/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/include/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/include/sdl/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/audio/protracker/pt2-clone-1.37/pt_pal_editor/release/macos/pt_pal_editor-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_cpuinfo.h | 56 #ifndef __3dNOW__ 57 #define __3dNOW__ macro 95 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_cpuinfo.h | 56 #ifndef __3dNOW__ 57 #define __3dNOW__ macro 95 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_cpuinfo.h | 47 #ifndef __3dNOW__ 48 #define __3dNOW__ macro 82 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
|
/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_cpuinfo.h | 56 #ifndef __3dNOW__ 57 #define __3dNOW__ macro 95 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_cpuinfo.h | 56 #ifndef __3dNOW__ 57 #define __3dNOW__ macro 95 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_cpuinfo.h | 56 #ifndef __3dNOW__ 57 #define __3dNOW__ macro 98 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/ |
H A D | SDL_cpuinfo.h | 56 #ifndef __3dNOW__ 57 #define __3dNOW__ macro 98 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/x11/controllermap/SDL2-2.0.18/include/ |
H A D | SDL_cpuinfo.h | 56 #ifndef __3dNOW__ 57 #define __3dNOW__ macro 98 #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | r_intrin.h | 34 #define __3dNOW__ macro 50 #ifdef __3dNOW__
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_cpuinfo.h | 39 #define __3dNOW__ macro 55 #ifdef __3dNOW__
|
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | SDL_cpuinfo.h | 39 #define __3dNOW__ macro 55 #ifdef __3dNOW__
|
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/ |
H A D | SDL_cpuinfo.h | 39 #define __3dNOW__ macro 55 #ifdef __3dNOW__
|
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_cpuinfo.h | 39 #define __3dNOW__ macro 55 #ifdef __3dNOW__
|
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_cpuinfo.h | 39 #define __3dNOW__ macro 55 #ifdef __3dNOW__
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_cpuinfo.h | 39 #define __3dNOW__ macro 55 #ifdef __3dNOW__
|
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_cpuinfo.h | 39 #define __3dNOW__ macro 55 #ifdef __3dNOW__
|