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Searched refs:__sound (Results 1 – 3 of 3) sorted by relevance

/dports/games/instead/instead-3.4.1/stead/stead3/ext/
H A Dsound.lua58 return instead.__sound, instead.__sound_channel, instead.__sound_loop
65 if type(instead.__sound) ~= 'string' then
74 instead.set_sound(instead.__sound..';'..s, instead.__sound_channel, instead.__sound_loop);
78 instead.__sound = sound
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dconsole.cpp98 static void __sound(std::vector<std::string> *args, int num) in __sound() function
577 {"sound", __sound, 1, 1, "Make a sound <num>" }, in DebugConsole()
/dports/archivers/py-acefile/acefile-0.6.12/
H A Dacefile.py2146 self.__sound = Sound()
2213 self.__sound.reinit(next_mode.mode)
2319 outchunk, next_mode = self.__sound.read(bs,