 _HLine(Surface,x1,x2,y1,color); in sge_Rect()
1026 _HLine(Surface,x1,x2,y2,color); in sge_Rect()
1487 _HLine(Surface,x-h,x+h,y+k,color); in sge_FilledEllipse()
1489 _HLine(Surface,x-h,x+h,y,color); in sge_FilledEllipse()
1496 _HLine(Surface,x-i,x+i,y+j,color); in sge_FilledEllipse()
1498 _HLine(Surface,x-i,x+i,y,color); in sge_FilledEllipse()
1520 _HLine(Surface,x-j,x+j,y+i,color); in sge_FilledEllipse()
1522 _HLine(Surface,x-j,x+j,y,color); in sge_FilledEllipse()
1529 _HLine(Surface,x-k,x+k,y+h,color); in sge_FilledEllipse()
1531 _HLine(Surface,x-k,x+k,y,color); in sge_FilledEllipse()
[all …]
H A Dsge_blib.cpp37 extern void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color);
560 _HLine(dest, x1, x2, y1, color); in sge_FilledTrigon()
565 _HLine(dest, xa>>16, xb>>16, y, color); in sge_FilledTrigon()
574 _HLine(dest, x2, x3, y2, color); in sge_FilledTrigon()
579 _HLine(dest, xb>>16, xc>>16, y, color); in sge_FilledTrigon()
1376 _HLine(dest, x1, x2, sy, color); in sge_FilledPolygonAlpha()
1534 _HLine(dest, x1, x2, sy, color); in sge_AAFilledPolygon()
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dgblitter.h52 extern void _HLine(uint8 *dstPtr, uint32 width, uint32 color);
H A Dblitters.h39 void _HLine(uint8 *dstPtr, uint32 width, uint32 color);
H A Dblitters.cpp69 void _HLine(uint8 *dstPtr, uint32 width, uint32 color) { in _HLine() function
H A Dgdraw.cpp301 _HLine(baseRow + sect.y * rowMod + sect.x, sect.width, fgPen); in hLine()
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsdl.c634 void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color) in _HLine() function
/dports/graphics/vips/vips-8.12.0/libvips/convolution/
H A Dconva.c116 typedef struct _HLine { struct
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c1068 void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color) in _HLine() function
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c1068 void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color) in _HLine() function
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsdl.c1068 void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color) in _HLine() function
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsdl.c1068 void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color) in _HLine() function