Home
last modified time | relevance | path

Searched refs:_clipHeight (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/
H A Dscreen.cpp61 _clipHeight = _vWindowLinesTall - 1; in Screen()
76 _clipHeight = this->h - 1; in setDisplayScan()
215 _clipHeight = _vWindowLinesTall - 1; in setBufferScan()
216 _windowYAdd = (176 - _clipHeight) >> 1; in setBufferScan()
230 _screenSave._clipHeight = _clipHeight; in saveScreen()
244 _clipHeight = _screenSave._clipHeight; in restoreScreen()
H A Dasurface.cpp111 int BaseSurface::_clipHeight; member in Access::BaseSurface
273 if (r.top > _clipHeight || r.top < 0) { in clip()
286 else if (bottom > _clipHeight) { in clip()
287 skip = bottom - _clipHeight; in clip()
H A Dinventory.cpp247 _fields._clipHeight = screen._clipHeight; in savedFields()
269 screen._clipHeight = _fields._clipHeight; in restoreFields()
282 screen._clipHeight = screen.h; in initFields()
H A Dinventory.h68 int _clipHeight; member
H A Dscreen.h38 int _clipHeight; member
H A Dasurface.h63 static int _clipWidth, _clipHeight;
H A Dplayer.cpp698 _playerDirection == DOWN) && (_vm->_screen->_clipHeight - in checkScrollUp()
745 _scrollAmount = -(_vm->_screen->_clipHeight - _playerY - _scrollThreshold); in scrollUp()
/dports/games/scummvm/scummvm-2.5.1/engines/access/
H A Dscreen.cpp62 _clipHeight = _vWindowLinesTall - 1; in Screen()
77 _clipHeight = this->h - 1; in setDisplayScan()
216 _clipHeight = _vWindowLinesTall - 1; in setBufferScan()
217 _windowYAdd = (176 - _clipHeight) >> 1; in setBufferScan()
231 _screenSave._clipHeight = _clipHeight; in saveScreen()
245 _clipHeight = _screenSave._clipHeight; in restoreScreen()
H A Dasurface.cpp111 int BaseSurface::_clipHeight; member in Access::BaseSurface
273 if (r.top > _clipHeight || r.top < 0) { in clip()
286 else if (bottom > _clipHeight) { in clip()
287 skip = bottom - _clipHeight; in clip()
H A Dinventory.cpp247 _fields._clipHeight = screen._clipHeight; in savedFields()
269 screen._clipHeight = _fields._clipHeight; in restoreFields()
282 screen._clipHeight = screen.h; in initFields()
H A Dinventory.h68 int _clipHeight; member
H A Dscreen.h38 int _clipHeight; member
H A Dasurface.h63 static int _clipWidth, _clipHeight;
H A Dplayer.cpp698 _playerDirection == DOWN) && (_vm->_screen->_clipHeight - in checkScrollUp()
745 _scrollAmount = -(_vm->_screen->_clipHeight - _playerY - _scrollThreshold); in scrollUp()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/amazon/
H A Damazon_game.cpp500 int oldClip = _screen->_clipHeight; in drawHelp()
501 _screen->_clipHeight = 200; in drawHelp()
504 _screen->_clipHeight = oldClip; in drawHelp()
H A Damazon_logic.cpp1268 screen._clipHeight = 173; in doCast()
/dports/games/scummvm/scummvm-2.5.1/engines/access/amazon/
H A Damazon_game.cpp500 int oldClip = _screen->_clipHeight; in drawHelp()
501 _screen->_clipHeight = 200; in drawHelp()
504 _screen->_clipHeight = oldClip; in drawHelp()
H A Damazon_logic.cpp1268 screen._clipHeight = 173; in doCast()