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Searched refs:_SGI_SOURCE (Results 1 – 25 of 180) sorted by relevance

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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A Dbegin_code.h76 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A Dbegin_code.h108 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/games/cube/cube_source/include/
H A Dbegin_code.h111 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A Dbegin_code.h112 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/graphics/wdune/wdune-1.926/src/SDLjoystick/
H A Dbegin_code.h111 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_platform.h52 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_platform.h56 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_platform.h52 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_platform.h56 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
H A Dbegin_code.h125 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_platform.h56 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
H A Dbegin_code.h125 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_platform.h62 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A Dbegin_code.h75 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_platform.h62 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_platform.h56 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A Dbegin_code.h125 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
H A DSDL_platform.h56 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A Dbegin_code.h125 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
H A DSDL_platform.h56 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_platform.h62 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_platform.h56 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
H A Dbegin_code.h125 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_platform.h62 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A Dbegin_code.h113 #if !defined(__MRC__) && !defined(_SGI_SOURCE)

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