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Searched refs:_character (Results 1 – 25 of 366) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1gfx/
H A Dview_char_gen.cpp62 _character = *game->_party; in setMode()
73 _character->_strength = 10; in setMode()
74 _character->_agility = 10; in setMode()
75 _character->_stamina = 10; in setMode()
76 _character->_charisma = 10; in setMode()
77 _character->_wisdom = 10; in setMode()
145 _character->_strength, _character->_agility, _character->_stamina, in drawAttributes()
146 _character->_charisma, _character->_wisdom, _character->_intelligence), in drawAttributes()
230 _character->_agility += 5; in setRace()
392 _character->_coins = 100; in save()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/
H A Dtalk.cpp31 _character = _command; in talk()
77 uint8 index = _character & 127; in convIcons()
90 const uint8 *str = getPersonText(_character & 0x7F, 0); in startTalk()
102 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk()
131 if (_character >= 100) in moreTalk()
140 const uint8 *str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk()
156 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
167 str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk()
182 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/
H A Dtalk.cpp31 _character = _command; in talk()
77 uint8 index = _character & 127; in convIcons()
90 const uint8 *str = getPersonText(_character & 0x7F, 0); in startTalk()
109 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk()
138 if (_character >= 100) in moreTalk()
147 const uint8 *str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk()
163 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
174 str = getPersonText(_character & 0x7F, _talkPos); in doSomeTalk()
189 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/menu_windows/
H A Dmenu_equip_window.cpp64 _character(nullptr) in EquipWindow()
287 if(wpn->GetUsableBy() & _character->GetID()) { in _Equip()
305 if(armor->GetUsableBy() & _character->GetID()) { in _Equip()
308 inventory_handler.AddToInventory(_character->EquipArmor(gbl_arm)); in _Equip()
331 inventory_handler.AddToInventory(_character->EquipWeapon(nullptr)); in _Unequip()
395 if(_equip && !(usability_bitmask & _character->GetID())) in _UpdateEquipList()
415 std::shared_ptr<GlobalWeapon> wpn = _character->GetEquippedWeapon(); in _UpdateEquipList()
460 MenuMode::CurrentInstance()->UpdateEquipmentInfo(_character, _object, in _UpdateSelectedObject()
478 _object = _character->GetEquippedWeapon(); in _UpdateSelectedObject()
484 _object = _character->GetEquippedArmor(object_type); in _UpdateSelectedObject()
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H A Dmenu_inventory_window.cpp70 _character(nullptr), in InventoryWindow()
143_character = GlobalManager->GetCharacterHandler().GetActiveParty().GetCharacterAtIndex(_char_selec… in _InitCharSelect()
329 MenuMode::CurrentInstance()->UpdateEquipmentInfo(_character, in Update()
413 … success = luabind::call_function<bool>(script_function, _character); in Update()
481 selected_armor = _character->EquipArmor(selected_armor); in Update()
507 selected_weapon = _character->EquipWeapon(selected_weapon); in Update()
574_character = GlobalManager->GetCharacterHandler().GetActiveParty().GetCharacterAtIndex(_char_selec… in _UpdateSelection()
584 _can_equip = usability_bitmask & _character->GetID(); in _UpdateSelection()
585 MenuMode::CurrentInstance()->UpdateEquipmentInfo(_character, _object, in _UpdateSelection()
598 _can_equip = usability_bitmask & _character->GetID(); in _UpdateSelection()
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/
H A Dspeech.cpp48 _character(0), in Speech()
104 return location->getCharacterItem(_character); in getCharacterItem()
108 return _character; in getCharacterId()
137 return _character == aprilCharacterIndex; in characterIsApril()
154 _character = stream->readSint32LE(); in readData()
158 && _character == 1 // Cortez in readData()
203 debug("character: %d", _character); in printData()
226 if (speech->_character == _character && speech->isPlaying()) { in stopOtherSpeechesFromSameCharacter()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/command/
H A Dcommand_settings.cpp41 _character(character), in CommandSettings()
111 if(_character == nullptr) { in CommandSettings()
120 std::shared_ptr<GlobalWeapon> char_wpn = _character->GetGlobalCharacter()->GetEquippedWeapon(); in CommandSettings()
123 skill_list = _character->GetGlobalCharacter()->GetWeaponSkills(); in CommandSettings()
125 skill_list = _character->GetGlobalCharacter()->GetBareHandsSkills(); in CommandSettings()
163 skill_list = _character->GetGlobalCharacter()->GetMagicSkills(); in CommandSettings()
187 skill_list = _character->GetGlobalCharacter()->GetSpecialSkills(); in CommandSettings()
215 uint32_t current_sp = _character->GetSkillPoints(); in RefreshLists()
218 skill_list = _character->GetGlobalCharacter()->GetWeaponSkills(); in RefreshLists()
231 skill_list = _character->GetGlobalCharacter()->GetMagicSkills(); in RefreshLists()
[all …]
/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/
H A Dspeech.cpp47 _character(0), in Speech()
102 return location->getCharacterItem(_character); in getCharacterItem()
106 return _character; in getCharacterId()
133 return _character == aprilCharacterIndex; in characterIsApril()
140 _character = stream->readSint32LE(); in readData()
166 debug("character: %d", _character); in printData()
189 if (speech->_character == _character && speech->isPlaying()) { in stopOtherSpeechesFromSameCharacter()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/core/
H A Dparty.cpp123 _game(game), _character(c), _type(weaponType) { in Weapon()
134 uint damage = _game->getRandomNumber(1, _character->_intelligence); in getMagicDamage()
155 return ((255 - _character->_intelligence) * _type * _type) / 256 + 5; in getBuyCost()
159 return ((_character->_intelligence + 40) * _type * _type) / 256 + 1; in getSellCost()
165 _character(c), _type(armorType) { in Armour()
173 return (200 - _character->_intelligence) / 4 * _type; in getBuyCost()
177 return (_character->_charisma / 4) * _type; in getSellCost()
/dports/math/scilab/scilab-6.1.1/scilab/modules/slint/includes/checkers/
H A DDecimalChecker.hxx37 …std::wstring & checkerId, const std::wstring & _character) : SLintChecker(checkerId), character(_c… in DecimalChecker() argument
39 …g & checkerId, const std::wstring & _character, const bool _checkDot) : SLintChecker(checkerId), c… in DecimalChecker() argument
/dports/math/frobby/frobby-0.9.1/save/
H A DLexer.cpp21 _character == c)) { in match()
130 _character = c; in nextToken()
140 _character = getChar(); in nextToken()
178 out << '\'' << _character << '\''; in printToken()
192 char _character; member in Lexer
/dports/biology/py-biopython/biopython-1.79/Bio/
H A DSeq.py2020 self._character = character
2065 if isinstance(other, UnknownSeq) and other._character == self._character:
2130 return self._character
2181 if set(sub) != set(self._character):
2232 if set(sub) != set(self._character):
2258 s = complement(self._character)
2271 s = complement_rna(self._character)
2327 s = transcribe(self._character)
2408 self._character * 3,
2448 if self._character == gap:
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/dports/devel/z88dk/z88dk/testsuite/
H A DIssue_564_casting.c9 Character _character; member
17 return (long)item->_character._x; in func3()
40 return (long)item._character._x; in func5()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/
H A Dcustom.cpp116 GLOBALS._character[i]._item = GLOBALS._loc->getItemFromCode(GLOBALS._character[i]._code); in mCharResetCodes()
125 GLOBALS._character[i].save(f); in charsSaveAll()
136 GLOBALS._character[i].load(f); in charsLoadAll()
1390 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._startTalkPattern); in charSendMessage()
1395 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._talkPattern); in charSendMessage()
1422 …_ctx->text->setColor(GLOBALS._character[nChar]._r, GLOBALS._character[nChar]._g, GLOBALS._characte… in charSendMessage()
1466 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._endTalkPattern); in charSendMessage()
1470 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._standPattern); in charSendMessage()
1751 GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._talkPattern); in sendDialogMessage()
1753 …_ctx->text->setColor(GLOBALS._character[nPers]._r, GLOBALS._character[nPers]._g, GLOBALS._characte… in sendDialogMessage()
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/dports/games/scummvm/scummvm-2.5.1/engines/tony/
H A Dcustom.cpp116 GLOBALS._character[i]._item = GLOBALS._loc->getItemFromCode(GLOBALS._character[i]._code); in mCharResetCodes()
125 GLOBALS._character[i].save(f); in charsSaveAll()
136 GLOBALS._character[i].load(f); in charsLoadAll()
1392 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._startTalkPattern); in charSendMessage()
1397 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._talkPattern); in charSendMessage()
1424 …_ctx->text->setColor(GLOBALS._character[nChar]._r, GLOBALS._character[nChar]._g, GLOBALS._characte… in charSendMessage()
1468 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._endTalkPattern); in charSendMessage()
1472 GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._standPattern); in charSendMessage()
1753 GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._talkPattern); in sendDialogMessage()
1755 …_ctx->text->setColor(GLOBALS._character[nPers]._r, GLOBALS._character[nPers]._g, GLOBALS._characte… in sendDialogMessage()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/carry/
H A Dcrushed_tv.cpp57 if (msg->_character->getName() == "Barbot" && msg->_character->_visible) { in UseWithCharMsg()
60 actMsg.execute(msg->_character); in UseWithCharMsg()
H A Dfruit.cpp60 if (msg->_character->isEquals("Barbot") && msg->_character->_visible) { in UseWithCharMsg()
62 actMsg.execute(msg->_character); in UseWithCharMsg()
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/carry/
H A Dcrushed_tv.cpp57 if (msg->_character->getName() == "Barbot" && msg->_character->_visible) { in UseWithCharMsg()
60 actMsg.execute(msg->_character); in UseWithCharMsg()
H A Dfruit.cpp60 if (msg->_character->isEquals("Barbot") && msg->_character->_visible) { in UseWithCharMsg()
62 actMsg.execute(msg->_character); in UseWithCharMsg()
/dports/editors/calligra/calligra-3.2.1/libs/textlayout/
H A DKoCharAreaInfo.h40 KoCharAreaInfo(const QRectF& _rect, const QChar& _character) in KoCharAreaInfo() argument
42 , character(_character) in KoCharAreaInfo()
/dports/x11-toolkits/gtkmathview/gtkmathview-0.8.0/src/backend/common/tfm/
H A Dcmex10.cc182 cmex10_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in cmex10_tables() argument
186 _character = character; in cmex10_tables()
H A Dcmex9.cc182 cmex9_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in cmex9_tables() argument
186 _character = character; in cmex9_tables()
H A Dmsam10.cc191 msam10_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in msam10_tables() argument
195 _character = character; in msam10_tables()
H A Dmsam5.cc191 msam5_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in msam5_tables() argument
195 _character = character; in msam5_tables()
H A Dmsam6.cc191 msam6_tables(TFM::Font*& _font, TFM::Dimension*& _dimension, TFM::Character*& _character) in msam6_tables() argument
195 _character = character; in msam6_tables()

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