Searched refs:_doorFlag (Results 1 – 1 of 1) sorted by relevance
196 int _doorFlag; member in Buried::SpaceDoorTimer208 _doorFlag = doorFlag; in SpaceDoorTimer()252 …if (_doorFlag < 0 || ((SceneViewWindow *)viewWindow)->getGlobalFlagByte(_doorFlag) == _doorFlagVal… in mouseUp()3507 int _doorFlag; member in Buried::SpaceDoor3519 _doorFlag = doorFlag; in SpaceDoor()3551 …if (_doorFlag < 0 || ((SceneViewWindow *)viewWindow)->getGlobalFlagByte(_doorFlag) == _doorFlagVal… in mouseUp()