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Searched refs:_char_skillset (Results 1 – 4 of 4) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/menu_windows/
H A Dmenu_skills_window.cpp43 _char_skillset(0) in SkillsWindow()
207 GlobalCharacter* user = party.GetCharacterAtIndex(_char_skillset); in Update()
253 _char_select.SetSelection(_char_skillset); in Update()
264 _char_skillset = _char_select.GetSelection(); in Update()
314 _char_select.SetSelection(_char_skillset); in Update()
347 GlobalManager->GetCharacterHandler().GetActiveParty().GetCharacterAtIndex(_char_skillset); in Update()
393 GlobalManager->GetCharacterHandler().GetActiveParty().GetCharacterAtIndex(_char_skillset); in _GetCurrentSkill()
H A Dmenu_skills_window.h111 int32_t _char_skillset; variable
/dports/games/allacrost/allacrost-1.0.2/src/modes/menu/
H A Dmenu_views.cpp604 _char_skillset(0) in SkillsWindow()
767 …= dynamic_cast<GlobalCharacter*>(GlobalManager->GetActiveParty()->GetActorAtIndex(_char_skillset)); in Update()
787 _char_select.SetSelection(_char_skillset); in Update()
798 _char_skillset = _char_select.GetSelection(); in Update()
849 _char_select.SetSelection(_char_skillset); in Update()
868 …= dynamic_cast<GlobalCharacter*>(GlobalManager->GetActiveParty()->GetActorAtIndex(_char_skillset)); in _GetCurrentSkill()
H A Dmenu_views.h352 int32 _char_skillset; variable