Searched refs:_destData (Results 1 – 8 of 8) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/ |
H A D | castle.cpp | 804 DestinationScene _destData; member in Buried::StorageRoomDoor 820 _destData.destinationScene.node = node; in StorageRoomDoor() 821 _destData.destinationScene.facing = facing; in StorageRoomDoor() 823 _destData.destinationScene.depth = depth; in StorageRoomDoor() 826 _destData.transitionType = 2; // constant? in StorageRoomDoor() 827 _destData.transitionData = data; in StorageRoomDoor() 828 _destData.transitionStartFrame = startFrame; in StorageRoomDoor() 829 _destData.transitionLength = length; in StorageRoomDoor() 832 _destData.transitionData = _agent3VideoID; in StorageRoomDoor() 833 _destData.transitionStartFrame = -1; in StorageRoomDoor() [all …]
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H A D | scene_common.cpp | 53 _destData.destinationScene.timeZone = timeZone; in BasicDoor() 54 _destData.destinationScene.environment = environment; in BasicDoor() 55 _destData.destinationScene.node = node; in BasicDoor() 56 _destData.destinationScene.facing = facing; in BasicDoor() 57 _destData.destinationScene.orientation = orientation; in BasicDoor() 58 _destData.destinationScene.depth = depth; in BasicDoor() 60 _destData.transitionType = transitionType; in BasicDoor() 61 _destData.transitionData = transitionData; in BasicDoor() 62 _destData.transitionStartFrame = transitionStartFrame; in BasicDoor() 63 _destData.transitionLength = transitionLength; in BasicDoor() [all …]
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H A D | ai_lab.cpp | 193 DestinationScene _destData; member in Buried::SpaceDoorTimer 212 _destData.destinationScene.depth = depth; in SpaceDoorTimer() 213 _destData.transitionType = transitionType; in SpaceDoorTimer() 214 _destData.transitionData = transitionData; in SpaceDoorTimer() 216 _destData.transitionLength = transitionLength; in SpaceDoorTimer() 3122 DestinationScene _destData; member in Buried::MachineRoomExitDoor 3130 _destData.transitionData = 4; in MachineRoomExitDoor() 3131 _destData.transitionStartFrame = -1; in MachineRoomExitDoor() 3132 _destData.transitionLength = -1; in MachineRoomExitDoor() 3504 DestinationScene _destData; member in Buried::SpaceDoor [all …]
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H A D | scene_common.h | 49 DestinationScene _destData; variable
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/ |
H A D | vertexdecl.cpp | 622 …void vertexConvert(const VertexLayout& _destLayout, void* _destData, const VertexLayout& _srcLayou… in vertexConvert() argument 626 bx::memCopy(_destData, _srcData, _srcLayout.getSize(_num) ); in vertexConvert() 685 uint8_t* dest = (uint8_t*)_destData; in vertexConvert()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/ |
H A D | vertexdecl.cpp | 622 …void vertexConvert(const VertexLayout& _destLayout, void* _destData, const VertexLayout& _srcLayou… in vertexConvert() argument 626 bx::memCopy(_destData, _srcData, _srcLayout.getSize(_num) ); in vertexConvert() 685 uint8_t* dest = (uint8_t*)_destData; in vertexConvert()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/include/bgfx/ |
H A D | bgfx.h | 1802 , void* _destData
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/include/bgfx/ |
H A D | bgfx.h | 1802 , void* _destData
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