/dports/graphics/py-gphoto2/gphoto2-2.2.4/src/swig-py3-gp2.5/ |
H A D | camera.py | 13 from . import _camera 15 import _camera 98 _camera.CameraText_swigregister(CameraText) 123 GP_CAPTURE_IMAGE = _camera.GP_CAPTURE_IMAGE 125 GP_CAPTURE_MOVIE = _camera.GP_CAPTURE_MOVIE 127 GP_CAPTURE_SOUND = _camera.GP_CAPTURE_SOUND 149 _camera.Camera_swiginit(self, _camera.new_Camera()) 186 _camera.Camera_swigregister(Camera) 189 gp_camera_new = _camera.gp_camera_new 197 gp_camera_init = _camera.gp_camera_init [all …]
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/dports/graphics/py-gphoto2/gphoto2-2.2.4/src/swig-py2-gp2.5/ |
H A D | camera.py | 13 from . import _camera 15 import _camera 98 _camera.CameraText_swigregister(CameraText) 123 GP_CAPTURE_IMAGE = _camera.GP_CAPTURE_IMAGE 125 GP_CAPTURE_MOVIE = _camera.GP_CAPTURE_MOVIE 127 GP_CAPTURE_SOUND = _camera.GP_CAPTURE_SOUND 149 _camera.Camera_swiginit(self, _camera.new_Camera()) 186 _camera.Camera_swigregister(Camera) 189 gp_camera_new = _camera.gp_camera_new 197 gp_camera_init = _camera.gp_camera_init [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | View.cpp | 47 _camera(view._camera), in View() 73 _camera = 0; in ~View() 93 _camera = rhs._camera; in take() 97 if (_camera.valid()) _camera->setView(this); in take() 101 if (_slaves[i]._camera.valid()) _slaves[i]._camera->setView(this); in take() 106 rhs._camera = 0; in take() 128 if (_camera.valid()) _camera->setView(0); in setCamera() 130 _camera = camera; in setCamera() 227 if (_camera) _camera->resizeGLObjectBuffers(maxSize); in resizeGLObjectBuffers() 239 if (_camera) _camera->releaseGLObjects(state); in releaseGLObjects() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | View.cpp | 28 _camera->setView(this); in View() 47 _camera(view._camera), in View() 57 if (_camera.valid()) in ~View() 73 _camera = 0; in ~View() 93 _camera = rhs._camera; in take() 97 if (_camera.valid()) _camera->setView(this); in take() 101 if (_slaves[i]._camera.valid()) _slaves[i]._camera->setView(this); in take() 106 rhs._camera = 0; in take() 128 if (_camera.valid()) _camera->setView(0); in setCamera() 130 _camera = camera; in setCamera() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/star_control/ |
H A D | star_view.cpp | 43 _camera.proc3(&data); in CStarView() 53 _camera.load(file, param); in load() 65 _camera.save(file, indent); in save() 127 &_camera, flags, pt); in MouseButtonDownMsg() 214 _camera.stop(); in KeyCharMsg() 255 return _camera.isMoved(); in canSetStarDestination() 259 _camera.clearIsMoved(); in starDestinationSet() 307 _camera.setPosition(v1); in fn4() 325 _camera.setPosition(pos); in fn7() 336 _camera.setPosition(pos); in fn19() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/star_control/ |
H A D | star_view.cpp | 44 _camera.setMotion(&data); in CStarView() 54 _camera.load(file, param); in load() 66 _camera.save(file, indent); in save() 128 &_camera, flags, pt); in MouseButtonDownMsg() 199 _camera.accelerate(); in KeyCharMsg() 207 _camera.deccelerate(); in KeyCharMsg() 215 _camera.stop(); in KeyCharMsg() 268 return _camera.isMoved(); in canSetStarDestination() 272 _camera.clearIsMoved(); in starDestinationSet() 320 _camera.setPosition(pos); in viewEarth() [all …]
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/dports/devel/py-game/pygame-2.1.0/src_py/ |
H A D | camera.py | 13 from pygame import _camera 15 _camera = None 19 if _camera: 27 from pygame import _camera 29 _camera = None 33 if _camera: 39 from pygame import _camera 42 Camera = _camera.Camera 50 from pygame import _camera 52 _camera = None [all …]
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/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | freeCameraSceneDelegate.cpp | 93 if (_camera == camera) { in SetCamera() 107 _camera = camera; in SetCamera() 139 if (_camera.GetClippingPlanes() == clipPlanes) { in SetClipPlanes() 143 _camera.SetClippingPlanes(clipPlanes); in SetClipPlanes() 152 return _camera.GetTransform(); in GetTransform() 182 _camera.GetFocalLength() * in GetCameraParamValue() 189 _camera.GetHorizontalAperture() * in GetCameraParamValue() 196 _camera.GetVerticalAperture() * in GetCameraParamValue() 210 _camera.GetVerticalApertureOffset() * in GetCameraParamValue() 216 return VtValue(_camera.GetClippingRange()); in GetCameraParamValue() [all …]
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/dports/games/allacrost/allacrost-1.0.2/src/modes/map/ |
H A D | map.cpp | 71 _camera(NULL), in MapMode() 208 _camera->moving = false; in Update() 408 _camera->is_running = false; in _UpdateExplore() 413 _camera->is_running = true; in _UpdateExplore() 417 _camera->is_running = true; in _UpdateExplore() 455 _camera->moving = true; in _UpdateExplore() 458 _camera->moving = false; in _UpdateExplore() 496 _camera->is_running = false; in _UpdateDialogue() 501 _camera->is_running = true; in _UpdateDialogue() 505 _camera->is_running = true; in _UpdateDialogue() [all …]
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/dports/misc/usd/USD-21.11/pxr/usdImaging/usdviewq/ |
H A D | freeCamera.py | 56 self._camera = Gf.Camera() 96 clone._camera = Gf.Camera(self._camera) 132 self._camera.transform = ( 150 dist = self._camera.focusDistance 151 frustum = self._camera.frustum 315 return self._camera 345 frustum = self._camera.frustum 415 frustum = self._camera.frustum 430 self._camera.transform = ( 448 frustum = self._camera.frustum [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgShadow/ |
H A D | ShadowTexture.cpp | 35 osg::resizeGLObjectBuffers(_camera, maxSize); in resizeGLObjectBuffers() 42 osg::releaseGLObjects(_camera, state); in releaseGLObjects() 71 _camera = new osg::Camera; in init() 73 _camera->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); in init() 75 _camera->setCullCallback(new CameraCullCallback(this)); in init() 78 _camera->setViewport(0,0,tex_width,tex_height); in init() 81 _camera->setRenderOrder(osg::Camera::PRE_RENDER); in init() 209 osg::Matrix MVPT = _camera->getViewMatrix() * in cull() 210 _camera->getProjectionMatrix() * in cull() 243 osg::Matrix MVPT = _camera->getViewMatrix() * in cull() [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgViewer/ |
H A D | HelpHandler.cpp | 29 _camera = new osg::Camera; in HelpHandler() 30 _camera->setRenderer(new Renderer(_camera.get())); in HelpHandler() 31 _camera->setRenderOrder(osg::Camera::POST_RENDER, 11); in HelpHandler() 38 _camera->setGraphicsContext(0); in reset() 67 _camera->setNodeMask(0xffffffff); in handle() 71 _camera->setNodeMask(0); in handle() 96 _camera->setGraphicsContext(window); in setUpHUDCamera() 99 _camera->setGraphicsContext(window); in setUpHUDCamera() 104 _camera->setViewMatrix(osg::Matrix::identity()); in setUpHUDCamera() 107 _camera->setClearMask(0); in setUpHUDCamera() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgViewer/ |
H A D | HelpHandler.cpp | 29 _camera = new osg::Camera; in HelpHandler() 30 _camera->setRenderer(new Renderer(_camera.get())); in HelpHandler() 31 _camera->setRenderOrder(osg::Camera::POST_RENDER, 11); in HelpHandler() 38 _camera->setGraphicsContext(0); in reset() 67 _camera->setNodeMask(0xffffffff); in handle() 71 _camera->setNodeMask(0); in handle() 96 _camera->setGraphicsContext(window); in setUpHUDCamera() 99 _camera->setGraphicsContext(window); in setUpHUDCamera() 104 _camera->setViewMatrix(osg::Matrix::identity()); in setUpHUDCamera() 107 _camera->setClearMask(0); in setUpHUDCamera() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/ |
H A D | SceneView.cpp | 120 _camera->setViewport(new Viewport); in SceneView() 125 _camera->setDrawBuffer(GL_BACK); in SceneView() 157 _camera = rhs._camera; in SceneView() 277 _camera = camera; in setCamera() 301 _camera->removeChildren(0, _camera->getNumChildren()); in setSceneData() 304 _camera->addChild(node); in setSceneData() 353 _camera->getBound(); in update() 614 if (_camera.valid() && _camera->getView()) in inheritCullSettings() 924 if (!_camera) return; in releaseAllGLObjects() 1374 if (_camera->getPostDrawCallback()) in draw() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/bbdou/ |
H A D | bbdou_cursor.cpp | 89 _vm->_camera->pushCameraMode(); in enable() 256 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex() 257 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex() 260 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex() 267 if (!_vm->_camera->isAtPanLimit(1)) in calcTrackingCursorIndex() 271 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex() 272 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex() 282 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex() 286 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex() 301 if (!_vm->_camera->isAtPanLimit(2)) in calcTrackingCursorIndex() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/bbdou/ |
H A D | bbdou_cursor.cpp | 89 _vm->_camera->pushCameraMode(); in enable() 256 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex() 257 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex() 260 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex() 267 if (!_vm->_camera->isAtPanLimit(1)) in calcTrackingCursorIndex() 271 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex() 272 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex() 282 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex() 286 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex() 301 if (!_vm->_camera->isAtPanLimit(2)) in calcTrackingCursorIndex() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgShadow/ |
H A D | ShadowTexture.cpp | 57 _camera = new osg::Camera; in init() 59 _camera->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); in init() 61 _camera->setCullCallback(new CameraCullCallback(this)); in init() 64 _camera->setViewport(0,0,tex_width,tex_height); in init() 67 _camera->setRenderOrder(osg::Camera::PRE_RENDER); in init() 82 osg::StateSet* stateset = _camera->getOrCreateStateSet(); in init() 195 osg::Matrix MVPT = _camera->getViewMatrix() * in cull() 196 _camera->getProjectionMatrix() * in cull() 229 osg::Matrix MVPT = _camera->getViewMatrix() * in cull() 230 _camera->getProjectionMatrix() * in cull() [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/ |
H A D | SceneView.cpp | 123 _camera->setViewport(new Viewport); in SceneView() 128 _camera->setDrawBuffer(GL_BACK); in SceneView() 162 _camera = rhs._camera; in SceneView() 282 _camera = camera; in setCamera() 306 _camera->removeChildren(0, _camera->getNumChildren()); in setSceneData() 309 _camera->addChild(node); in setSceneData() 354 _camera->getBound(); in update() 615 if (_camera.valid() && _camera->getView()) in inheritCullSettings() 925 if (!_camera) return; in releaseAllGLObjects() 1435 if (_camera->getPostDrawCallback()) in draw() [all …]
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | MiniMapView.cpp | 160 _camera->setViewLevel(_camera->getViewLevel()+1); in up() 162 return _camera->getViewLevel(); in up() 171 _camera->setViewLevel(_camera->getViewLevel()-1); in down() 173 return _camera->getViewLevel(); in down() 247 _camera->centerOnPosition(_posBeforeMouseScrolling); in mouseClick() 266 int newX = _camera->getCenterPosition().x + xOff; in mouseClick() 267 int newY = _camera->getCenterPosition().y + yOff; in mouseClick() 268 _camera->centerOnPosition(Position(newX,newY,_camera->getViewLevel())); in mouseClick() 334 if (newX < -1 || _camera->getMapSizeX() < newX) in mouseOver() 339 if (newY < -1 || _camera->getMapSizeY() < newY) in mouseOver() [all …]
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/ |
H A D | map_mode.cpp | 96 _camera(nullptr), in MapMode() 166 _camera != nullptr ? _camera->GetXPosition() : 0, in MapMode() 167 _camera != nullptr ? _camera->GetYPosition() : 0); in MapMode() 521 if(_camera == sprite) { in SetCamera() 532 _camera = sprite; in SetCamera() 756 _camera != nullptr ? _camera->GetXPosition() : 0, in _Load() 782 if (_camera == nullptr) in _UpdateExplore() 792 _camera->SetRunning(false); in _UpdateExplore() 891 if(_camera->GetMoving()) { in _UpdateExplore() 988 Position2D camera_pos(_camera ? _camera->GetXPosition() : 0.0f, in _UpdateMapFrame() [all …]
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/dports/misc/usd/USD-21.11/pxr/imaging/hd/ |
H A D | renderPassState.cpp | 38 : _camera(nullptr) in HdRenderPassState() 109 _camera = camera; in SetCameraAndViewport() 126 _camera = camera; in SetCameraAndFraming() 134 if (!_camera) { in GetWorldToViewMatrix() 138 return _camera->GetViewMatrix(); in GetWorldToViewMatrix() 147 if (_camera) { in GetWindowPolicy() 148 return _camera->GetWindowPolicy(); in GetWindowPolicy() 157 if (!_camera) { in GetProjectionMatrix() 164 _camera->GetProjectionMatrix(), in GetProjectionMatrix() 185 if (!_camera) { in GetClipPlanes() [all …]
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/dports/games/openmw/openmw-openmw-0.47.0/components/resource/ |
H A D | stats.cpp | 92 _camera = new osg::Camera; in StatsHandler() 94 _camera->setRenderer(new osgViewer::Renderer(_camera.get())); in StatsHandler() 179 _camera->setViewport(0, 0, width, height); in setWindowSize() 202 _camera->setNodeMask(0); in toggle() 209 _camera->setNodeMask(0xffffffff); in toggle() 230 context = _camera->getGraphicsContext(); in setUpHUDCamera() 244 _camera->setGraphicsContext(context); in setUpHUDCamera() 253 _camera->setClearMask(0); in setUpHUDCamera() 254 _camera->setAllowEventFocus(false); in setUpHUDCamera() 256 _camera->setRenderer(new osgViewer::Renderer(_camera.get())); in setUpHUDCamera() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | scene.cpp | 181 flicker->x = _camera.x; in loadSceneData() 182 flicker->y = _camera.y; in loadSceneData() 187 debug(3, "Flicker: (%X, %X)", _camera.x, _camera.y); in loadSceneData() 189 if (_camera.x > 160) { in loadSceneData() 190 _camera.x -= 160; in loadSceneData() 192 _camera.x = 0; in loadSceneData() 195 if (_camera.y > 100) { in loadSceneData() 196 _camera.y -= 100; in loadSceneData() 198 _camera.y = 0; in loadSceneData() 209 debug(3, "Camera: (%d, %d)", _camera.x, _camera.y); in loadSceneData() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/debugger/ |
H A D | debug_scene.cpp | 82 positions.frontTopLeftPoint.x = mins.x - _engine->_grid->_camera.x; in calculateBoxPositions() 83 positions.frontTopLeftPoint.y = maxs.y - _engine->_grid->_camera.y; in calculateBoxPositions() 84 positions.frontTopLeftPoint.z = maxs.z - _engine->_grid->_camera.z; in calculateBoxPositions() 86 positions.frontTopRightPoint = maxs - _engine->_grid->_camera; in calculateBoxPositions() 87 positions.backBottomLeftPoint = mins - _engine->_grid->_camera; in calculateBoxPositions() 93 positions.backTopLeftPoint.x = mins.x - _engine->_grid->_camera.x; in calculateBoxPositions() 94 positions.backTopLeftPoint.y = maxs.y - _engine->_grid->_camera.y; in calculateBoxPositions() 95 positions.backTopLeftPoint.z = mins.z - _engine->_grid->_camera.z; in calculateBoxPositions() 97 positions.backTopRightPoint.x = maxs.x - _engine->_grid->_camera.x; in calculateBoxPositions() 98 positions.backTopRightPoint.y = maxs.y - _engine->_grid->_camera.y; in calculateBoxPositions() [all …]
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | camera_target.cpp | 42 cCameraTarget::cCameraTarget(CVector3 _camera, CVector3 _target, CVector3 _top) in cCameraTarget() argument 44 SetCameraTargetTop(_camera, _target, _top); in cCameraTarget() 47 void cCameraTarget::SetCameraTargetRotation(CVector3 _camera, CVector3 _target, double _roll) in SetCameraTargetRotation() argument 49 camera = _camera; in SetCameraTargetRotation() 86 void cCameraTarget::SetCameraTargetTop(CVector3 _camera, CVector3 _target, CVector3 _top) in SetCameraTargetTop() argument 88 camera = _camera; in SetCameraTargetTop() 132 void cCameraTarget::SetCamera(CVector3 _camera, enumRotationMode mode) in SetCamera() argument 134 camera = _camera; in SetCamera()
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