Searched refs:_actorStartPosition (Results 1 – 4 of 4) sorted by relevance
162 _vm->_playerActor->setAtXYZ(_actorStartPosition, _actorStartFacing); in open()314 _actorStartPosition = position; in setActorStart()441 f.writeVector3(_actorStartPosition); in save()457 _actorStartPosition = f.readVector3(); in load()
59 Vector3 _actorStartPosition; variable
170 _vm->_playerActor->setAtXYZ(_actorStartPosition, _actorStartFacing); in open()336 _actorStartPosition = position; in setActorStart()463 f.writeVector3(_actorStartPosition); in save()479 _actorStartPosition = f.readVector3(); in load()