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Searched refs:_compressionType (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/
H A Dcelobj32.cpp550 if (_compressionType == kCelCompressionNone) { in draw()
572 if (_compressionType == kCelCompressionNone) { in draw()
597 if (_compressionType == kCelCompressionNone) { in drawTo()
611 if (_compressionType == kCelCompressionNone) { in drawTo()
619 if (_compressionType == kCelCompressionNone) { in drawTo()
647 if (_compressionType == kCelCompressionNone) { in readPixel()
946 _compressionType = kCelCompressionInvalid; in CelObjView()
1054 if (_compressionType != kCelCompressionNone && _compressionType != kCelCompressionRLE) { in CelObjView()
1164 _compressionType = kCelCompressionInvalid; in CelObjPic()
1236 if (_compressionType != kCelCompressionNone && _compressionType != kCelCompressionRLE) { in CelObjPic()
[all …]
H A Dcelobj32.h324 CelCompressionType _compressionType; variable
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/
H A Dcelobj32.cpp573 if (_compressionType == kCelCompressionNone) { in draw()
595 if (_compressionType == kCelCompressionNone) { in draw()
620 if (_compressionType == kCelCompressionNone) { in drawTo()
634 if (_compressionType == kCelCompressionNone) { in drawTo()
642 if (_compressionType == kCelCompressionNone) { in drawTo()
670 if (_compressionType == kCelCompressionNone) { in readPixel()
972 _compressionType = kCelCompressionInvalid; in CelObjView()
1068 if (_compressionType != kCelCompressionNone && _compressionType != kCelCompressionRLE) { in CelObjView()
1179 _compressionType = kCelCompressionInvalid; in CelObjPic()
1251 if (_compressionType != kCelCompressionNone && _compressionType != kCelCompressionRLE) { in CelObjPic()
[all …]
H A Dcelobj32.h325 CelCompressionType _compressionType; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Daud_stream.cpp57 _compressionType = *(_data + 11); in init()
75 if (_compressionType == 99) { in readBuffer()
H A Daud_stream.h47 byte _compressionType; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Daud_stream.cpp57 _compressionType = *(_data + 11); in init()
75 if (_compressionType == 99) { in readBuffer()
H A Daud_stream.h47 byte _compressionType; variable