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/dports/graphics/py-gphoto2/gphoto2-2.2.4/src/swig-py3-gp2.5/
H A Dcamera.py13 from . import _camera
15 import _camera
98 _camera.CameraText_swigregister(CameraText)
123 GP_CAPTURE_IMAGE = _camera.GP_CAPTURE_IMAGE
125 GP_CAPTURE_MOVIE = _camera.GP_CAPTURE_MOVIE
127 GP_CAPTURE_SOUND = _camera.GP_CAPTURE_SOUND
149 _camera.Camera_swiginit(self, _camera.new_Camera())
186 _camera.Camera_swigregister(Camera)
189 gp_camera_new = _camera.gp_camera_new
197 gp_camera_init = _camera.gp_camera_init
[all …]
/dports/graphics/py-gphoto2/gphoto2-2.2.4/src/swig-py2-gp2.5/
H A Dcamera.py13 from . import _camera
15 import _camera
98 _camera.CameraText_swigregister(CameraText)
123 GP_CAPTURE_IMAGE = _camera.GP_CAPTURE_IMAGE
125 GP_CAPTURE_MOVIE = _camera.GP_CAPTURE_MOVIE
127 GP_CAPTURE_SOUND = _camera.GP_CAPTURE_SOUND
149 _camera.Camera_swiginit(self, _camera.new_Camera())
186 _camera.Camera_swigregister(Camera)
189 gp_camera_new = _camera.gp_camera_new
197 gp_camera_init = _camera.gp_camera_init
[all …]
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DView.cpp47 _camera(view._camera), in View()
73 _camera = 0; in ~View()
93 _camera = rhs._camera; in take()
97 if (_camera.valid()) _camera->setView(this); in take()
101 if (_slaves[i]._camera.valid()) _slaves[i]._camera->setView(this); in take()
106 rhs._camera = 0; in take()
128 if (_camera.valid()) _camera->setView(0); in setCamera()
130 _camera = camera; in setCamera()
227 if (_camera) _camera->resizeGLObjectBuffers(maxSize); in resizeGLObjectBuffers()
239 if (_camera) _camera->releaseGLObjects(state); in releaseGLObjects()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DView.cpp28 _camera->setView(this); in View()
47 _camera(view._camera), in View()
57 if (_camera.valid()) in ~View()
73 _camera = 0; in ~View()
93 _camera = rhs._camera; in take()
97 if (_camera.valid()) _camera->setView(this); in take()
101 if (_slaves[i]._camera.valid()) _slaves[i]._camera->setView(this); in take()
106 rhs._camera = 0; in take()
128 if (_camera.valid()) _camera->setView(0); in setCamera()
130 _camera = camera; in setCamera()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/star_control/
H A Dstar_view.cpp43 _camera.proc3(&data); in CStarView()
53 _camera.load(file, param); in load()
65 _camera.save(file, indent); in save()
127 &_camera, flags, pt); in MouseButtonDownMsg()
214 _camera.stop(); in KeyCharMsg()
255 return _camera.isMoved(); in canSetStarDestination()
259 _camera.clearIsMoved(); in starDestinationSet()
307 _camera.setPosition(v1); in fn4()
325 _camera.setPosition(pos); in fn7()
336 _camera.setPosition(pos); in fn19()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/star_control/
H A Dstar_view.cpp44 _camera.setMotion(&data); in CStarView()
54 _camera.load(file, param); in load()
66 _camera.save(file, indent); in save()
128 &_camera, flags, pt); in MouseButtonDownMsg()
199 _camera.accelerate(); in KeyCharMsg()
207 _camera.deccelerate(); in KeyCharMsg()
215 _camera.stop(); in KeyCharMsg()
268 return _camera.isMoved(); in canSetStarDestination()
272 _camera.clearIsMoved(); in starDestinationSet()
320 _camera.setPosition(pos); in viewEarth()
[all …]
/dports/devel/py-game/pygame-2.1.0/src_py/
H A Dcamera.py13 from pygame import _camera
15 _camera = None
19 if _camera:
27 from pygame import _camera
29 _camera = None
33 if _camera:
39 from pygame import _camera
42 Camera = _camera.Camera
50 from pygame import _camera
52 _camera = None
[all …]
/dports/misc/usd/USD-21.11/pxr/imaging/hdx/
H A DfreeCameraSceneDelegate.cpp93 if (_camera == camera) { in SetCamera()
107 _camera = camera; in SetCamera()
139 if (_camera.GetClippingPlanes() == clipPlanes) { in SetClipPlanes()
143 _camera.SetClippingPlanes(clipPlanes); in SetClipPlanes()
152 return _camera.GetTransform(); in GetTransform()
182 _camera.GetFocalLength() * in GetCameraParamValue()
189 _camera.GetHorizontalAperture() * in GetCameraParamValue()
196 _camera.GetVerticalAperture() * in GetCameraParamValue()
210 _camera.GetVerticalApertureOffset() * in GetCameraParamValue()
216 return VtValue(_camera.GetClippingRange()); in GetCameraParamValue()
[all …]
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap.cpp71 _camera(NULL), in MapMode()
208 _camera->moving = false; in Update()
408 _camera->is_running = false; in _UpdateExplore()
413 _camera->is_running = true; in _UpdateExplore()
417 _camera->is_running = true; in _UpdateExplore()
455 _camera->moving = true; in _UpdateExplore()
458 _camera->moving = false; in _UpdateExplore()
496 _camera->is_running = false; in _UpdateDialogue()
501 _camera->is_running = true; in _UpdateDialogue()
505 _camera->is_running = true; in _UpdateDialogue()
[all …]
/dports/misc/usd/USD-21.11/pxr/usdImaging/usdviewq/
H A DfreeCamera.py56 self._camera = Gf.Camera()
96 clone._camera = Gf.Camera(self._camera)
132 self._camera.transform = (
150 dist = self._camera.focusDistance
151 frustum = self._camera.frustum
315 return self._camera
345 frustum = self._camera.frustum
415 frustum = self._camera.frustum
430 self._camera.transform = (
448 frustum = self._camera.frustum
[all …]
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgShadow/
H A DShadowTexture.cpp35 osg::resizeGLObjectBuffers(_camera, maxSize); in resizeGLObjectBuffers()
42 osg::releaseGLObjects(_camera, state); in releaseGLObjects()
71 _camera = new osg::Camera; in init()
73 _camera->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); in init()
75 _camera->setCullCallback(new CameraCullCallback(this)); in init()
78 _camera->setViewport(0,0,tex_width,tex_height); in init()
81 _camera->setRenderOrder(osg::Camera::PRE_RENDER); in init()
209 osg::Matrix MVPT = _camera->getViewMatrix() * in cull()
210 _camera->getProjectionMatrix() * in cull()
243 osg::Matrix MVPT = _camera->getViewMatrix() * in cull()
[all …]
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgViewer/
H A DHelpHandler.cpp29 _camera = new osg::Camera; in HelpHandler()
30 _camera->setRenderer(new Renderer(_camera.get())); in HelpHandler()
31 _camera->setRenderOrder(osg::Camera::POST_RENDER, 11); in HelpHandler()
38 _camera->setGraphicsContext(0); in reset()
67 _camera->setNodeMask(0xffffffff); in handle()
71 _camera->setNodeMask(0); in handle()
96 _camera->setGraphicsContext(window); in setUpHUDCamera()
99 _camera->setGraphicsContext(window); in setUpHUDCamera()
104 _camera->setViewMatrix(osg::Matrix::identity()); in setUpHUDCamera()
107 _camera->setClearMask(0); in setUpHUDCamera()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgViewer/
H A DHelpHandler.cpp29 _camera = new osg::Camera; in HelpHandler()
30 _camera->setRenderer(new Renderer(_camera.get())); in HelpHandler()
31 _camera->setRenderOrder(osg::Camera::POST_RENDER, 11); in HelpHandler()
38 _camera->setGraphicsContext(0); in reset()
67 _camera->setNodeMask(0xffffffff); in handle()
71 _camera->setNodeMask(0); in handle()
96 _camera->setGraphicsContext(window); in setUpHUDCamera()
99 _camera->setGraphicsContext(window); in setUpHUDCamera()
104 _camera->setViewMatrix(osg::Matrix::identity()); in setUpHUDCamera()
107 _camera->setClearMask(0); in setUpHUDCamera()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/
H A DSceneView.cpp120 _camera->setViewport(new Viewport); in SceneView()
125 _camera->setDrawBuffer(GL_BACK); in SceneView()
157 _camera = rhs._camera; in SceneView()
277 _camera = camera; in setCamera()
301 _camera->removeChildren(0, _camera->getNumChildren()); in setSceneData()
304 _camera->addChild(node); in setSceneData()
353 _camera->getBound(); in update()
614 if (_camera.valid() && _camera->getView()) in inheritCullSettings()
924 if (!_camera) return; in releaseAllGLObjects()
1374 if (_camera->getPostDrawCallback()) in draw()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/bbdou/
H A Dbbdou_cursor.cpp89 _vm->_camera->pushCameraMode(); in enable()
256 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex()
257 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex()
260 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex()
267 if (!_vm->_camera->isAtPanLimit(1)) in calcTrackingCursorIndex()
271 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex()
272 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex()
282 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex()
286 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex()
301 if (!_vm->_camera->isAtPanLimit(2)) in calcTrackingCursorIndex()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/bbdou/
H A Dbbdou_cursor.cpp89 _vm->_camera->pushCameraMode(); in enable()
256 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex()
257 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex()
260 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex()
267 if (!_vm->_camera->isAtPanLimit(1)) in calcTrackingCursorIndex()
271 if (_vm->_camera->isAtPanLimit(1)) { in calcTrackingCursorIndex()
272 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex()
282 if (!_vm->_camera->isAtPanLimit(3)) in calcTrackingCursorIndex()
286 if (!_vm->_camera->isAtPanLimit(4)) in calcTrackingCursorIndex()
301 if (!_vm->_camera->isAtPanLimit(2)) in calcTrackingCursorIndex()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgShadow/
H A DShadowTexture.cpp57 _camera = new osg::Camera; in init()
59 _camera->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); in init()
61 _camera->setCullCallback(new CameraCullCallback(this)); in init()
64 _camera->setViewport(0,0,tex_width,tex_height); in init()
67 _camera->setRenderOrder(osg::Camera::PRE_RENDER); in init()
82 osg::StateSet* stateset = _camera->getOrCreateStateSet(); in init()
195 osg::Matrix MVPT = _camera->getViewMatrix() * in cull()
196 _camera->getProjectionMatrix() * in cull()
229 osg::Matrix MVPT = _camera->getViewMatrix() * in cull()
230 _camera->getProjectionMatrix() * in cull()
[all …]
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/
H A DSceneView.cpp123 _camera->setViewport(new Viewport); in SceneView()
128 _camera->setDrawBuffer(GL_BACK); in SceneView()
162 _camera = rhs._camera; in SceneView()
282 _camera = camera; in setCamera()
306 _camera->removeChildren(0, _camera->getNumChildren()); in setSceneData()
309 _camera->addChild(node); in setSceneData()
354 _camera->getBound(); in update()
615 if (_camera.valid() && _camera->getView()) in inheritCullSettings()
925 if (!_camera) return; in releaseAllGLObjects()
1435 if (_camera->getPostDrawCallback()) in draw()
[all …]
/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DMiniMapView.cpp160 _camera->setViewLevel(_camera->getViewLevel()+1); in up()
162 return _camera->getViewLevel(); in up()
171 _camera->setViewLevel(_camera->getViewLevel()-1); in down()
173 return _camera->getViewLevel(); in down()
247 _camera->centerOnPosition(_posBeforeMouseScrolling); in mouseClick()
266 int newX = _camera->getCenterPosition().x + xOff; in mouseClick()
267 int newY = _camera->getCenterPosition().y + yOff; in mouseClick()
268 _camera->centerOnPosition(Position(newX,newY,_camera->getViewLevel())); in mouseClick()
334 if (newX < -1 || _camera->getMapSizeX() < newX) in mouseOver()
339 if (newY < -1 || _camera->getMapSizeY() < newY) in mouseOver()
[all …]
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_mode.cpp96 _camera(nullptr), in MapMode()
166 _camera != nullptr ? _camera->GetXPosition() : 0, in MapMode()
167 _camera != nullptr ? _camera->GetYPosition() : 0); in MapMode()
521 if(_camera == sprite) { in SetCamera()
532 _camera = sprite; in SetCamera()
756 _camera != nullptr ? _camera->GetXPosition() : 0, in _Load()
782 if (_camera == nullptr) in _UpdateExplore()
792 _camera->SetRunning(false); in _UpdateExplore()
891 if(_camera->GetMoving()) { in _UpdateExplore()
988 Position2D camera_pos(_camera ? _camera->GetXPosition() : 0.0f, in _UpdateMapFrame()
[all …]
/dports/misc/usd/USD-21.11/pxr/imaging/hd/
H A DrenderPassState.cpp38 : _camera(nullptr) in HdRenderPassState()
109 _camera = camera; in SetCameraAndViewport()
126 _camera = camera; in SetCameraAndFraming()
134 if (!_camera) { in GetWorldToViewMatrix()
138 return _camera->GetViewMatrix(); in GetWorldToViewMatrix()
147 if (_camera) { in GetWindowPolicy()
148 return _camera->GetWindowPolicy(); in GetWindowPolicy()
157 if (!_camera) { in GetProjectionMatrix()
164 _camera->GetProjectionMatrix(), in GetProjectionMatrix()
185 if (!_camera) { in GetClipPlanes()
[all …]
/dports/games/openmw/openmw-openmw-0.47.0/components/resource/
H A Dstats.cpp92 _camera = new osg::Camera; in StatsHandler()
94 _camera->setRenderer(new osgViewer::Renderer(_camera.get())); in StatsHandler()
179 _camera->setViewport(0, 0, width, height); in setWindowSize()
202 _camera->setNodeMask(0); in toggle()
209 _camera->setNodeMask(0xffffffff); in toggle()
230 context = _camera->getGraphicsContext(); in setUpHUDCamera()
244 _camera->setGraphicsContext(context); in setUpHUDCamera()
253 _camera->setClearMask(0); in setUpHUDCamera()
254 _camera->setAllowEventFocus(false); in setUpHUDCamera()
256 _camera->setRenderer(new osgViewer::Renderer(_camera.get())); in setUpHUDCamera()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dscene.cpp181 flicker->x = _camera.x; in loadSceneData()
182 flicker->y = _camera.y; in loadSceneData()
187 debug(3, "Flicker: (%X, %X)", _camera.x, _camera.y); in loadSceneData()
189 if (_camera.x > 160) { in loadSceneData()
190 _camera.x -= 160; in loadSceneData()
192 _camera.x = 0; in loadSceneData()
195 if (_camera.y > 100) { in loadSceneData()
196 _camera.y -= 100; in loadSceneData()
198 _camera.y = 0; in loadSceneData()
209 debug(3, "Camera: (%d, %d)", _camera.x, _camera.y); in loadSceneData()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/twine/debugger/
H A Ddebug_scene.cpp82 positions.frontTopLeftPoint.x = mins.x - _engine->_grid->_camera.x; in calculateBoxPositions()
83 positions.frontTopLeftPoint.y = maxs.y - _engine->_grid->_camera.y; in calculateBoxPositions()
84 positions.frontTopLeftPoint.z = maxs.z - _engine->_grid->_camera.z; in calculateBoxPositions()
86 positions.frontTopRightPoint = maxs - _engine->_grid->_camera; in calculateBoxPositions()
87 positions.backBottomLeftPoint = mins - _engine->_grid->_camera; in calculateBoxPositions()
93 positions.backTopLeftPoint.x = mins.x - _engine->_grid->_camera.x; in calculateBoxPositions()
94 positions.backTopLeftPoint.y = maxs.y - _engine->_grid->_camera.y; in calculateBoxPositions()
95 positions.backTopLeftPoint.z = mins.z - _engine->_grid->_camera.z; in calculateBoxPositions()
97 positions.backTopRightPoint.x = maxs.x - _engine->_grid->_camera.x; in calculateBoxPositions()
98 positions.backTopRightPoint.y = maxs.y - _engine->_grid->_camera.y; in calculateBoxPositions()
[all …]
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/
H A Dcamera_target.cpp42 cCameraTarget::cCameraTarget(CVector3 _camera, CVector3 _target, CVector3 _top) in cCameraTarget() argument
44 SetCameraTargetTop(_camera, _target, _top); in cCameraTarget()
47 void cCameraTarget::SetCameraTargetRotation(CVector3 _camera, CVector3 _target, double _roll) in SetCameraTargetRotation() argument
49 camera = _camera; in SetCameraTargetRotation()
86 void cCameraTarget::SetCameraTargetTop(CVector3 _camera, CVector3 _target, CVector3 _top) in SetCameraTargetTop() argument
88 camera = _camera; in SetCameraTargetTop()
132 void cCameraTarget::SetCamera(CVector3 _camera, enumRotationMode mode) in SetCamera() argument
134 camera = _camera; in SetCamera()

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