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Searched refs:_blockH (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/graphics/
H A Dvqa.cpp406 _blockH = header->blockH; in VQAVideoTrack()
483 for (int by = 0; by < _height / _blockH; by++) { in decodeNextFrame()
485 byte *dst = (byte *)_surface->getBasePtr(bx * _blockW, by * _blockH); in decodeNextFrame()
491 for (i = 0; i < _blockH; i++) { in decodeNextFrame()
499 byte *src = &_codeBook[(val >> 3) * _blockW * _blockH]; in decodeNextFrame()
501 for (i = 0; i < _blockH; i++) { in decodeNextFrame()
H A Dvqa.h126 uint8 _blockW, _blockH; variable
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/graphics/
H A Dvqa.cpp406 _blockH = header->blockH; in VQAVideoTrack()
483 for (int by = 0; by < _height / _blockH; by++) { in decodeNextFrame()
485 byte *dst = (byte *)_surface->getBasePtr(bx * _blockW, by * _blockH); in decodeNextFrame()
491 for (i = 0; i < _blockH; i++) { in decodeNextFrame()
499 byte *src = &_codeBook[(val >> 3) * _blockW * _blockH]; in decodeNextFrame()
501 for (i = 0; i < _blockH; i++) { in decodeNextFrame()
H A Dvqa.h126 uint8 _blockW, _blockH; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dvqa_decoder.cpp600 _blockH = header->blockH; in VQAVideoTrack()
703 uint32 codebookSize = 2 * _maxBlocks * _blockW * _blockH; in readCBFZ()
833 const uint8 *const block_src = &_codebook[2 * srcBlock * _blockW * _blockH]; in VPTRWriteBlock()
846 dst_y = intermDiv * _blockH + _offsetY; in VPTRWriteBlock()
850 for (uint y = _blockH; y != 0; --y) { in VPTRWriteBlock()
860 void* dstPtr = surface->getBasePtr(dst_x + _blockW - x, dst_y + _blockH - y); in VPTRWriteBlock()
H A Dvqa_decoder.h210 uint8 _blockW, _blockH; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dvqa_decoder.cpp588 _blockH = header->blockH; in VQAVideoTrack()
691 uint32 codebookSize = 2 * _maxBlocks * _blockW * _blockH; in readCBFZ()
821 const uint8 *const block_src = &_codebook[2 * srcBlock * _blockW * _blockH]; in VPTRWriteBlock()
827 uint32 dst_y = (dstBlock + i) / blocks_per_line * _blockH + _offsetY; in VPTRWriteBlock()
831 for (int y = 0; y != _blockH; ++y) { in VPTRWriteBlock()
H A Dvqa_decoder.h208 uint8 _blockW, _blockH; variable