/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1gfx/ |
H A D | view_char_gen.cpp | 62 _character = *game->_party; in setMode() 73 _character->_strength = 10; in setMode() 74 _character->_agility = 10; in setMode() 75 _character->_stamina = 10; in setMode() 76 _character->_charisma = 10; in setMode() 77 _character->_wisdom = 10; in setMode() 145 _character->_strength, _character->_agility, _character->_stamina, in drawAttributes() 146 _character->_charisma, _character->_wisdom, _character->_intelligence), in drawAttributes() 230 _character->_agility += 5; in setRace() 392 _character->_coins = 100; in save() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/ |
H A D | talk.cpp | 31 _character = _command; in talk() 77 uint8 index = _character & 127; in convIcons() 90 const uint8 *str = getPersonText(_character & 0x7F, 0); in startTalk() 102 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk() 131 if (_character >= 100) in moreTalk() 140 const uint8 *str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk() 156 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk() 167 str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk() 182 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
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/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/ |
H A D | talk.cpp | 31 _character = _command; in talk() 77 uint8 index = _character & 127; in convIcons() 90 const uint8 *str = getPersonText(_character & 0x7F, 0); in startTalk() 109 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk() 138 if (_character >= 100) in moreTalk() 147 const uint8 *str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk() 163 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk() 174 str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk() 189 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/menu_windows/ |
H A D | menu_equip_window.cpp | 64 _character(nullptr) in EquipWindow() 287 if(wpn->GetUsableBy() & _character->GetID()) { in _Equip() 305 if(armor->GetUsableBy() & _character->GetID()) { in _Equip() 308 inventory_handler.AddToInventory(_character->EquipArmor(gbl_arm)); in _Equip() 331 inventory_handler.AddToInventory(_character->EquipWeapon(nullptr)); in _Unequip() 395 if(_equip && !(usability_bitmask & _character->GetID())) in _UpdateEquipList() 415 std::shared_ptr<GlobalWeapon> wpn = _character->GetEquippedWeapon(); in _UpdateEquipList() 460 MenuMode::CurrentInstance()->UpdateEquipmentInfo(_character, _object, in _UpdateSelectedObject() 478 _object = _character->GetEquippedWeapon(); in _UpdateSelectedObject() 484 _object = _character->GetEquippedArmor(object_type); in _UpdateSelectedObject() [all …]
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H A D | menu_inventory_window.cpp | 70 _character(nullptr), in InventoryWindow() 143 …_character = GlobalManager->GetCharacterHandler().GetActiveParty().GetCharacterAtIndex(_char_selec… in _InitCharSelect() 329 MenuMode::CurrentInstance()->UpdateEquipmentInfo(_character, in Update() 413 … success = luabind::call_function<bool>(script_function, _character); in Update() 481 selected_armor = _character->EquipArmor(selected_armor); in Update() 507 selected_weapon = _character->EquipWeapon(selected_weapon); in Update() 574 …_character = GlobalManager->GetCharacterHandler().GetActiveParty().GetCharacterAtIndex(_char_selec… in _UpdateSelection() 584 _can_equip = usability_bitmask & _character->GetID(); in _UpdateSelection() 585 MenuMode::CurrentInstance()->UpdateEquipmentInfo(_character, _object, in _UpdateSelection() 598 _can_equip = usability_bitmask & _character->GetID(); in _UpdateSelection() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/ |
H A D | speech.cpp | 48 _character(0), in Speech() 104 return location->getCharacterItem(_character); in getCharacterItem() 108 return _character; in getCharacterId() 137 return _character == aprilCharacterIndex; in characterIsApril() 154 _character = stream->readSint32LE(); in readData() 158 && _character == 1 // Cortez in readData() 203 debug("character: %d", _character); in printData() 226 if (speech->_character == _character && speech->isPlaying()) { in stopOtherSpeechesFromSameCharacter()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/command/ |
H A D | command_settings.cpp | 41 _character(character), in CommandSettings() 111 if(_character == nullptr) { in CommandSettings() 120 std::shared_ptr<GlobalWeapon> char_wpn = _character->GetGlobalCharacter()->GetEquippedWeapon(); in CommandSettings() 123 skill_list = _character->GetGlobalCharacter()->GetWeaponSkills(); in CommandSettings() 125 skill_list = _character->GetGlobalCharacter()->GetBareHandsSkills(); in CommandSettings() 163 skill_list = _character->GetGlobalCharacter()->GetMagicSkills(); in CommandSettings() 187 skill_list = _character->GetGlobalCharacter()->GetSpecialSkills(); in CommandSettings() 215 uint32_t current_sp = _character->GetSkillPoints(); in RefreshLists() 218 skill_list = _character->GetGlobalCharacter()->GetWeaponSkills(); in RefreshLists() 231 skill_list = _character->GetGlobalCharacter()->GetMagicSkills(); in RefreshLists() [all …]
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/ |
H A D | speech.cpp | 47 _character(0), in Speech() 102 return location->getCharacterItem(_character); in getCharacterItem() 106 return _character; in getCharacterId() 133 return _character == aprilCharacterIndex; in characterIsApril() 140 _character = stream->readSint32LE(); in readData() 166 debug("character: %d", _character); in printData() 189 if (speech->_character == _character && speech->isPlaying()) { in stopOtherSpeechesFromSameCharacter()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/core/ |
H A D | party.cpp | 123 _game(game), _character(c), _type(weaponType) { in Weapon() 134 uint damage = _game->getRandomNumber(1, _character->_intelligence); in getMagicDamage() 155 return ((255 - _character->_intelligence) * _type * _type) / 256 + 5; in getBuyCost() 159 return ((_character->_intelligence + 40) * _type * _type) / 256 + 1; in getSellCost() 165 _character(c), _type(armorType) { in Armour() 173 return (200 - _character->_intelligence) / 4 * _type; in getBuyCost() 177 return (_character->_charisma / 4) * _type; in getSellCost()
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/dports/math/scilab/scilab-6.1.1/scilab/modules/slint/includes/checkers/ |
H A D | DecimalChecker.hxx | 37 …std::wstring & checkerId, const std::wstring & _character) : SLintChecker(checkerId), character(_c… in DecimalChecker() argument 39 …g & checkerId, const std::wstring & _character, const bool _checkDot) : SLintChecker(checkerId), c… in DecimalChecker() argument
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/dports/math/frobby/frobby-0.9.1/save/ |
H A D | Lexer.cpp | 21 _character == c)) { in match() 130 _character = c; in nextToken() 140 _character = getChar(); in nextToken() 178 out << '\'' << _character << '\''; in printToken() 192 char _character; member in Lexer
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/dports/biology/py-biopython/biopython-1.79/Bio/ |
H A D | Seq.py | 2020 self._character = character 2065 if isinstance(other, UnknownSeq) and other._character == self._character: 2130 return self._character 2181 if set(sub) != set(self._character): 2232 if set(sub) != set(self._character): 2258 s = complement(self._character) 2271 s = complement_rna(self._character) 2327 s = transcribe(self._character) 2408 self._character * 3, 2448 if self._character == gap: [all …]
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/dports/devel/z88dk/z88dk/testsuite/ |
H A D | Issue_564_casting.c | 9 Character _character; member 17 return (long)item->_character._x; in func3() 40 return (long)item._character._x; in func5()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/ |
H A D | custom.cpp | 116 GLOBALS._character[i]._item = GLOBALS._loc->getItemFromCode(GLOBALS._character[i]._code); in mCharResetCodes() 125 GLOBALS._character[i].save(f); in charsSaveAll() 136 GLOBALS._character[i].load(f); in charsLoadAll() 1390 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._startTalkPattern); in charSendMessage() 1395 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._talkPattern); in charSendMessage() 1422 …_ctx->text->setColor(GLOBALS._character[nChar]._r, GLOBALS._character[nChar]._g, GLOBALS._characte… in charSendMessage() 1466 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._endTalkPattern); in charSendMessage() 1470 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._standPattern); in charSendMessage() 1751 GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._talkPattern); in sendDialogMessage() 1753 …_ctx->text->setColor(GLOBALS._character[nPers]._r, GLOBALS._character[nPers]._g, GLOBALS._characte… in sendDialogMessage() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/tony/ |
H A D | custom.cpp | 116 GLOBALS._character[i]._item = GLOBALS._loc->getItemFromCode(GLOBALS._character[i]._code); in mCharResetCodes() 125 GLOBALS._character[i].save(f); in charsSaveAll() 136 GLOBALS._character[i].load(f); in charsLoadAll() 1392 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._startTalkPattern); in charSendMessage() 1397 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._talkPattern); in charSendMessage() 1424 …_ctx->text->setColor(GLOBALS._character[nChar]._r, GLOBALS._character[nChar]._g, GLOBALS._characte… in charSendMessage() 1468 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._endTalkPattern); in charSendMessage() 1472 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._standPattern); in charSendMessage() 1753 GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._talkPattern); in sendDialogMessage() 1755 …_ctx->text->setColor(GLOBALS._character[nPers]._r, GLOBALS._character[nPers]._g, GLOBALS._characte… in sendDialogMessage() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/carry/ |
H A D | crushed_tv.cpp | 57 if (msg->_character->getName() == "Barbot" && msg->_character->_visible) { in UseWithCharMsg() 60 actMsg.execute(msg->_character); in UseWithCharMsg()
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H A D | fruit.cpp | 60 if (msg->_character->isEquals("Barbot") && msg->_character->_visible) { in UseWithCharMsg() 62 actMsg.execute(msg->_character); in UseWithCharMsg()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/carry/ |
H A D | crushed_tv.cpp | 57 if (msg->_character->getName() == "Barbot" && msg->_character->_visible) { in UseWithCharMsg() 60 actMsg.execute(msg->_character); in UseWithCharMsg()
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H A D | fruit.cpp | 60 if (msg->_character->isEquals("Barbot") && msg->_character->_visible) { in UseWithCharMsg() 62 actMsg.execute(msg->_character); in UseWithCharMsg()
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/dports/editors/calligra/calligra-3.2.1/libs/textlayout/ |
H A D | KoCharAreaInfo.h | 40 KoCharAreaInfo(const QRectF& _rect, const QChar& _character) in KoCharAreaInfo() argument 42 , character(_character) in KoCharAreaInfo()
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/dports/x11-toolkits/gtkmathview/gtkmathview-0.8.0/src/backend/common/tfm/ |
H A D | cmex10.cc | 182 cmex10_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in cmex10_tables() argument 186 _character = character; in cmex10_tables()
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H A D | cmex9.cc | 182 cmex9_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in cmex9_tables() argument 186 _character = character; in cmex9_tables()
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H A D | msam10.cc | 191 msam10_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in msam10_tables() argument 195 _character = character; in msam10_tables()
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H A D | msam5.cc | 191 msam5_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in msam5_tables() argument 195 _character = character; in msam5_tables()
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H A D | msam6.cc | 191 msam6_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in msam6_tables() argument 195 _character = character; in msam6_tables()
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