Home
last modified time | relevance | path

Searched refs:_In_reads_opt_ (Results 1 – 25 of 87) sorted by relevance

1234

/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11_2.h177 _In_reads_opt_(NumRanges) const UINT *pRangeFlags,
181 _In_reads_opt_(NumRanges) const UINT *pRangeTileCounts,
403 _In_reads_opt_(NumBuffers) const UINT *pStrides,
405 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
550 _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts);
575 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
627 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
1267 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
1428 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
1436 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
[all …]
H A Dd3d11_3.h2196 _In_reads_opt_(NumBuffers) const UINT *pStrides,
2198 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
2368 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
2420 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
3221 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
3229 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
3247 _In_reads_opt_(NumRanges) const UINT *pRangeFlags,
4130 _In_reads_opt_(NumBuffers) const UINT *pStrides,
4132 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
4302 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
[all …]
H A Dd3d11_1.h697 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
709 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
845 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
852 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
1007 _In_reads_opt_(NumBuffers) const UINT *pStrides,
1009 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
1179 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
1231 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
2032 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
2040 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
[all …]
H A Dd3d11on12.h113 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, UINT FeatureLevels,
114 _In_reads_opt_( NumQueues ) IUnknown* CONST*, UINT NumQueues,
121 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels,
123 _In_reads_opt_( NumQueues ) IUnknown* CONST* ppCommandQueues,
H A Dd3d10_1.h511 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppConstantBuffers);
534 _In_reads_opt_(NumSamplers) ID3D10SamplerState *const *ppSamplers);
564 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppConstantBuffers);
578 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppVertexBuffers,
580 _In_reads_opt_(NumBuffers) const UINT *pStrides,
582 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
624 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppConstantBuffers);
709 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppSOTargets,
711 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
726 _In_reads_opt_(NumViewports) const D3D10_VIEWPORT *pViewports);
[all …]
H A Dxapo.h414_In_reads_opt_(InputLockedParameterCount) const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pInputLocke… in DECLARE_INTERFACE_()
474 …STDMETHOD_(void, Process) (THIS_ UINT32 InputProcessParameterCount, _In_reads_opt_(InputProcessPar… in DECLARE_INTERFACE_()
H A Dd3dcompiler.h214 _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
244_In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
258_In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
551 _In_reads_opt_(uNumShaders) UINT* pIndices,
H A Dd2d1effectauthor.h420 _In_reads_opt_(dimensions) CONST UINT32 *minimumExtents,
421 _In_reads_opt_(dimensions) CONST UINT32 *maximimumExtents,
422 _In_reads_opt_(dimensions - 1) CONST UINT32 *strides,
933 _In_reads_opt_(dataSize) CONST BYTE *data,
934 _In_reads_opt_(resourceTextureProperties->dimensions - 1) CONST UINT32 *strides,
964 _In_reads_opt_(profileSize) CONST BYTE *profile,
H A Dd3d10.h4568 _In_reads_opt_(NumBuffers) const UINT *pStrides,
4570 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0;
4682 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppSOTargets,
4684 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0;
4702 _In_reads_opt_(NumRects) const D3D10_RECT *pRects) = 0;
5275 _In_reads_opt_(NumBuffers) const UINT *pStrides,
5277 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
5404 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppSOTargets,
5406 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
5421 _In_reads_opt_(NumViewports) const D3D10_VIEWPORT *pViewports);
[all …]
H A Dd3d11.h5593 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA
7157 _In_reads_opt_(NumBuffers) const UINT *pStrides,
7159 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0;
8020 _In_reads_opt_(NumBuffers) const UINT *pStrides,
8022 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8192 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8244 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
11374 _In_reads_opt_(Count) const UINT *pEntries) = 0;
12005 _In_reads_opt_(Count) const UINT *pEntries);
13860 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*,
[all …]
H A Dxapobase.h230_In_reads_opt_(InputLockedParameterCount) const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pInputLocke…
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_2.h187 _In_reads_opt_(NumRanges) const UINT *pRangeFlags,
191 _In_reads_opt_(NumRanges) const UINT *pRangeTileCounts,
414 _In_reads_opt_(NumBuffers) const UINT *pStrides,
416 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
561 _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts);
586 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
638 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
1278 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
1439 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
1447 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
[all …]
H A Dd3d11_3.h2320 _In_reads_opt_(NumBuffers) const UINT *pStrides,
2322 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
2492 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
2544 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
3345 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
3353 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
3371 _In_reads_opt_(NumRanges) const UINT *pRangeFlags,
4281 _In_reads_opt_(NumBuffers) const UINT *pStrides,
4283 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
4453 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
[all …]
H A Dd3d11_1.h754 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
766 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
902 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
909 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
1065 _In_reads_opt_(NumBuffers) const UINT *pStrides,
1067 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
1237 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
1289 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
2090 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
2098 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
[all …]
H A Dd3dcompiler.h217 _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
247_In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
261_In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
554 _In_reads_opt_(uNumShaders) UINT* pIndices,
H A Dd3d11.h5916 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA
7591 _In_reads_opt_(NumBuffers) const UINT *pStrides,
7593 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0;
8455 _In_reads_opt_(NumBuffers) const UINT *pStrides,
8457 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8627 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8679 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
11935 _In_reads_opt_(Count) const UINT *pEntries) = 0;
12567 _In_reads_opt_(Count) const UINT *pEntries);
14450 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*,
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_2.h187 _In_reads_opt_(NumRanges) const UINT *pRangeFlags,
191 _In_reads_opt_(NumRanges) const UINT *pRangeTileCounts,
414 _In_reads_opt_(NumBuffers) const UINT *pStrides,
416 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
561 _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts);
586 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
638 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
1278 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
1439 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
1447 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
[all …]
H A Dd3d11_3.h2320 _In_reads_opt_(NumBuffers) const UINT *pStrides,
2322 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
2492 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
2544 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
3345 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
3353 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
3371 _In_reads_opt_(NumRanges) const UINT *pRangeFlags,
4281 _In_reads_opt_(NumBuffers) const UINT *pStrides,
4283 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
4453 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
[all …]
H A Dd3d11_1.h754 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
766 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant,
902 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
909 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
1065 _In_reads_opt_(NumBuffers) const UINT *pStrides,
1067 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
1237 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
1289 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
2090 _In_reads_opt_(NumRects) const D3D11_RECT *pRect,
2098 _In_reads_opt_(NumRects) const D3D11_RECT *pRects,
[all …]
H A Dd3dcompiler.h217 _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
247_In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
261_In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines,
554 _In_reads_opt_(uNumShaders) UINT* pIndices,
H A Dd3d11.h5916 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA
7591 _In_reads_opt_(NumBuffers) const UINT *pStrides,
7593 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0;
8455 _In_reads_opt_(NumBuffers) const UINT *pStrides,
8457 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8627 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8679 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
11935 _In_reads_opt_(Count) const UINT *pEntries) = 0;
12567 _In_reads_opt_(Count) const UINT *pEntries);
14450 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*,
[all …]
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_base/base/platform/win/
H A Dbase_windows_wrl.cpp38 _In_reads_opt_(length) PCNZWCH sourceString,
43 _In_reads_opt_(length + 1) PCWSTR sourceString,
154 _In_reads_opt_(length) PCNZWCH sourceString, in WindowsCreateString()
165 _In_reads_opt_(length + 1) PCWSTR sourceString,
H A Dbase_file_utilities_win.cpp36 _In_reads_opt_(nFiles) LPCWSTR rgsFileNames[],
38 _In_reads_opt_(nApplications) RM_UNIQUE_PROCESS rgApplications[],
40 _In_reads_opt_(nServices) LPCWSTR rgsServiceNames[]);
/dports/multimedia/QtAV/QtAV-1.13.0/src/directx/
H A Ddxcompat.h34 #ifndef _In_reads_opt_
35 #define _In_reads_opt_(s) macro
/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/
H A Dd3d11.h5916 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA
7576 _In_reads_opt_(NumBuffers) const UINT *pStrides,
7578 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0;
8440 _In_reads_opt_(NumBuffers) const UINT *pStrides,
8442 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8612 _In_reads_opt_(NumBuffers) const UINT *pOffsets);
8664 _In_reads_opt_(NumRects) const D3D11_RECT *pRects);
11918 _In_reads_opt_(Count) const UINT *pEntries) = 0;
12550 _In_reads_opt_(Count) const UINT *pEntries);
14438 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*,
[all …]

1234