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Searched refs:_clickable (Results 1 – 22 of 22) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/updater/
H A Dupdater.cpp114 _clickable = new PopupButtonWidget; in UpdaterStatusWidget()
115 _clickable->setOpacity(0); // not drawn in UpdaterStatusWidget()
116 _clickable->rule().setRect(rule()); in UpdaterStatusWidget()
117 _clickable->setOpener([] (PopupWidget *) { in UpdaterStatusWidget()
120 add(_clickable); in UpdaterStatusWidget()
135 return *_clickable; in popupButton()
140 PopupButtonWidget *_clickable; member in UpdaterStatusWidget
/dports/games/residualvm/residualvm-0.3.1/engines/stark/gfx/
H A Drenderentry.cpp44 _clickable(true) { in RenderEntry()
97 _clickable = clickable; in setClickable()
113 if (!_visual || !_clickable) { in containsPoint()
161 if (!_visual || !_clickable) { in intersectRay()
H A Drenderentry.h107 bool _clickable; variable
/dports/games/scummvm/scummvm-2.5.1/engines/stark/gfx/
H A Drenderentry.cpp47 _clickable(true) { in RenderEntry()
115 _clickable = clickable; in setClickable()
131 if (!_visual || !_clickable) { in containsPoint()
189 if (!_visual || !_clickable) { in intersectRay()
H A Drenderentry.h127 bool _clickable; variable
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Ddeepskyobj.h76 void setClickable(bool _clickable) { clickable = _clickable; } in setClickable() argument
H A Dbody.h295 void setClickable(bool _clickable);
H A Dbody.cpp1005 void Body::setClickable(bool _clickable) in setClickable() argument
1007 clickable = _clickable ? 1 : 0; in setClickable()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Ddeepskyobj.h76 void setClickable(bool _clickable) { clickable = _clickable; } in setClickable() argument
H A Dbody.h295 void setClickable(bool _clickable);
H A Dbody.cpp1005 void Body::setClickable(bool _clickable) in setClickable() argument
1007 clickable = _clickable ? 1 : 0; in setClickable()
/dports/www/p5-Template-Plugin-Clickable/Template-Plugin-Clickable-0.06/
H A DMANIFEST7 t/01_clickable.t
/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dai_lab.cpp192 Common::Rect _clickable; member in Buried::SpaceDoorTimer
220 if (_clickable.contains(pointLocation)) { in mouseDown()
293 if (_clickable.contains(pointLocation)) in specifyCursor()
2828 Common::Rect _clickable; member in Buried::ScanningRoomNexusDoorNormalFacing
2866 if (_clickable.contains(pointLocation)) in specifyCursor()
3121 Common::Rect _clickable; member in Buried::MachineRoomExitDoor
3145 if (_clickable.contains(pointLocation)) in specifyCursor()
3160 Common::Rect _clickable; member in Buried::MachineRoomTamperedSculpture
3227 if (_clickable.contains(pointLocation)) in specifyCursor()
3503 Common::Rect _clickable; member in Buried::SpaceDoor
[all …]
H A Dcastle.cpp802 Common::Rect _clickable; member in Buried::StorageRoomDoor
816 _clickable = Common::Rect(left, top, right, bottom); in StorageRoomDoor()
839 if (_clickable.contains(pointLocation)) in mouseDown()
850 if (_clickable.contains(pointLocation)) { in mouseUp()
870 if (_clickable.contains(pointLocation)) in specifyCursor()
H A Dscene_common.cpp51 _clickable = Common::Rect(left, top, right, bottom); in BasicDoor()
69 if (_clickable.contains(pointLocation)) in mouseDown()
82 if (_clickable.contains(pointLocation)) in mouseUp()
90 if (_clickable.contains(pointLocation)) in specifyCursor()
H A Dscene_common.h48 Common::Rect _clickable; variable
/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/
H A Ditem.cpp187 _clickable(true) { in ItemVisual()
194 _clickable = stream->readBool(); in readData()
202 _renderEntry->setClickable(_clickable); in onAllLoaded()
298 debug("clickable: %d", _clickable); in printData()
H A Ditem.h201 bool _clickable; variable
/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/
H A Ditem.cpp193 _clickable(true) { in ItemVisual()
200 _clickable = stream->readBool(); in readData()
208 _renderEntry->setClickable(_clickable); in onAllLoaded()
306 debug("clickable: %d", _clickable); in printData()
H A Ditem.h207 bool _clickable; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dcontrols.cpp1063 bool _clickable; member in Sword2::Slot
1068 : Widget(parent, 2), _clickable(false), _editable(false) { in Slot()
1078 _clickable = clickable; in setClickable()
1113 if (_clickable) { in onMouseDown()
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dcontrols.cpp1069 bool _clickable; member in Sword2::Slot
1074 : Widget(parent, 2), _clickable(false), _editable(false) { in Slot()
1084 _clickable = clickable; in setClickable()
1119 if (_clickable) { in onMouseDown()