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Searched refs:_colorGPtr (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.cpp51 _colorGPtr = nullptr; in Light()
100 _colorGPtr = _colorRPtr + ((_animatedParameters & 0x1000) ? frameCount : 1); in read()
101 _colorBPtr = _colorGPtr + ((_animatedParameters & 0x2000) ? frameCount : 1); in read()
141 _colorGPtr = _colorRPtr + ((_animatedParameters & 0x1000) ? frameCount : 1); in readVqa()
142 _colorBPtr = _colorGPtr + ((_animatedParameters & 0x2000) ? frameCount : 1); in readVqa()
166 _color.g = ((_animatedParameters & 0x2000) ? _colorGPtr[offset] : *_colorGPtr); in setupFrame()
H A Dlight.h70 float *_colorGPtr; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.cpp51 _colorGPtr = nullptr; in Light()
100 _colorGPtr = _colorRPtr + ((_animatedParameters & 0x1000) ? frameCount : 1); in read()
101 _colorBPtr = _colorGPtr + ((_animatedParameters & 0x2000) ? frameCount : 1); in read()
141 _colorGPtr = _colorRPtr + ((_animatedParameters & 0x1000) ? frameCount : 1); in readVqa()
142 _colorBPtr = _colorGPtr + ((_animatedParameters & 0x2000) ? frameCount : 1); in readVqa()
166 _color.g = ((_animatedParameters & 0x2000) ? _colorGPtr[offset] : *_colorGPtr); in setupFrame()
H A Dlight.h70 float *_colorGPtr; variable