Searched refs:_clipHeight (Results 1 – 18 of 18) sorted by relevance
61 _clipHeight = _vWindowLinesTall - 1; in Screen()76 _clipHeight = this->h - 1; in setDisplayScan()215 _clipHeight = _vWindowLinesTall - 1; in setBufferScan()216 _windowYAdd = (176 - _clipHeight) >> 1; in setBufferScan()230 _screenSave._clipHeight = _clipHeight; in saveScreen()244 _clipHeight = _screenSave._clipHeight; in restoreScreen()
111 int BaseSurface::_clipHeight; member in Access::BaseSurface273 if (r.top > _clipHeight || r.top < 0) { in clip()286 else if (bottom > _clipHeight) { in clip()287 skip = bottom - _clipHeight; in clip()
247 _fields._clipHeight = screen._clipHeight; in savedFields()269 screen._clipHeight = _fields._clipHeight; in restoreFields()282 screen._clipHeight = screen.h; in initFields()
68 int _clipHeight; member
38 int _clipHeight; member
63 static int _clipWidth, _clipHeight;
698 _playerDirection == DOWN) && (_vm->_screen->_clipHeight - in checkScrollUp()745 _scrollAmount = -(_vm->_screen->_clipHeight - _playerY - _scrollThreshold); in scrollUp()
62 _clipHeight = _vWindowLinesTall - 1; in Screen()77 _clipHeight = this->h - 1; in setDisplayScan()216 _clipHeight = _vWindowLinesTall - 1; in setBufferScan()217 _windowYAdd = (176 - _clipHeight) >> 1; in setBufferScan()231 _screenSave._clipHeight = _clipHeight; in saveScreen()245 _clipHeight = _screenSave._clipHeight; in restoreScreen()
500 int oldClip = _screen->_clipHeight; in drawHelp()501 _screen->_clipHeight = 200; in drawHelp()504 _screen->_clipHeight = oldClip; in drawHelp()
1268 screen._clipHeight = 173; in doCast()