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Searched refs:_KeepShaderLoop (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/colmap/colmap-3.6/lib/SiftGPU/
H A DGlobalUtil.cpp77 int GlobalParam:: _KeepShaderLoop = 0; member in GlobalParam
342 if (GlobalUtil::_IsNvidia) GlobalUtil::_KeepShaderLoop = 1; in InitGLParam()
350 GlobalUtil::_KeepShaderLoop = 1; in InitGLParam()
H A DProgramGLSL.cpp1309 if(GlobalUtil::_KeepShaderLoop) in WriteOrientationCodeToStream()
1430 if(GlobalUtil::_KeepShaderLoop) in WriteOrientationCodeToStream()
2057 if(GlobalUtil::_KeepShaderLoop) in LoadKeypointShader()
2347 if(GlobalUtil::_KeepShaderLoop) in LoadDescriptorProgramRECT()
2467 if(GlobalUtil::_KeepShaderLoop) in LoadDescriptorProgramPKSL()
H A DGlobalUtil.h50 static int _KeepShaderLoop; variable