/dports/games/scummvm/scummvm-2.5.1/engines/gob/ |
H A D | surface.cpp | 49 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in Pixel() 121 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in ConstPixel() 182 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in Surface() 197 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in Surface() 219 return _bpp; in getBPP() 248 _bpp = bpp; in setBPP() 254 return _vidMem + (y * _width * _bpp) + (x * _bpp); in getData() 258 return _vidMem + (y * _width * _bpp) + (x * _bpp); in getData() 329 assert(_bpp == from._bpp); in blit() 409 assert(_bpp == from._bpp); in blitScaled() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/ |
H A D | surface.cpp | 49 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in Pixel() 121 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in ConstPixel() 182 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in Surface() 197 assert((_bpp == 1) || (_bpp == 2) || (_bpp == 4)); in Surface() 219 return _bpp; in getBPP() 248 _bpp = bpp; in setBPP() 254 return _vidMem + (y * _width * _bpp) + (x * _bpp); in getData() 258 return _vidMem + (y * _width * _bpp) + (x * _bpp); in getData() 329 assert(_bpp == from._bpp); in blit() 409 assert(_bpp == from._bpp); in blitScaled() [all …]
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/sdl/ |
H A D | sdl_agg_glue.cpp | 65 _bpp = bpp; in createRenderHandler() 67 switch (_bpp) { in createRenderHandler() 78 log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp); in createRenderHandler() 88 int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! in prepDrawingArea() 90 assert(_bpp % 8 == 0); in prepDrawingArea() 92 _screen = SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_SWSURFACE); in prepDrawingArea() 103 switch(_bpp) { in prepDrawingArea() 141 width*((_bpp+7)/8)); in prepDrawingArea() 145 _bpp, stride, rmask, gmask, bmask, amask); in prepDrawingArea()
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H A D | sdl_ogl_glue.cpp | 56 _bpp = depth; in createRenderHandler() 72 if (_bpp == 16) { in prepDrawingArea() 81 assert(_bpp == 32); in prepDrawingArea() 95 SDL_SetVideoMode(width, height, _bpp, sdl_flags | SDL_OPENGL); in prepDrawingArea()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/emi/ |
H A D | til2bmp.cpp | 77 return _height * _width * _bpp; in size() 79 uint32_t _width, _height, _bpp; member in LucasBitMap 101 if (_bpp == 2) { in MoreBits() 107 char byte2 = _data[i * _width * _bpp + j * 2]; in MoreBits() 134 _bpp = 4; in MoreBits() 158 if (_bpp == 4) { in WriteBMP() 160 } else if (_bpp == 2) { in WriteBMP() 175 if (_bpp == 4) { in BGR2RGB() 182 } else if (_bpp == 2) { in BGR2RGB() 188 int bpp = bit->_bpp; in GetLine() [all …]
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/ |
H A D | bm2bmp.cpp | 60 inline uint32_t size() const { return _height * _width * _bpp / 8; } in size() 71 int _bpp; member in Bitmap 99 if (_bpp == 32) { in toBMP() 101 } else if (_bpp == 16) { in toBMP() 112 char *d = _data[0] + (_width * i * _bpp / 8); in toBMP() 113 file.write(d, _width * _bpp / 8); in toBMP() 205 b->_bpp = READ_LE_UINT32(data + 36); in load() 218 b->_data[i] = new char[b->_bpp / 8 * b->_width * b->_height]; in load() 221 pos += b->_bpp / 8 * b->_width * b->_height + 8; in load() 228 char *temp = new char[b->_bpp / 8 * b->_width * b->_height]; in load() [all …]
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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux_core/ADM_coreVideoCodec/src/ |
H A D | ADM_rgb16.cpp | 28 _bpp = bpp; in decoderRGB16() 29 bytePerPixel=(_bpp & 0x3f)>>3; in decoderRGB16() 52 switch (_bpp) in uncompress() 64 printf("bpp %d not supported\n", _bpp); in uncompress() 70 if (_bpp == 32 || _bpp == 96) // 32 -> 24 in uncompress() 81 if(_bpp == 32) in uncompress()
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux_core/ADM_coreVideoCodec/src/ |
H A D | ADM_rgb16.cpp | 28 _bpp = bpp; in decoderRGB16() 29 bytePerPixel=(_bpp & 0x3f)>>3; in decoderRGB16() 52 switch (_bpp) in uncompress() 64 printf("bpp %d not supported\n", _bpp); in uncompress() 70 if (_bpp == 32 || _bpp == 96) // 32 -> 24 in uncompress() 81 if(_bpp == 32) in uncompress()
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux_core/ADM_coreVideoCodec/src/ |
H A D | ADM_rgb16.cpp | 28 _bpp = bpp; in decoderRGB16() 29 bytePerPixel=(_bpp & 0x3f)>>3; in decoderRGB16() 52 switch (_bpp) in uncompress() 64 printf("bpp %d not supported\n", _bpp); in uncompress() 70 if (_bpp == 32 || _bpp == 96) // 32 -> 24 in uncompress() 81 if(_bpp == 32) in uncompress()
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux_core/ADM_coreVideoCodec/src/ |
H A D | ADM_rgb16.cpp | 28 _bpp = bpp; in decoderRGB16() 29 bytePerPixel=(_bpp & 0x3f)>>3; in decoderRGB16() 52 switch (_bpp) in uncompress() 64 printf("bpp %d not supported\n", _bpp); in uncompress() 70 if (_bpp == 32 || _bpp == 96) // 32 -> 24 in uncompress() 81 if(_bpp == 32) in uncompress()
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/dports/deskutils/coolreader/coolreader-cr3.2.55/crengine/src/ |
H A D | lvdrawbuf.cpp | 24 …if (_bpp != 1 && _bpp != 2 && _bpp !=3 && _bpp != 4 && _bpp != 8 && _bpp != 16 && _bpp != 32) crFa… 267 int newrowsize = _bpp<=2 ? (_dy * _bpp + 7) / 8 : _dy; in Rotate() 855 return _bpp; in GetBitsPerPixel() 1036 if (_bpp==1) { in InvertRect() 1101 _rowsize = _bpp<=2 ? (_dx * _bpp + 7) / 8 : _dx; in Resize() 1141 _bpp = bpp; in LVGrayDrawBuf() 1330 int mask = ((1<<_bpp)-1)<<(8-_bpp); in Draw() 1391 if (_bpp==1) in ConvertToBitmap() 1431 _bpp = 1; in ConvertToBitmap() 2988 ,_bpp(bpp) in LVColorDrawBuf() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | nut_renderer.cpp | 206 _bpp = 1; in loadFont() 208 _bpp = 2; in loadFont() 210 _bpp = 4; in loadFont() 212 _bpp = 8; in loadFont() 214 if (_bpp < 8) { in loadFont() 231 int dstPitch = (_bpp * _chars[l].width + 7) / 8; in loadFont() 238 for (int i = 0; i < _bpp; i++) { in loadFont() 286 if (_bpp == 8) in unpackChar() 290 int pitch = (_bpp * _chars[c].width + 7) / 8; in unpackChar() 298 switch (_bpp) { in unpackChar() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | nut_renderer.cpp | 207 _bpp = 1; in loadFont() 209 _bpp = 2; in loadFont() 211 _bpp = 4; in loadFont() 213 _bpp = 8; in loadFont() 215 if (_bpp < 8) { in loadFont() 232 int dstPitch = (_bpp * _chars[l].width + 7) / 8; in loadFont() 239 for (int i = 0; i < _bpp; i++) { in loadFont() 287 if (_bpp == 8) in unpackChar() 291 int pitch = (_bpp * _chars[c].width + 7) / 8; in unpackChar() 299 switch (_bpp) { in unpackChar() [all …]
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/dports/devel/py-game/pygame-2.1.0/src_c/freetype/ |
H A D | ft_render_cb.c | 500 #define _CREATE_RGB_FILLER(_bpp, _getp, _setp, _blendp) \ argument 501 void __fill_glyph_RGB##_bpp(FT_Fixed x, FT_Fixed y, \ 532 FX6_TRUNC(FX6_CEIL(x)) * _bpp + \ 553 ++i, _dst += _bpp) { \ 558 if (_bpp == 1) { \ 591 ++i, _dst += _bpp) { \ 596 if (_bpp == 1) { \ 630 ++i, _dst += _bpp) { \ 635 if (_bpp == 1) { \ 657 #define __MONO_RENDER_INNER_LOOP(_bpp, _code) \ argument [all …]
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/qt/ |
H A D | Qt4GlueAgg.cpp | 69 int _bpp = 32; in initBuffer() local 70 int depth_bytes = _bpp / 8; in initBuffer() 72 assert(_bpp % 8 == 0); in initBuffer() 84 width*((_bpp+7)/8)); in initBuffer()
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H A D | kde_glue_agg.cpp | 75 int _bpp = 32; in initBuffer() local 76 int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! in initBuffer() 78 assert(_bpp % 8 == 0); in initBuffer() 92 width*((_bpp+7)/8)); in initBuffer()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/fltk/ |
H A D | fltk_glue_agg.cpp | 59 int _bpp = 24; in initBuffer() local 60 int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! in initBuffer() 62 assert(_bpp % 8 == 0); in initBuffer() 78 width*((_bpp+7)/8)); in initBuffer()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/support/ |
H A D | direct_draw.cpp | 34 _bpp(0), _numBackSurfaces(0) { in DirectDraw() 52 surface->create(desc._w, desc._h, desc._bpp); in createSurfaceFromDesc() 72 _directDraw._bpp = bpp; in initVideo() 84 _directDraw._bpp, 0); in initFullScreen()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/support/ |
H A D | direct_draw.cpp | 34 _bpp(0), _numBackSurfaces(0) { in DirectDraw() 52 surface->create(desc._w, desc._h, desc._bpp); in createSurfaceFromDesc() 72 _directDraw._bpp = bpp; in initVideo() 84 _directDraw._bpp, 0); in initFullScreen()
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/dports/devel/upp/upp/uppsrc/plugin/bmp/ |
H A D | bmp.h | 50 BMPEncoder& Bpp(int _bpp) { bpp = _bpp; return *this; } in Bpp() argument 53 BMPEncoder(int _bpp = 24, bool gs = false) { bpp = _bpp; grayscale = gs; }
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Graphics/ |
H A D | JImage.cpp | 38 JImage::JImage(u32 w, u32 h, u32 _bpp) in JImage() argument 41 Create(w, h, _bpp); in JImage() 98 bool JImage::Create(u32 w, u32 h, u32 _bpp, void *data, u32 rMask, u32 gMask, u32 bMask, u32 aMask) in Create() argument 102 if (_bpp == 0) in Create() 104 _bpp = SDL_GetVideoSurface()->format->BitsPerPixel; in Create() 125 if(_bpp == 16) in Create() 127 endian_swap2(data, _bpp/8 * w * h); in Create() 129 else if(_bpp == 32) in Create() 131 endian_swap4(data, _bpp/8 * w * h); in Create() 135 tmp = SDL_CreateRGBSurfaceFrom(data, w, h, _bpp, _bpp/8 * w, in Create() [all …]
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/dports/java/bouncycastle15/crypto-169/util/src/test/java/org/bouncycastle/asn1/cmc/test/ |
H A D | BodyPartPathTest.java | 26 DERSequence _bpp = (DERSequence)bpp.toASN1Primitive(); in performTest() local 36 isEquals(_bpp.size(), _resList.size()); in performTest() 38 for (int j = 0; j < _bpp.size(); j++) in performTest() 40 isEquals(_resList.getObjectAt(j), _bpp.getObjectAt(j)); in performTest()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/ |
H A D | anim.cpp | 188 AnimData::AnimData() : _width(0), _height(0), _bpp(0), _var1(0), _data(NULL), in AnimData() 198 _height(src._height), _bpp(src._bpp), _var1(src._var1), in AnimData() 234 _bpp = tmp._bpp; in operator =() 297 _bpp = 4; in load() 305 _bpp = 1; in load() 314 _bpp = 4; in load() 323 _bpp = 4; in load() 334 _bpp = 5; in load() 343 _bpp = 8; in load() 365 _bpp = 0; in clear() [all …]
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/librender/agg/ |
H A D | Renderer_agg_bitmap.h | 38 _bpp(_image->type() == image::TYPE_RGB ? 24 : 32) in agg_bitmap_info() 57 int get_bpp() const { return _bpp; } in get_bpp() 65 int _bpp; variable
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/haiku/ |
H A D | haiku_agg_glue.cpp | 272 _bpp = bpp; in createRenderHandler() 274 assert(_bpp == 32); // XXX in createRenderHandler() 278 switch (_bpp) { in createRenderHandler() 290 log_error (_("AGG's bit depth must be 16, 24 or 32 bits, not %d."), _bpp); in createRenderHandler() 339 int depth_bytes = _bpp / 8; // TODO: <Udo> is this correct? Gives 1 for 15 bit modes! in prepDrawingArea() 341 assert(_bpp % 8 == 0); in prepDrawingArea() 345 switch(_bpp) { in prepDrawingArea() 428 width*((_bpp+7)/8)); in prepDrawingArea()
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