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Searched refs:_drawObjectQue (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dobject.cpp1086 j = _drawObjectQue[i]; in processDrawQue()
1094 if ((unsigned int)_drawObjectQueNr >= ARRAYSIZE(_drawObjectQue)) in addObjectToDrawQue()
1096 _drawObjectQue[_drawObjectQueNr++] = object; in addObjectToDrawQue()
1105 if (_drawObjectQue[i] == object) in removeObjectFromDrawQue()
1106 _drawObjectQue[i] = 0; in removeObjectFromDrawQue()
H A Dscumm.cpp280 memset(_drawObjectQue, 0, sizeof(_drawObjectQue)); in ScummEngine()
H A Dscumm.h1071 byte _drawObjectQue[200]; variable
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dobject.cpp1098 j = _drawObjectQue[i]; in processDrawQue()
1106 if ((unsigned int)_drawObjectQueNr >= ARRAYSIZE(_drawObjectQue)) in addObjectToDrawQue()
1108 _drawObjectQue[_drawObjectQueNr++] = object; in addObjectToDrawQue()
1117 if (_drawObjectQue[i] == object) in removeObjectFromDrawQue()
1118 _drawObjectQue[i] = 0; in removeObjectFromDrawQue()
H A Dscumm.cpp272 memset(_drawObjectQue, 0, sizeof(_drawObjectQue)); in ScummEngine()
H A Dscumm.h992 byte _drawObjectQue[200]; variable