Searched refs:_bAlwaysDrawMouse (Results 1 – 4 of 4) sorted by relevance
61 bool _bAlwaysDrawMouse; variable
78 _bAlwaysDrawMouse = false; in RMGfxEngine()302 if ((!_tony.inAction() && _bInput) || _bAlwaysDrawMouse) { in doFrame()522 _bAlwaysDrawMouse = true; in enableMouse()526 _bAlwaysDrawMouse = false; in disableMouse()
78 _bAlwaysDrawMouse = false; in RMGfxEngine()302 if ((!_tony.inAction() && _bInput) || _bAlwaysDrawMouse) { in doFrame()525 _bAlwaysDrawMouse = true; in enableMouse()529 _bAlwaysDrawMouse = false; in disableMouse()