/dports/games/allacrost/allacrost-1.0.2/src/modes/shop/ |
H A D | shop_sell.cpp | 54 _current_category(0) in SellInterface() 127 _current_category = _number_categories - 1; in Initialize() 129 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in Initialize() 154 _current_category = _number_categories - 1; in TransactionNotification() 263 _list_displays[_current_category]->Update(); in Update() 282 _list_displays[_current_category]->Draw(); in Draw() 431 _current_category = (_current_category == 0) ? (_number_categories -1) : (_current_category - 1); in _ChangeCategory() 434 _current_category = (_current_category >= (_number_categories - 1)) ? 0 : (_current_category + 1); in _ChangeCategory() 437 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in _ChangeCategory() 440 _list_displays[_current_category]->RefreshAllEntries(); in _ChangeCategory() [all …]
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H A D | shop_buy.cpp | 54 _current_category(0) in BuyInterface() 106 _current_category = _number_categories - 1; in Initialize() 108 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in Initialize() 220 _current_category = _number_categories - 1; in TransactionNotification() 329 _list_displays[_current_category]->Update(); in Update() 348 _list_displays[_current_category]->Draw(); in Draw() 412 _current_category = (_current_category == 0) ? (_number_categories - 1) : (_current_category - 1); in _ChangeCategory() 415 _current_category = (_current_category >= (_number_categories - 1)) ? 0 : (_current_category + 1); in _ChangeCategory() 418 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in _ChangeCategory() 421 _list_displays[_current_category]->RefreshAllEntries(); in _ChangeCategory() [all …]
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H A D | shop_sell.h | 82 uint32 _current_category; variable
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H A D | shop_buy.h | 76 uint32 _current_category; variable
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/menu_states/ |
H A D | menu_skill_state.cpp | 21 switch (_current_category) { in _ActiveWindowUpdate() 38 if (_current_category == SKILLS_OPTIONS_SKILL_GRAPH) { in _IsActive() 58 _current_category = SKILLS_OPTIONS_USE; in Reset() 59 _options.SetSelection(_current_category); in Reset() 64 _current_category = static_cast<SKILLS_CATEGORY>(selection); in GetTransitionState() 65 switch(_current_category) in GetTransitionState() 83 if ((_current_category == SKILLS_OPTIONS_SKILL_GRAPH in _OnDrawSideWindow() 85 || _current_category != SKILLS_OPTIONS_SKILL_GRAPH) { in _OnDrawSideWindow() 96 switch (_current_category) { in _OnDrawMainWindow() 110 switch (_current_category) { in _DrawBottomMenu()
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H A D | menu_skill_state.h | 40 _current_category(SKILLS_OPTIONS_USE) in SkillsState() 55 SKILLS_CATEGORY _current_category;
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/shop/ |
H A D | shop_sell.cpp | 56 _current_category(0) in SellInterface() 272 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in Reinitialize() 372 _list_displays[_current_category]->Update(); in Update() 390 _list_displays[_current_category]->Draw(); in Draw() 449 _current_category = (_current_category == 0) ? in _ChangeCategory() 451 (_current_category - 1); in _ChangeCategory() 453 _current_category = (_current_category >= (_number_categories - 1)) ? in _ChangeCategory() 455 (_current_category + 1); in _ChangeCategory() 458 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in _ChangeCategory() 469 if(_current_category >= _list_displays.size()) in _ChangeSelection() [all …]
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H A D | shop_buy.cpp | 56 _current_category(0) in BuyInterface() 171 _current_category = _number_categories > 0 ? _number_categories - 1 : 0; in Reinitialize() 174 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in Reinitialize() 364 _list_displays[_current_category]->Update(); in Update() 382 _list_displays[_current_category]->Draw(); in Draw() 435 if (_list_displays[_current_category]->ChangeBuyQuantity(true, 1)) in ChangeViewMode() 450 … _current_category = (_current_category == 0) ? (_number_categories - 1) : (_current_category - 1); in _ChangeCategory() 452 … _current_category = (_current_category >= (_number_categories - 1)) ? 0 : (_current_category + 1); in _ChangeCategory() 455 …_category_display.ChangeCategory(_category_names[_current_category], _category_icons[_current_cate… in _ChangeCategory() 469 if(_current_category >= _list_displays.size()) in _ChangeSelection() [all …]
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H A D | shop_trade.cpp | 53 _current_category(0) in TradeInterface() 359 _list_displays[_current_category]->Update(); in Update() 377 _list_displays[_current_category]->Draw(); in Draw() 442 _current_category = (_current_category == 0) ? in _ChangeCategory() 444 (_current_category - 1); in _ChangeCategory() 446 _current_category = (_current_category >= (_number_categories - 1)) ? in _ChangeCategory() 448 (_current_category + 1); in _ChangeCategory() 451 _category_display.ChangeCategory(_category_names[_current_category], in _ChangeCategory() 452 _category_icons[_current_category]); in _ChangeCategory() 463 if(_current_category >= _list_displays.size()) in _ChangeSelection() [all …]
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H A D | shop_sell.h | 92 uint32_t _current_category; variable
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H A D | shop_trade.h | 83 uint32_t _current_category; variable
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H A D | shop_buy.h | 87 uint32_t _current_category; variable
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/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/locale/ |
H A D | locale.c | 128 p->_current_category = category; 249 p->_current_category = category;
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/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/locale/ |
H A D | locale.c | 128 p->_current_category = category; 249 p->_current_category = category;
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/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/include/sys/ |
H A D | reent.h | 353 int _current_category; /* used by setlocale */ member 397 var->_current_category = 0; \ 545 int _current_category; /* used by setlocale */ member 628 var->_current_category = 0; \
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/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/include/sys/ |
H A D | reent.h | 353 int _current_category; /* used by setlocale */ member 397 var->_current_category = 0; \ 545 int _current_category; /* used by setlocale */ member 628 var->_current_category = 0; \
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/dports/devel/arm-none-eabi-newlib/newlib-2.4.0/newlib/libc/include/sys/ |
H A D | reent.h | 387 int _current_category; /* unused */ member 580 int _current_category; /* used by setlocale */ member
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/dports/devel/py-pycparser/pycparser-2.21/tests/c_files/ |
H A D | cppd_with_stdio_h.c | 2574 int _current_category; member
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/ |
H A D | menu_mode.cpp | 674 …_skills_state._current_category = private_menu::SkillsState::SKILLS_CATEGORY::SKILLS_OPTIONS_SKILL… in GoToImproveSkillMenu()
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/dports/lang/gcc6-aux/gcc-6-20180516/gcc/testsuite/gcc.target/arm/ |
H A D | pr59896.c | 123 int _current_category; member
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gcc.target/arm/ |
H A D | pr59896.c | 123 int _current_category; member
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/dports/lang/gcc8/gcc-8.5.0/gcc/testsuite/gcc.target/arm/ |
H A D | pr59896.c | 123 int _current_category; member
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/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/gcc.target/arm/ |
H A D | pr59896.c | 123 int _current_category; member
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/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/gcc.target/arm/ |
H A D | pr59896.c | 123 int _current_category; member
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/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/gcc/testsuite/gcc.target/arm/ |
H A D | pr59896.c | 123 int _current_category; member
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