Searched refs:_SceneCurrentId (Results 1 – 2 of 2) sorted by relevance
1040 static unsigned _SceneCurrentId; variable1056 _Id = _SceneCurrentId; in WShape()1057 _SceneCurrentId++; in WShape()1150 _SceneCurrentId = id; in setCurrentId()
468 unsigned WShape::_SceneCurrentId = 0; member in Freestyle::WShape