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Searched refs:_audioChannels (Results 1 – 9 of 9) sorted by relevance

/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/
H A DUnlDripGame.h9 unique_ptr<UnlDripGameAudio> _audioChannels[2];
28 _audioChannels[0].reset(new UnlDripGameAudio(_console)); in InitMapper()
29 _audioChannels[1].reset(new UnlDripGameAudio(_console)); in InitMapper()
53 SnapshotInfo audioChannel1 { _audioChannels[0].get() }; in StreamState()
54 SnapshotInfo audioChannel2 { _audioChannels[1].get() }; in StreamState()
79 _audioChannels[0]->Clock(); in ProcessCpuClock()
80 _audioChannels[1]->Clock(); in ProcessCpuClock()
117 case 0x5000: return _audioChannels[0]->ReadRegister(); in ReadRegister()
118 case 0x5800: return _audioChannels[1]->ReadRegister(); in ReadRegister()
128 _audioChannels[0]->WriteRegister(addr, value); in WriteRegister()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/
H A Dtestautomation_audio.c505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable
549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT()
555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT()
845 spec1.channels = _audioChannels[j]; in audio_convertAudio()
867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
/dports/devel/sdl20/SDL2-2.0.18/test/
H A Dtestautomation_audio.c505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable
549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT()
555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT()
845 spec1.channels = _audioChannels[j]; in audio_convertAudio()
867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/
H A Dtestautomation_audio.c505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable
549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT()
555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT()
845 spec1.channels = _audioChannels[j]; in audio_convertAudio()
867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/
H A Dtestautomation_audio.c505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable
549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT()
555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT()
845 spec1.channels = _audioChannels[j]; in audio_convertAudio()
867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/
H A Dtestautomation_audio.c505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable
549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT()
555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT()
845 spec1.channels = _audioChannels[j]; in audio_convertAudio()
867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
/dports/x11/controllermap/SDL2-2.0.18/test/
H A Dtestautomation_audio.c505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable
549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT()
555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT()
845 spec1.channels = _audioChannels[j]; in audio_convertAudio()
867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/
H A Dglobals.cpp125 _audioChannels = new std::array<SOUNDCLIP *>(MAX_SOUND_CHANNELS + 1); in Globals()
377 delete _audioChannels; in ~Globals()
H A Dglobals.h294 std::array<SOUNDCLIP *> *_audioChannels; variable