/dports/games/residualvm/residualvm-0.3.1/backends/events/default/ |
H A D | default-events.cpp | 53 _currentKeyDown.keycode = 0; in DefaultEventManager() 54 _currentKeyDown.ascii = 0; in DefaultEventManager() 55 _currentKeyDown.flags = 0; in DefaultEventManager() 105 _currentKeyDown.ascii = event.kbd.ascii; in pollEvent() 106 _currentKeyDown.keycode = event.kbd.keycode; in pollEvent() 107 _currentKeyDown.flags = event.kbd.flags; in pollEvent() 119 _currentKeyDown.ascii = Common::KEYCODE_BACKSPACE; in pollEvent() 125 if (event.kbd.keycode == _currentKeyDown.keycode) { in pollEvent() 127 _currentKeyDown.keycode = 0; in pollEvent() 237 event.kbd.ascii = _currentKeyDown.ascii; in pollEvent() [all …]
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H A D | default-events.h | 74 } _currentKeyDown; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/default/ |
H A D | default-events.cpp | 114 _currentKeyDown.ascii = Common::KEYCODE_BACKSPACE; in pollEvent() 239 _currentKeyDown = nextEvent.kbd; in handleKeyRepeat() 244 if (nextEvent.kbd.keycode == _currentKeyDown.keycode) { in handleKeyRepeat() 246 _currentKeyDown.keycode = Common::KEYCODE_INVALID; in handleKeyRepeat() 255 if (_currentKeyDown.keycode != Common::KEYCODE_INVALID && _keyRepeatTime <= time) { in handleKeyRepeat() 260 repeatEvent.kbd = _currentKeyDown; in handleKeyRepeat()
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H A D | default-events.h | 71 Common::KeyState _currentKeyDown; variable
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | events.cpp | 208 _currentKeyDown = event.kbd; in pollEvent() 213 if (event.kbd.keycode == _currentKeyDown.keycode) { in pollEvent() 215 _currentKeyDown.keycode = Common::KEYCODE_INVALID; in pollEvent() 226 if (_currentKeyDown.keycode != Common::KEYCODE_INVALID && _keyRepeatTime <= time) { in pollEvent() 230 event.kbd = _currentKeyDown; in pollEvent() 253 Common::KeyState _currentKeyDown; member in Common::KeyboardRepeatEventSourceWrapper
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/dports/games/libretro-scummvm/scummvm-7b1e929/gui/widgets/ |
H A D | list.cpp | 53 _currentKeyDown = 0; in ListWidget() 86 _currentKeyDown = 0; in ListWidget() 367 …if (_editable && (_currentKeyDown != Common::KEYCODE_RETURN && _currentKeyDown != Common::KEYCODE_… in handleKeyDown() 484 if (state.keycode == _currentKeyDown) in handleKeyUp() 485 _currentKeyDown = 0; in handleKeyUp()
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H A D | list.h | 67 int _currentKeyDown; variable
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/dports/games/residualvm/residualvm-0.3.1/gui/widgets/ |
H A D | list.cpp | 54 _currentKeyDown = 0; in ListWidget() 86 _currentKeyDown = 0; in ListWidget() 344 …if (_editable && (_currentKeyDown != Common::KEYCODE_RETURN && _currentKeyDown != Common::KEYCODE_… in handleKeyDown() 461 if (state.keycode == _currentKeyDown) in handleKeyUp() 462 _currentKeyDown = 0; in handleKeyUp()
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H A D | list.h | 67 int _currentKeyDown; variable
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/dports/games/scummvm/scummvm-2.5.1/gui/widgets/ |
H A D | list.cpp | 51 _currentKeyDown = 0; in ListWidget() 87 _currentKeyDown = 0; in ListWidget() 379 …if (_editable && (_currentKeyDown != Common::KEYCODE_RETURN && _currentKeyDown != Common::KEYCODE_… in handleKeyDown() 496 if (state.keycode == _currentKeyDown) in handleKeyUp() 497 _currentKeyDown = 0; in handleKeyUp()
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H A D | list.h | 71 int _currentKeyDown; variable
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/dports/emulators/stella/stella-6.6/src/debugger/gui/ |
H A D | RomListWidget.hxx | 104 StellaKey _currentKeyDown{KBDK_UNKNOWN}; member in RomListWidget
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H A D | DataGridWidget.cxx | 511 _currentKeyDown = key; in handleKeyDown() 518 if (key == _currentKeyDown) in handleKeyUp() 519 _currentKeyDown = KBDK_UNKNOWN; in handleKeyUp()
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H A D | RomListWidget.cxx | 341 _currentKeyDown = key; in handleKeyDown() 348 if (key == _currentKeyDown) in handleKeyUp() 349 _currentKeyDown = KBDK_UNKNOWN; in handleKeyUp()
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H A D | DataGridWidget.hxx | 139 StellaKey _currentKeyDown{KBDK_UNKNOWN}; member in DataGridWidget
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | bladerunner.cpp | 234 _currentKeyDown.keycode = Common::KEYCODE_INVALID; in BladeRunnerEngine() 1297 _currentKeyDown = event.kbd.keycode; in handleEvents() 1342 if ((_currentKeyDown == Common::KEYCODE_ESCAPE || _currentKeyDown == Common::KEYCODE_RETURN) in handleEvents() 1348 event.kbd = _currentKeyDown; in handleEvents() 1356 if (event.kbd.keycode == _currentKeyDown.keycode) { in handleKeyUp() 1358 _currentKeyDown.keycode = Common::KEYCODE_INVALID; in handleKeyUp()
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H A D | bladerunner.h | 265 Common::KeyState _currentKeyDown; variable
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