Searched refs:_animID (Results 1 – 4 of 4) sorted by relevance
131 int _animID; variable259 int _animID; variable273 int _animID;307 int _animID; variable322 int _animID; variable
266 _animID = animID; in ClickPlayVideoSwitchAI()274 ((SceneViewWindow *)viewWindow)->playSynchronousAnimation(_animID); in mouseUp()754 _animID = animID; in ClickPlayLoopingVideoClip()795 _playing = ((SceneViewWindow *)viewWindow)->startAsynchronousAnimation(_animID, true); in mouseUp()812 _animID = animID; in OneShotEntryVideoWarning()822 ((SceneViewWindow *)viewWindow)->playSynchronousAnimation(_animID); in postEnterRoom()863 _animID = animID; in ClickPlayVideoSwitch()870 ((SceneViewWindow *)viewWindow)->playSynchronousAnimation(_animID); in mouseUp()899 _animID = animID; in ClickPlayVideo()905 ((SceneViewWindow *)viewWindow)->playSynchronousAnimation(_animID); in mouseUp()
890 int _animID; member in Buried::StorageRoomCheckUnlock906 _animID = animID; in StorageRoomCheckUnlock()935 ((SceneViewWindow *)viewWindow)->playSynchronousAnimation(_animID); in droppedItem()
3676 int _animID; member in Buried::MachineRoomPlayAnim3683 _animID = animID; in MachineRoomPlayAnim()3687 if (_clickable.contains(pointLocation) && _animID >= 0) { in mouseUp()3688 ((SceneViewWindow *)viewWindow)->playSynchronousAnimation(_animID); in mouseUp()