/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d11_2.h | 177 _In_reads_opt_(NumRanges) const UINT *pRangeFlags, 181 _In_reads_opt_(NumRanges) const UINT *pRangeTileCounts, 403 _In_reads_opt_(NumBuffers) const UINT *pStrides, 405 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 550 _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts); 575 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 627 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 1267 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 1428 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 1436 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, [all …]
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H A D | d3d11_3.h | 2196 _In_reads_opt_(NumBuffers) const UINT *pStrides, 2198 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 2368 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 2420 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 3221 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 3229 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, 3247 _In_reads_opt_(NumRanges) const UINT *pRangeFlags, 4130 _In_reads_opt_(NumBuffers) const UINT *pStrides, 4132 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 4302 _In_reads_opt_(NumBuffers) const UINT *pOffsets); [all …]
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H A D | d3d11_1.h | 697 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 709 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 845 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 852 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, 1007 _In_reads_opt_(NumBuffers) const UINT *pStrides, 1009 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 1179 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 1231 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 2032 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 2040 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, [all …]
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H A D | d3d11on12.h | 113 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, UINT FeatureLevels, 114 _In_reads_opt_( NumQueues ) IUnknown* CONST*, UINT NumQueues, 121 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels, 123 _In_reads_opt_( NumQueues ) IUnknown* CONST* ppCommandQueues,
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H A D | d3d10_1.h | 511 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppConstantBuffers); 534 _In_reads_opt_(NumSamplers) ID3D10SamplerState *const *ppSamplers); 564 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppConstantBuffers); 578 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppVertexBuffers, 580 _In_reads_opt_(NumBuffers) const UINT *pStrides, 582 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 624 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppConstantBuffers); 709 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppSOTargets, 711 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 726 _In_reads_opt_(NumViewports) const D3D10_VIEWPORT *pViewports); [all …]
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H A D | xapo.h | 414 …_In_reads_opt_(InputLockedParameterCount) const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pInputLocke… in DECLARE_INTERFACE_() 474 …STDMETHOD_(void, Process) (THIS_ UINT32 InputProcessParameterCount, _In_reads_opt_(InputProcessPar… in DECLARE_INTERFACE_()
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H A D | d3dcompiler.h | 214 _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 244 … _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 258 … _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 551 _In_reads_opt_(uNumShaders) UINT* pIndices,
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H A D | d2d1effectauthor.h | 420 _In_reads_opt_(dimensions) CONST UINT32 *minimumExtents, 421 _In_reads_opt_(dimensions) CONST UINT32 *maximimumExtents, 422 _In_reads_opt_(dimensions - 1) CONST UINT32 *strides, 933 _In_reads_opt_(dataSize) CONST BYTE *data, 934 _In_reads_opt_(resourceTextureProperties->dimensions - 1) CONST UINT32 *strides, 964 _In_reads_opt_(profileSize) CONST BYTE *profile,
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H A D | d3d10.h | 4568 _In_reads_opt_(NumBuffers) const UINT *pStrides, 4570 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; 4682 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppSOTargets, 4684 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; 4702 _In_reads_opt_(NumRects) const D3D10_RECT *pRects) = 0; 5275 _In_reads_opt_(NumBuffers) const UINT *pStrides, 5277 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 5404 _In_reads_opt_(NumBuffers) ID3D10Buffer *const *ppSOTargets, 5406 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 5421 _In_reads_opt_(NumViewports) const D3D10_VIEWPORT *pViewports); [all …]
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H A D | d3d11.h | 5593 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA 7157 _In_reads_opt_(NumBuffers) const UINT *pStrides, 7159 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; 8020 _In_reads_opt_(NumBuffers) const UINT *pStrides, 8022 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8192 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8244 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 11374 _In_reads_opt_(Count) const UINT *pEntries) = 0; 12005 _In_reads_opt_(Count) const UINT *pEntries); 13860 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, [all …]
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H A D | xapobase.h | 230 …_In_reads_opt_(InputLockedParameterCount) const XAPO_LOCKFORPROCESS_BUFFER_PARAMETERS* pInputLocke…
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_2.h | 187 _In_reads_opt_(NumRanges) const UINT *pRangeFlags, 191 _In_reads_opt_(NumRanges) const UINT *pRangeTileCounts, 414 _In_reads_opt_(NumBuffers) const UINT *pStrides, 416 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 561 _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts); 586 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 638 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 1278 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 1439 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 1447 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, [all …]
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H A D | d3d11_3.h | 2320 _In_reads_opt_(NumBuffers) const UINT *pStrides, 2322 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 2492 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 2544 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 3345 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 3353 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, 3371 _In_reads_opt_(NumRanges) const UINT *pRangeFlags, 4281 _In_reads_opt_(NumBuffers) const UINT *pStrides, 4283 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 4453 _In_reads_opt_(NumBuffers) const UINT *pOffsets); [all …]
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H A D | d3d11_1.h | 754 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 766 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 902 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 909 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, 1065 _In_reads_opt_(NumBuffers) const UINT *pStrides, 1067 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 1237 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 1289 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 2090 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 2098 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, [all …]
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H A D | d3dcompiler.h | 217 _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 247 … _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 261 … _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 554 _In_reads_opt_(uNumShaders) UINT* pIndices,
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H A D | d3d11.h | 5916 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA 7591 _In_reads_opt_(NumBuffers) const UINT *pStrides, 7593 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; 8455 _In_reads_opt_(NumBuffers) const UINT *pStrides, 8457 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8627 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8679 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 11935 _In_reads_opt_(Count) const UINT *pEntries) = 0; 12567 _In_reads_opt_(Count) const UINT *pEntries); 14450 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_2.h | 187 _In_reads_opt_(NumRanges) const UINT *pRangeFlags, 191 _In_reads_opt_(NumRanges) const UINT *pRangeTileCounts, 414 _In_reads_opt_(NumBuffers) const UINT *pStrides, 416 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 561 _In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts); 586 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 638 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 1278 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 1439 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 1447 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, [all …]
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H A D | d3d11_3.h | 2320 _In_reads_opt_(NumBuffers) const UINT *pStrides, 2322 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 2492 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 2544 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 3345 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 3353 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, 3371 _In_reads_opt_(NumRanges) const UINT *pRangeFlags, 4281 _In_reads_opt_(NumBuffers) const UINT *pStrides, 4283 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 4453 _In_reads_opt_(NumBuffers) const UINT *pOffsets); [all …]
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H A D | d3d11_1.h | 754 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 766 _In_reads_opt_(NumBuffers) const UINT *pFirstConstant, 902 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 909 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, 1065 _In_reads_opt_(NumBuffers) const UINT *pStrides, 1067 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 1237 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 1289 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 2090 _In_reads_opt_(NumRects) const D3D11_RECT *pRect, 2098 _In_reads_opt_(NumRects) const D3D11_RECT *pRects, [all …]
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H A D | d3dcompiler.h | 217 _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 247 … _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 261 … _In_reads_opt_(_Inexpressible_(pDefines->Name != NULL)) CONST D3D_SHADER_MACRO* pDefines, 554 _In_reads_opt_(uNumShaders) UINT* pIndices,
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H A D | d3d11.h | 5916 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA 7591 _In_reads_opt_(NumBuffers) const UINT *pStrides, 7593 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; 8455 _In_reads_opt_(NumBuffers) const UINT *pStrides, 8457 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8627 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8679 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 11935 _In_reads_opt_(Count) const UINT *pEntries) = 0; 12567 _In_reads_opt_(Count) const UINT *pEntries); 14450 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, [all …]
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_base/base/platform/win/ |
H A D | base_windows_wrl.cpp | 38 _In_reads_opt_(length) PCNZWCH sourceString, 43 _In_reads_opt_(length + 1) PCWSTR sourceString, 154 _In_reads_opt_(length) PCNZWCH sourceString, in WindowsCreateString() 165 _In_reads_opt_(length + 1) PCWSTR sourceString,
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H A D | base_file_utilities_win.cpp | 36 _In_reads_opt_(nFiles) LPCWSTR rgsFileNames[], 38 _In_reads_opt_(nApplications) RM_UNIQUE_PROCESS rgApplications[], 40 _In_reads_opt_(nServices) LPCWSTR rgsServiceNames[]);
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/dports/multimedia/QtAV/QtAV-1.13.0/src/directx/ |
H A D | dxcompat.h | 34 #ifndef _In_reads_opt_ 35 #define _In_reads_opt_(s) macro
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/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/ |
H A D | d3d11.h | 5916 _In_reads_opt_( 4 ) const FLOAT* borderColor, // RGBA 7576 _In_reads_opt_(NumBuffers) const UINT *pStrides, 7578 _In_reads_opt_(NumBuffers) const UINT *pOffsets) = 0; 8440 _In_reads_opt_(NumBuffers) const UINT *pStrides, 8442 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8612 _In_reads_opt_(NumBuffers) const UINT *pOffsets); 8664 _In_reads_opt_(NumRects) const D3D11_RECT *pRects); 11918 _In_reads_opt_(Count) const UINT *pEntries) = 0; 12550 _In_reads_opt_(Count) const UINT *pEntries); 14438 _In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, [all …]
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