/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/updater/ |
H A D | updater.cpp | 114 _clickable = new PopupButtonWidget; in UpdaterStatusWidget() 115 _clickable->setOpacity(0); // not drawn in UpdaterStatusWidget() 116 _clickable->rule().setRect(rule()); in UpdaterStatusWidget() 117 _clickable->setOpener([] (PopupWidget *) { in UpdaterStatusWidget() 120 add(_clickable); in UpdaterStatusWidget() 135 return *_clickable; in popupButton() 140 PopupButtonWidget *_clickable; member in UpdaterStatusWidget
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/gfx/ |
H A D | renderentry.cpp | 44 _clickable(true) { in RenderEntry() 97 _clickable = clickable; in setClickable() 113 if (!_visual || !_clickable) { in containsPoint() 161 if (!_visual || !_clickable) { in intersectRay()
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H A D | renderentry.h | 107 bool _clickable; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/gfx/ |
H A D | renderentry.cpp | 47 _clickable(true) { in RenderEntry() 115 _clickable = clickable; in setClickable() 131 if (!_visual || !_clickable) { in containsPoint() 189 if (!_visual || !_clickable) { in intersectRay()
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H A D | renderentry.h | 127 bool _clickable; variable
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | deepskyobj.h | 76 void setClickable(bool _clickable) { clickable = _clickable; } in setClickable() argument
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H A D | body.h | 295 void setClickable(bool _clickable);
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H A D | body.cpp | 1005 void Body::setClickable(bool _clickable) in setClickable() argument 1007 clickable = _clickable ? 1 : 0; in setClickable()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | deepskyobj.h | 76 void setClickable(bool _clickable) { clickable = _clickable; } in setClickable() argument
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H A D | body.h | 295 void setClickable(bool _clickable);
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H A D | body.cpp | 1005 void Body::setClickable(bool _clickable) in setClickable() argument 1007 clickable = _clickable ? 1 : 0; in setClickable()
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/dports/www/p5-Template-Plugin-Clickable/Template-Plugin-Clickable-0.06/ |
H A D | MANIFEST | 7 t/01_clickable.t
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/ |
H A D | ai_lab.cpp | 192 Common::Rect _clickable; member in Buried::SpaceDoorTimer 220 if (_clickable.contains(pointLocation)) { in mouseDown() 293 if (_clickable.contains(pointLocation)) in specifyCursor() 2828 Common::Rect _clickable; member in Buried::ScanningRoomNexusDoorNormalFacing 2866 if (_clickable.contains(pointLocation)) in specifyCursor() 3121 Common::Rect _clickable; member in Buried::MachineRoomExitDoor 3145 if (_clickable.contains(pointLocation)) in specifyCursor() 3160 Common::Rect _clickable; member in Buried::MachineRoomTamperedSculpture 3227 if (_clickable.contains(pointLocation)) in specifyCursor() 3503 Common::Rect _clickable; member in Buried::SpaceDoor [all …]
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H A D | castle.cpp | 802 Common::Rect _clickable; member in Buried::StorageRoomDoor 816 _clickable = Common::Rect(left, top, right, bottom); in StorageRoomDoor() 839 if (_clickable.contains(pointLocation)) in mouseDown() 850 if (_clickable.contains(pointLocation)) { in mouseUp() 870 if (_clickable.contains(pointLocation)) in specifyCursor()
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H A D | scene_common.cpp | 51 _clickable = Common::Rect(left, top, right, bottom); in BasicDoor() 69 if (_clickable.contains(pointLocation)) in mouseDown() 82 if (_clickable.contains(pointLocation)) in mouseUp() 90 if (_clickable.contains(pointLocation)) in specifyCursor()
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H A D | scene_common.h | 48 Common::Rect _clickable; variable
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/ |
H A D | item.cpp | 187 _clickable(true) { in ItemVisual() 194 _clickable = stream->readBool(); in readData() 202 _renderEntry->setClickable(_clickable); in onAllLoaded() 298 debug("clickable: %d", _clickable); in printData()
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H A D | item.h | 201 bool _clickable; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/ |
H A D | item.cpp | 193 _clickable(true) { in ItemVisual() 200 _clickable = stream->readBool(); in readData() 208 _renderEntry->setClickable(_clickable); in onAllLoaded() 306 debug("clickable: %d", _clickable); in printData()
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H A D | item.h | 207 bool _clickable; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | controls.cpp | 1063 bool _clickable; member in Sword2::Slot 1068 : Widget(parent, 2), _clickable(false), _editable(false) { in Slot() 1078 _clickable = clickable; in setClickable() 1113 if (_clickable) { in onMouseDown()
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | controls.cpp | 1069 bool _clickable; member in Sword2::Slot 1074 : Widget(parent, 2), _clickable(false), _editable(false) { in Slot() 1084 _clickable = clickable; in setClickable() 1119 if (_clickable) { in onMouseDown()
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