Home
last modified time | relevance | path

Searched refs:_collection_interface (Results 1 – 8 of 8) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A Dgame_window.cpp120 BUILD_DESCRIPTOR(_collection_interface, _magnum_panel),
129 BUILD_DESCRIPTOR(_collection_interface, _left_magnum),
137 BUILD_DESCRIPTOR(_collection_interface, _zeus_panel),
153 BUILD_DESCRIPTOR(_collection_interface, _assault_panel),
169 BUILD_DESCRIPTOR(_collection_interface, _missile_panel),
185 BUILD_DESCRIPTOR(_collection_interface, _flamethrower_panel),
218 BUILD_DESCRIPTOR(_collection_interface, _single_shotgun),
227 BUILD_DESCRIPTOR(_collection_interface, _double_shotgun),
235 BUILD_DESCRIPTOR(_collection_interface, _skull),
251 BUILD_DESCRIPTOR(_collection_interface, _smg),
[all …]
H A DHUDRenderer.cpp172 BUILD_DESCRIPTOR(_collection_interface, bar_top_shape_id), in update_suit_energy()
173 BUILD_DESCRIPTOR(_collection_interface, bar_shape_id), in update_suit_energy()
174 BUILD_DESCRIPTOR(_collection_interface, background_shape_id)); in update_suit_energy()
204 BUILD_DESCRIPTOR(_collection_interface, _oxygen_bar_right), in update_suit_oxygen()
205 BUILD_DESCRIPTOR(_collection_interface, _oxygen_bar), in update_suit_oxygen()
206 BUILD_DESCRIPTOR(_collection_interface, _empty_oxygen_bar)); in update_suit_oxygen()
796 BUILD_DESCRIPTOR(_collection_interface, _network_panel), in draw_message_area()
H A DHUDRenderer_SW.cpp52 DrawShapeAtXY(BUILD_DESCRIPTOR(_collection_interface, _motion_sensor_mount), r->left, r->top); in update_motion_sensor()
H A DHUDRenderer_OGL.cpp327 BUILD_DESCRIPTOR(_collection_interface, _network_panel), in draw_message_area()
H A Dmotion_sensor.cpp353 …DrawShapeAtXY(BUILD_DESCRIPTOR(_collection_interface, _motion_sensor_virgin_mount), r->left, r->to… in render_motion_sensor()
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A Dshape_descriptors.h53 _collection_interface, // 0 enumerator
H A DOGL_Textures.cpp1234 Collection != _collection_interface && in PlaceTexture()
H A Dshapes.cpp1721 …if (collection_index==_collection_interface && interface_bit_depth==8 && bit_depth!=interface_bit_… in update_color_environment()