Searched refs:__SK_PickPosition_ (Results 1 – 8 of 8) sorted by relevance
72 #define __SK_PickPosition_ __SK_FootControl_ macro77 #define __SK_BowPosition_ __SK_PickPosition_89 #define __SK_StrikePosition_ __SK_PickPosition_
52 {"PickPosition" , __SK_ControlChange_, __SK_PickPosition_ , SK_DBL},
70 #define __SK_PickPosition_ __SK_FootControl_75 #define __SK_BowPosition_ __SK_PickPosition_87 #define __SK_StrikePosition_ __SK_PickPosition_
167 if (number == __SK_PickPosition_) // 4 in controlChange()
168 else if ( number == __SK_PickPosition_ ) // 4 in controlChange()
228 else if ( number == __SK_PickPosition_ ) // 4
171 else if (number == __SK_PickPosition_) // 4 in controlChange()
1304 unit->mandolin->controlChange(__SK_PickPosition_, unit->pickposition = IN0(2)); in StkMandolin_Ctor()1322 …if(unit->pickposition != IN0(2)) unit->mandolin->controlChange(__SK_PickPosition_, unit->pickposit… in StkMandolin_next()