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Searched refs:_drawPolys (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dglobal_objects_psx.cpp84 int32 _drawPolys = 1; variable
H A Dglobal_objects_psx.h89 extern int32 _drawPolys;
H A Ddrawpoly_pc.cpp327 if ((_drawPolys) || (selFace == i)) { in drawFUS3PC()
487 if ((_drawPolys) || (selFace == i)) { in drawGUS3PC()
662 if ((_drawPolys) || (selFace == i)) { in drawFTS3PC()
869 if ((_drawPolys) || (selFace == i)) { in drawGTS3PC()
1122 if ((_drawPolys) || (selFace == i)) { in drawFUL3PC()
1559 if ((_drawPolys) || (selFace == i)) { in drawGUL3PC()
1867 if ((_drawPolys) || (selFace == i)) { in drawFTL3PC()
2352 if ((_drawPolys) || (selFace == i)) { in drawGTL3PC()
2591 if ((_drawPolys) || (selFace == i)) { in drawTRI3PC()
H A Dstagedraw_pc_poly.cpp401 _drawPolys = 1; in drawObjects()
403 _drawPolys = 0; in drawObjects()
H A Doptions_manager_pc.cpp4165 _drawPolys = 1; in InitialiseAProfile()