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Searched refs:_angleEndPtr (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.cpp56 _angleEndPtr = nullptr; in Light()
105 _angleEndPtr = _angleStartPtr + ((_animatedParameters & 0x20000) ? frameCount : 1); in read()
146 _angleEndPtr = _angleStartPtr + ((_animatedParameters & 0x20000) ? frameCount : 1); in readVqa()
171 _angleEnd = ((_animatedParameters & 0x40000) ? _angleEndPtr[offset] : *_angleEndPtr); in setupFrame()
H A Dlight.h75 float *_angleEndPtr; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.cpp56 _angleEndPtr = nullptr; in Light()
105 _angleEndPtr = _angleStartPtr + ((_animatedParameters & 0x20000) ? frameCount : 1); in read()
146 _angleEndPtr = _angleStartPtr + ((_animatedParameters & 0x20000) ? frameCount : 1); in readVqa()
171 _angleEnd = ((_animatedParameters & 0x40000) ? _angleEndPtr[offset] : *_angleEndPtr); in setupFrame()
H A Dlight.h75 float *_angleEndPtr; variable