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Searched refs:_actorStartPosition (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dscene.cpp162 _vm->_playerActor->setAtXYZ(_actorStartPosition, _actorStartFacing); in open()
314 _actorStartPosition = position; in setActorStart()
441 f.writeVector3(_actorStartPosition); in save()
457 _actorStartPosition = f.readVector3(); in load()
H A Dscene.h59 Vector3 _actorStartPosition; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dscene.cpp170 _vm->_playerActor->setAtXYZ(_actorStartPosition, _actorStartFacing); in open()
336 _actorStartPosition = position; in setActorStart()
463 f.writeVector3(_actorStartPosition); in save()
479 _actorStartPosition = f.readVector3(); in load()
H A Dscene.h59 Vector3 _actorStartPosition; variable