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Searched refs:_combatAggressiveness (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.h61 int _combatAggressiveness; variable
226 int getCombatAggressiveness() const { return _combatAggressiveness; } in getCombatAggressiveness()
H A Dactor.cpp113 _combatAggressiveness = 50; in setup()
1029 _combatAggressiveness = CLIP(combatAggressiveness, 0, 100); in setCombatAggressiveness()
1041 _combatAggressiveness = CLIP(_combatAggressiveness + change, 0, 100); in modifyCombatAggressiveness()
1404 f.writeInt(_combatAggressiveness); in save()
1484 _combatAggressiveness = f.readInt(); in load()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.h61 int _combatAggressiveness; variable
229 int getCombatAggressiveness() const { return _combatAggressiveness; } in getCombatAggressiveness()
H A Dactor.cpp116 _combatAggressiveness = 50; in setup()
1176 _combatAggressiveness = CLIP(combatAggressiveness, 0, 100); in setCombatAggressiveness()
1188 _combatAggressiveness = CLIP(_combatAggressiveness + change, 0, 100); in modifyCombatAggressiveness()
1702 f.writeInt(_combatAggressiveness); in save()
1782 _combatAggressiveness = f.readInt(); in load()