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Searched refs:_drawHeight (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/colmap/colmap-3.6/lib/SiftGPU/
H A DGLTexImage.cpp60 _drawWidth = _drawHeight = 0; in GLTexImage()
91 _drawHeight = _imgHeight = height; in SetImageSize()
174 glTexCoord2i ( 0 , _drawHeight ); glVertex2i ( 0 , _drawHeight ); in DrawQuad()
175 glTexCoord2i ( _drawWidth , _drawHeight ); glVertex2i ( _drawWidth , _drawHeight ); in DrawQuad()
243 if(bottom>_drawHeight) in DrawMargin()
245 glTexCoord2i ( 0 , _drawHeight ); glVertex2i ( 0 , _drawHeight ); in DrawMargin()
248 glTexCoord2i ( _drawWidth , _drawHeight ); glVertex2i ( _drawWidth , _drawHeight ); in DrawMargin()
297 int h = _drawHeight; in DrawQuadMT8()
468 float ty = _drawHeight*2 +to; in DrawQuadReduction()
552 _drawHeight = (height + 1) >> 1; in InitTexture()
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H A DGLTexImage.h40 int _drawHeight; variable
84 int GetDrawHeight(){return _drawHeight;} in GetDrawHeight()