Searched refs:_audioChannels (Results 1 – 9 of 9) sorted by relevance
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | UnlDripGame.h | 9 unique_ptr<UnlDripGameAudio> _audioChannels[2]; 28 _audioChannels[0].reset(new UnlDripGameAudio(_console)); in InitMapper() 29 _audioChannels[1].reset(new UnlDripGameAudio(_console)); in InitMapper() 53 SnapshotInfo audioChannel1 { _audioChannels[0].get() }; in StreamState() 54 SnapshotInfo audioChannel2 { _audioChannels[1].get() }; in StreamState() 79 _audioChannels[0]->Clock(); in ProcessCpuClock() 80 _audioChannels[1]->Clock(); in ProcessCpuClock() 117 case 0x5000: return _audioChannels[0]->ReadRegister(); in ReadRegister() 118 case 0x5800: return _audioChannels[1]->ReadRegister(); in ReadRegister() 128 _audioChannels[0]->WriteRegister(addr, value); in WriteRegister() [all …]
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/ |
H A D | testautomation_audio.c | 505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable 549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT() 555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT() 845 spec1.channels = _audioChannels[j]; in audio_convertAudio() 867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
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/dports/devel/sdl20/SDL2-2.0.18/test/ |
H A D | testautomation_audio.c | 505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable 549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT() 555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT() 845 spec1.channels = _audioChannels[j]; in audio_convertAudio() 867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testautomation_audio.c | 505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable 549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT() 555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT() 845 spec1.channels = _audioChannels[j]; in audio_convertAudio() 867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testautomation_audio.c | 505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable 549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT() 555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT() 845 spec1.channels = _audioChannels[j]; in audio_convertAudio() 867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/ |
H A D | testautomation_audio.c | 505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable 549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT() 555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT() 845 spec1.channels = _audioChannels[j]; in audio_convertAudio() 867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
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/dports/x11/controllermap/SDL2-2.0.18/test/ |
H A D | testautomation_audio.c | 505 Uint8 _audioChannels[] = { 1, 2, 4, 6 }; variable 549 spec1.channels = _audioChannels[j]; in audio_buildAudioCVT() 555 spec2.channels = _audioChannels[jj]; in audio_buildAudioCVT() 845 spec1.channels = _audioChannels[j]; in audio_convertAudio() 867 spec2.channels = _audioChannels[jj]; in audio_convertAudio()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/ |
H A D | globals.cpp | 125 _audioChannels = new std::array<SOUNDCLIP *>(MAX_SOUND_CHANNELS + 1); in Globals() 377 delete _audioChannels; in ~Globals()
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H A D | globals.h | 294 std::array<SOUNDCLIP *> *_audioChannels; variable
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