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Searched refs:_bAlwaysDrawMouse (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/
H A Dgfxengine.h61 bool _bAlwaysDrawMouse; variable
H A Dgfxengine.cpp78 _bAlwaysDrawMouse = false; in RMGfxEngine()
302 if ((!_tony.inAction() && _bInput) || _bAlwaysDrawMouse) { in doFrame()
522 _bAlwaysDrawMouse = true; in enableMouse()
526 _bAlwaysDrawMouse = false; in disableMouse()
/dports/games/scummvm/scummvm-2.5.1/engines/tony/
H A Dgfxengine.h61 bool _bAlwaysDrawMouse; variable
H A Dgfxengine.cpp78 _bAlwaysDrawMouse = false; in RMGfxEngine()
302 if ((!_tony.inAction() && _bInput) || _bAlwaysDrawMouse) { in doFrame()
525 _bAlwaysDrawMouse = true; in enableMouse()
529 _bAlwaysDrawMouse = false; in disableMouse()