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Searched refs:_boot_music (Results 1 – 2 of 2) sorted by relevance

/dports/games/allacrost/allacrost-1.0.2/src/modes/boot/
H A Dboot.cpp127 _boot_music.resize(new_music_files.size(), MusicDescriptor()); in BootMode()
129 if (_boot_music[i].LoadAudio(new_music_files[i]) == false) { in BootMode()
211 for (uint32 i = 0; i < _boot_music.size(); i++) in ~BootMode()
212 _boot_music[i].FreeAudio(); in ~BootMode()
235 _boot_music.at(1).Play(); // Opening Effect in Reset()
237 _boot_music.at(0).Play(); // Main theme in Reset()
925 _boot_music.at(0).Stop(); in _OnNewGame()
931 _boot_music.at(0).Stop(); in _OnLoadGame()
1486 _boot_music.at(1).Stop(); in _EndLogoAnimation()
1488 _boot_music.at(0).Play(); in _EndLogoAnimation()
H A Dboot.h150 std::vector<hoa_audio::MusicDescriptor> _boot_music; variable