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Searched refs:_actionDefense (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Dtimeline.h197 signed char _actionDefense[44]; // @ G0495_ac_Graphic560_ActionDefense variable
H A Dtimeline.cpp92 _actionDefense[i] = actionDefense[i]; in initConstants()
826 curChampion->_actionDefense -= _actionDefense[curChampion->_actionDefense]; in processEventEnableChampionAction()
H A Dchampion.h427 int16 _actionDefense; variable
H A Dchampion.cpp60 _actionDefense = _food = _water = _load = _shieldDefense = 0; in resetToZero()
876 …woundDefense += curChampion->_actionDefense + curChampion->_shieldDefense + _party._shieldDefense … in getWoundDefense()
1781 file->writeSint16BE(champ->_actionDefense); in savePartyPart2()
1843 champ->_actionDefense = file->readSint16BE(); in loadPartyPart2()
H A Dmenus.cpp970 curChampion->_actionDefense += _vm->_timeline->_actionDefense[actionIndex]; in didClickTriggerAction()
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Dtimeline.h197 signed char _actionDefense[44]; // @ G0495_ac_Graphic560_ActionDefense variable
H A Dtimeline.cpp92 _actionDefense[i] = actionDefense[i]; in initConstants()
829 curChampion->_actionDefense -= _actionDefense[curChampion->_actionDefense]; in processEventEnableChampionAction()
H A Dchampion.h427 int16 _actionDefense; variable
H A Dchampion.cpp60 _actionDefense = _food = _water = _load = _shieldDefense = 0; in resetToZero()
876 …woundDefense += curChampion->_actionDefense + curChampion->_shieldDefense + _party._shieldDefense … in getWoundDefense()
1781 file->writeSint16BE(champ->_actionDefense); in savePartyPart2()
1843 champ->_actionDefense = file->readSint16BE(); in loadPartyPart2()
H A Dmenus.cpp973 curChampion->_actionDefense += _vm->_timeline->_actionDefense[actionIndex]; in didClickTriggerAction()