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Searched refs:_combatInfo (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.cpp58 _combatInfo = new ActorCombat(vm); in Actor()
66 delete _combatInfo; in ~Actor()
152 _combatInfo->setup(); in setup()
770 _combatInfo->tick(); in tickCombat()
1121_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn()
1135 _combatInfo->combatOff(); in combatModeOff()
1467 _combatInfo->save(f); in save()
1551 _combatInfo->load(f); in load()
H A Dactor.h54 ActorCombat *_combatInfo; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.cpp59 _combatInfo = new ActorCombat(vm); in Actor()
67 delete _combatInfo; in ~Actor()
155 _combatInfo->setup(); in setup()
907 _combatInfo->tick(); in tickCombat()
1268_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn()
1282 _combatInfo->combatOff(); in combatModeOff()
1765 _combatInfo->save(f); in save()
1863 _combatInfo->load(f); in load()
H A Dactor.h54 ActorCombat *_combatInfo; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.cpp268 _vm->_actors[actorId]->_combatInfo->hitAttempt(); in Actor_Combat_AI_Hit_Attempt()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.cpp268 _vm->_actors[actorId]->_combatInfo->hitAttempt(); in Actor_Combat_AI_Hit_Attempt()