Searched refs:_combatInfo (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor.cpp | 58 _combatInfo = new ActorCombat(vm); in Actor() 66 delete _combatInfo; in ~Actor() 152 _combatInfo->setup(); in setup() 770 _combatInfo->tick(); in tickCombat() 1121 …_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn() 1135 _combatInfo->combatOff(); in combatModeOff() 1467 _combatInfo->save(f); in save() 1551 _combatInfo->load(f); in load()
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H A D | actor.h | 54 ActorCombat *_combatInfo; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor.cpp | 59 _combatInfo = new ActorCombat(vm); in Actor() 67 delete _combatInfo; in ~Actor() 155 _combatInfo->setup(); in setup() 907 _combatInfo->tick(); in tickCombat() 1268 …_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn() 1282 _combatInfo->combatOff(); in combatModeOff() 1765 _combatInfo->save(f); in save() 1863 _combatInfo->load(f); in load()
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H A D | actor.h | 54 ActorCombat *_combatInfo; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | script.cpp | 268 _vm->_actors[actorId]->_combatInfo->hitAttempt(); in Actor_Combat_AI_Hit_Attempt()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | script.cpp | 268 _vm->_actors[actorId]->_combatInfo->hitAttempt(); in Actor_Combat_AI_Hit_Attempt()
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